Files
godot-demo-projects/2d/isometric/troll.tscn
Rémi Verschelde faae60ac2f Port 2D demos to Godot 3.1
Opened them, saved all scenes, ran the project. Did necessary fixes here and there,
fixed some warnings (but some remain in bigger demos).

Did not port JRPG demo yet (#306) nor the two platformer demos.
2019-02-26 14:22:02 +01:00

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://troll.gd" type="Script" id=1]
[ext_resource path="res://troll.png" type="Texture" id=2]
[sub_resource type="CircleShape2D" id=1]
radius = 16.0
[node name="troll" type="KinematicBody2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( -3.94334, -36.924 )
texture = ExtResource( 2 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -0.342697, -0.980721 )
shape = SubResource( 1 )
[node name="Camera2D" type="Camera2D" parent="."]
current = true