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This is required to benefit from crisp display on hiDPI monitors. This also fixes issues related to fullscreen and input handling when using an hiDPI display on Windows.
38 lines
823 B
Plaintext
38 lines
823 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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config/name="Signed Distance Field Font Demo"
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config/description="This is a demo of Signed Distance Field fonts in Godot.
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The technique used allows the text to remain clear
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under arbitrary zooms and rotations."
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run/main_scene="res://sdf_font_demo.tscn"
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config/icon="res://icon.png"
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[display]
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window/dpi/allow_hidpi=true
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window/stretch/mode="2d"
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window/stretch/aspect="expand"
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[gdnative]
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singletons=[ ]
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[rendering]
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environment/default_clear_color=Color( 0.18, 0.1188, 0.15348, 1 )
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