diff --git a/wx/lib/agw/aui/tabart.py b/wx/lib/agw/aui/tabart.py index ab55b725..30dbc7d5 100644 --- a/wx/lib/agw/aui/tabart.py +++ b/wx/lib/agw/aui/tabart.py @@ -974,27 +974,9 @@ class AuiDefaultTabArt(object): menuPopup.Check(1000+active_idx, True) - # find out the screen coordinate at the bottom of the tab ctrl - cli_rect = wnd.GetClientRect() - - # Calculate the approximate size of the popupmenu for setting the - # position of the menu when its shown. - # Account for extra padding on left/right of text on mac menus - if wx.Platform in ['__WXMAC__', '__WXMSW__']: - longest += 32 - - # Bitmap/Checkmark width + padding - longest += 20 - - if self.GetAGWFlags() & AUI_NB_CLOSE_BUTTON: - longest += 16 - - pt = wx.Point(cli_rect.x + cli_rect.GetWidth() - longest, - cli_rect.y + cli_rect.height) - cc = AuiCommandCapture() wnd.PushEventHandler(cc) - wnd.PopupMenu(menuPopup, pt) + wnd.PopupMenu(menuPopup) command = cc.GetCommandId() wnd.PopEventHandler(True) @@ -1507,24 +1489,9 @@ class AuiSimpleTabArt(object): if active_idx != -1 and not useImages: menuPopup.Check(1000+active_idx, True) - # find out where to put the popup menu of window - # items. Subtract 100 for now to center the menu - # a bit, until a better mechanism can be implemented - pt = wx.GetMousePosition() - pt = wnd.ScreenToClient(pt) - - if pt.x < 100: - pt.x = 0 - else: - pt.x -= 100 - - # find out the screen coordinate at the bottom of the tab ctrl - cli_rect = wnd.GetClientRect() - pt.y = cli_rect.y + cli_rect.height - cc = AuiCommandCapture() wnd.PushEventHandler(cc) - wnd.PopupMenu(menuPopup, pt) + wnd.PopupMenu(menuPopup) command = cc.GetCommandId() wnd.PopEventHandler(True)