Files
godot-demo-projects/gui/regex/regex.gd
Hugo Locurcio bac1e69164 Use static typing in all demos (#1063)
This leads to code that is easier to understand and runs
faster thanks to GDScript's typed instructions.

The untyped declaration warning is now enabled on all projects
where type hints were added. All projects currently run without
any untyped declration warnings.

Dodge the Creeps and Squash the Creeps demos intentionally don't
use type hints to match the documentation, where type hints haven't
been adopted yet (given its beginner focus).
2024-06-01 12:12:18 +02:00

49 lines
1.4 KiB
GDScript

extends VBoxContainer
var regex := RegEx.new()
func _ready() -> void:
%Text.set_text("They asked me \"What's going on \\\"in the manor\\\"?\"")
update_expression(%Expression.text)
func update_expression(text: String) -> void:
regex.compile(text)
update_text()
func update_text() -> void:
for child in %List.get_children():
child.queue_free()
if regex.is_valid():
$HBoxContainer.modulate = Color.WHITE
var matches := regex.search_all(%Text.get_text())
if matches.size() >= 1:
# List all matches and their respective captures.
var match_number := 0
for regex_match in matches:
match_number += 1
# `match` is a reserved GDScript keyword.
var match_label := Label.new()
match_label.text = "RegEx match #%d:" % match_number
match_label.modulate = Color(0.6, 0.9, 1.0)
%List.add_child(match_label)
var capture_number := 0
for result in regex_match.get_strings():
capture_number += 1
var capture_label := Label.new()
capture_label.text = " Capture group #%d: %s" % [capture_number, result]
%List.add_child(capture_label)
else:
$HBoxContainer.modulate = Color(1, 0.2, 0.1)
var label := Label.new()
label.text = "Error: Invalid regular expression. Check if the expression is correctly escaped and terminated."
%List.add_child(label)
func _on_help_meta_clicked(_meta: Variant) -> void:
# Workaround for clickable link doing nothing when clicked.
OS.shell_open("https://regexr.com")