mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-06 07:50:22 +01:00
This is required to benefit from crisp display on hiDPI monitors. This also fixes issues related to fullscreen and input handling when using an hiDPI display on Windows.
Screen Space Shaders
Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference.
Language: GDSL and GDScript
Renderer: GLES 3 (the blur effect is not available in GLES 2, the rest work)
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/122

