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This is required to benefit from crisp display on hiDPI monitors. This also fixes issues related to fullscreen and input handling when using an hiDPI display on Windows.
Navigation Polygon 2D
Example of using 2D navigation using a
NavigationPolygon
in a NavigationPolygonInstance node.
It uses the 2D navigation API to request a path between two points,
and then traverses the resulting path.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/117
