Files
godot-demo-projects/2d/screen_space_shaders
Hugo Locurcio fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
..
2020-08-16 17:48:38 -05:00
2020-02-03 16:37:54 -05:00
2020-08-16 17:48:38 -05:00

Screen Space Shaders

Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference.

Language: GDSL and GDScript

Renderer: GLES 3 (the blur effect is not available in GLES 2, the rest work)

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122

Screenshots

Screenshot

Screenshot