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Changed debug collision shortcut from 'D' to 'C' to keep WASD available for other functions in some tests. Unbound arrows from UI shortcuts for the same reason.
101 lines
2.6 KiB
Plaintext
101 lines
2.6 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "MenuButton",
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"class": "OptionMenu",
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"language": "GDScript",
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"path": "res://utils/option_menu.gd"
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}, {
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"base": "Node2D",
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"class": "Test",
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"language": "GDScript",
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"path": "res://test.gd"
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} ]
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_global_script_class_icons={
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"OptionMenu": "",
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"Test": ""
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}
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[application]
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config/name="2D Physics Tests"
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run/main_scene="res://main.tscn"
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config/icon="res://icon.png"
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[autoload]
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Log="*res://utils/system_log.gd"
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System="*res://utils/system.gd"
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[debug]
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gdscript/warnings/return_value_discarded=false
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[display]
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window/dpi/allow_hidpi=true
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window/stretch/mode="2d"
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window/stretch/aspect="expand"
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[input]
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ui_left={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_right={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_up={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_down={
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"deadzone": 0.5,
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"events": [ ]
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}
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toggle_full_screen={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
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]
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}
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exit={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
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]
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}
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toggle_debug_collision={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null)
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]
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}
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restart_test={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
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]
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}
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toggle_pause={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":80,"unicode":0,"echo":false,"script":null)
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]
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}
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[memory]
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limits/message_queue/max_size_kb=10240
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[rendering]
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quality/driver/driver_name="GLES2"
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environment/default_clear_color=Color( 0.184314, 0.184314, 0.184314, 1 )
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quality/filters/msaa=2
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