Files
godot-demo-projects/2d/kinematic_character
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00
..
2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00

Kinematic Character 2D

Example of how to make a kinematic character controller in 2D using CharacterBody2D. The character moves around, is affected by moving platforms, can jump through one-way collision platforms, etc.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2719

Screenshots

Screenshot