From 2fbac77fdaece49c656dd0a68ccab0ac5309e17c Mon Sep 17 00:00:00 2001 From: Metallicow Date: Mon, 8 Jun 2020 01:48:18 -0500 Subject: [PATCH] Remove unused variables, unused assignments see https://github.com/wxWidgets/wxWidgets/commit/b5028f267dc614fa2a2eda5e5269f46a97c6da6b --- wx/lib/agw/aui/auibook.py | 3 --- wx/lib/agw/aui/dockart.py | 2 -- wx/lib/agw/aui/framemanager.py | 5 +---- 3 files changed, 1 insertion(+), 9 deletions(-) diff --git a/wx/lib/agw/aui/auibook.py b/wx/lib/agw/aui/auibook.py index c8aac04f..f0b7d70f 100644 --- a/wx/lib/agw/aui/auibook.py +++ b/wx/lib/agw/aui/auibook.py @@ -1794,8 +1794,6 @@ class AuiTabContainer(object): offset += self._art.GetIndentSize() rect = wx.Rect(*self._rect) - rect.y = 0 - rect.height = self._rect.height # See if the given page is visible at the given tab offset (effectively scroll position) for i in range(tabOffset, page_count): @@ -1807,7 +1805,6 @@ class AuiTabContainer(object): tab_button = self._tab_close_buttons[i] - rect.x = offset rect.width = self._rect.width - right_buttons_width - offset - 2 if rect.width <= 0: diff --git a/wx/lib/agw/aui/dockart.py b/wx/lib/agw/aui/dockart.py index 5de0ed88..f6757092 100644 --- a/wx/lib/agw/aui/dockart.py +++ b/wx/lib/agw/aui/dockart.py @@ -741,9 +741,7 @@ class AuiDefaultDockArt(object): rect.x = rect.x + (rect.width//2) - (bmp.GetWidth()//2) rect.width = old_x + rect.width - rect.x - 1 else: - old_y = rect.y rect.y = rect.y + (rect.height//2) - (bmp.GetHeight()//2) - rect.height = old_y + rect.height - rect.y - 1 if button_state == AUI_BUTTON_STATE_PRESSED: rect.x += 1 diff --git a/wx/lib/agw/aui/framemanager.py b/wx/lib/agw/aui/framemanager.py index 81eb8287..3e71365d 100644 --- a/wx/lib/agw/aui/framemanager.py +++ b/wx/lib/agw/aui/framemanager.py @@ -5603,16 +5603,13 @@ class AuiManager(wx.EvtHandler): if action_pane == -1: return positions, sizes - offset = 0 for pane_i in range(action_pane-1, -1, -1): amount = positions[pane_i+1] - (positions[pane_i] + sizes[pane_i]) if amount >= 0: - offset += amount + pass else: positions[pane_i] -= -amount - offset += sizes[pane_i] - # if the dock mode is fixed, make sure none of the panes # overlap we will bump panes that overlap offset = 0