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godot-demo-projects/xr/openxr_character_centric_movement/main.tscn
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00

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[gd_scene load_steps=4 format=3 uid="uid://gvmfk4owutdm"]
[ext_resource type="Script" uid="uid://docctelxad67q" path="res://start_vr.gd" id="1_mbbqq"]
[ext_resource type="PackedScene" uid="uid://cpj7vtj6gr3tv" path="res://player.tscn" id="2_igeja"]
[ext_resource type="PackedScene" uid="uid://bymbq2ruecbhn" path="res://world.tscn" id="2_m075s"]
[node name="Main" type="Node3D"]
script = ExtResource("1_mbbqq")
[node name="World" parent="." instance=ExtResource("2_m075s")]
[node name="CharacterBody3D" parent="." instance=ExtResource("2_igeja")]
[connection signal="pose_recentered" from="." to="CharacterBody3D" method="recenter"]