Files
godot-demo-projects/loading/background_load
Hugo Locurcio fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
..

Background Load

This is a demo showing how to use the load_interactive() method of ResourceLoader to load large scenes in the background with a progress bar.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/530

Screenshots

Screenshot