Files
godot-demo-projects/audio/device_changer
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00
..
2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00
2018-10-08 22:23:23 -03:00
2025-03-21 02:00:41 +01:00

Audio Device Changer

This is a demo showing how the audio output device can be changed from Godot.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2758

How does it work?

It uses the set_device() method in AudioServer to change the audio device. The list of devices is populated using get_device_list().

Screenshots

Screenshot