Logo
Explore Help
Register Sign In
CodingPirates/godot-demo-projects
1
0
Fork 0
You've already forked godot-demo-projects
mirror of https://github.com/godotengine/godot-demo-projects.git synced 2026-01-07 16:30:06 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
f76b29f30d51319f8ed0f02c8ebd70f1058c7cb3
godot-demo-projects/2d/dynamic_collision_shapes
History
Rémi Verschelde 1e0f35315b Make all demo icons 8-bit/color RGB(A)
Godot does not seem to like 8-bit colormaps.
Fixes #2874.
2015-11-23 00:19:00 +01:00
..
ball.gd
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
ball.png
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
ball.scn
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
box.png
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
circle.png
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
dynamic_colobjs.gd
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
dynamic_colobjs.scn
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
engine.cfg
Added some demo icons
2015-10-29 20:37:09 +01:00
icon.png
Make all demo icons 8-bit/color RGB(A)
2015-11-23 00:19:00 +01:00
poly.png
Ability to keep collisionshapes and collisionpolygons when running the game.
2015-09-15 22:07:03 -03:00
Powered by Gitea Version: 1.25.3 Page: 223ms Template: 77ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API