Files
Phoenix/buildtools/builder.py
Christoph Moench-Tegeder e539f81cd9 GNUMakeBuilder: "make" command controllable via environment
Some systems (notably BSDs) install GNU make as "gmake" - just
invoking "make" and hoping it understands GNU arguments will not
work there. Traditionally, an alternative "make" command can be
selected with the MAKE environment variable.
This changes GNUMakeBuilder (and by extension, AutoconfBuilder)
to invoke the command given in $MAKE and fall back to "make" if
MAKE has not been set.
2019-12-15 21:58:52 +01:00

258 lines
7.8 KiB
Python

import os
import subprocess
import sys
import time
class BuildError(Exception):
def __init__(self, value):
self.value = value
def __repr__(self):
return repr(self.value)
def runInDir(command, dir=None, verbose=True):
if dir:
olddir = os.getcwd()
os.chdir(dir)
commandStr = " ".join(command)
if verbose:
print(commandStr)
result = os.system(commandStr)
if dir:
os.chdir(olddir)
return result
class Builder:
"""
Base class exposing the Builder interface.
"""
def __init__(self, formatName="", commandName="", programDir=None):
"""
formatName = human readable name for project format (should correspond with Bakefile names)
commandName = name of command line program used to invoke builder
programDir = directory program is located in, if not on the path
"""
self.dir = dir
self.name = commandName
self.formatName = formatName
self.programDir = programDir
self.doSetup()
def doSetup(self):
"""
Do anything special needed to configure the environment to build with this builder.
"""
pass
def isAvailable(self):
"""
Run sanity checks before attempting to build with this format
"""
# Make sure the builder program exists
programPath = self.getProgramPath()
if os.path.exists(programPath):
return True
else:
# check the PATH for the program
# TODO: How do we check if we're in Cygwin?
if sys.platform.startswith("win"):
result = os.system(self.name)
if result == 0:
return True
dirs = os.environ["PATH"].split(":")
for dir in dirs:
if os.path.isfile(os.path.join(dir, self.name)):
return True
else:
result = os.system("which %s" % self.name)
if result == 0:
return True
return False
def getProgramPath(self):
if self.programDir:
path = os.path.join(self.programDir, self.name)
if sys.platform.startswith("win"):
path = '"%s"' % path
return path
return self.name
def getProjectFileArg(self, projectFile = None):
result = []
if projectFile:
result.append(projectFile)
return result
def clean(self, dir=None, projectFile=None, options=[]):
"""
dir = the directory containing the project file
projectFile = Some formats need to explicitly specify the project file's name
"""
if self.isAvailable():
args = [self.getProgramPath()]
pfArg = self.getProjectFileArg(projectFile)
if pfArg:
args.extend(pfArg)
args.append("clean")
if options:
args.extend(options)
result = runInDir(args, dir)
return result
return False
def configure(self, dir=None, options=[]):
# if we don't have configure, just report success
return 0
def build(self, dir=None, projectFile=None, targets=None, options=[]):
if self.isAvailable():
args = [self.getProgramPath()]
pfArg = self.getProjectFileArg(projectFile)
if pfArg:
args.extend(pfArg)
# Important Note: if extending args, check it first!
# NoneTypes are not iterable and will crash the clean, build, or install!
# Very very irritating when this happens right at the end.
if options:
args.extend(options)
result = runInDir(args, dir)
return result
return 1
def install(self, dir=None, projectFile=None, options=[]):
if self.isAvailable():
args = [self.getProgramPath()]
pfArg = self.getProjectFileArg(projectFile)
if pfArg:
args.extend(pfArg)
args.append("install")
if options:
args.extend(options)
result = runInDir(args, dir)
return result
return 1
# Concrete subclasses of abstract Builder interface
class GNUMakeBuilder(Builder):
def __init__(self, commandName=None, formatName="GNUMake"):
if commandName is None:
commandName = os.environ.get("MAKE", "make")
Builder.__init__(self, commandName=commandName, formatName=formatName)
class XcodeBuilder(Builder):
def __init__(self, commandName="xcodebuild", formatName="Xcode"):
Builder.__init__(self, commandName=commandName, formatName=formatName)
class AutoconfBuilder(GNUMakeBuilder):
def __init__(self, formatName="autoconf"):
GNUMakeBuilder.__init__(self, formatName=formatName)
def configure(self, dir=None, options=None):
#olddir = os.getcwd()
#os.chdir(dir)
configdir = dir
if not dir:
configdir = os.getcwd()
configure_cmd = ""
while os.path.exists(configdir):
config_cmd = os.path.join(configdir, "configure")
if not os.path.exists(config_cmd):
parentdir = os.path.abspath(os.path.join(configdir, ".."))
if configdir == parentdir:
break
configdir = parentdir
else:
configure_cmd = config_cmd
break
if not configure_cmd:
sys.stderr.write("Could not find configure script at %r. Have you run autoconf?\n" % dir)
return 1
optionsStr = " ".join(options) if options else ""
command = "%s %s" % (configure_cmd, optionsStr)
print(command)
result = os.system(command)
#os.chdir(olddir)
return result
class MSVCBuilder(Builder):
def __init__(self, commandName="nmake.exe"):
Builder.__init__(self, commandName=commandName, formatName="msvc")
def isAvailable(self):
PATH = os.environ['PATH'].split(os.path.pathsep)
for p in PATH:
if os.path.exists(os.path.join(p, self.name)):
return True
return False
def getProjectFileArg(self, projectFile = None):
result = []
if projectFile:
result.extend(['-f', projectFile])
return result
class MSVCProjectBuilder(Builder):
def __init__(self):
Builder.__init__(self, commandName="VCExpress.exe", formatName="msvcProject")
for key in ["VS90COMNTOOLS", "VC80COMNTOOLS", "VC71COMNTOOLS"]:
if os.environ.has_key(key):
self.programDir = os.path.join(os.environ[key], "..", "IDE")
if self.programDir == None:
for version in ["9.0", "8", ".NET 2003"]:
msvcDir = "C:\\Program Files\\Microsoft Visual Studio %s\\Common7\\IDE" % version
if os.path.exists(msvcDir):
self.programDir = msvcDir
def isAvailable(self):
if self.programDir:
path = os.path.join(self.programDir, self.name)
if os.path.exists(path):
return True
else:
# I don't have commercial versions of MSVC so I can't test this
name = "devenv.com"
path = os.path.join(self.programDir, name)
if os.path.exists(path):
self.name = "devenv.com"
return True
return False
builders = [GNUMakeBuilder, XcodeBuilder, AutoconfBuilder, MSVCBuilder, MSVCProjectBuilder]
def getAvailableBuilders():
availableBuilders = {}
for symbol in builders:
thisBuilder = symbol()
if thisBuilder.isAvailable():
availableBuilders[thisBuilder.formatName] = symbol
return availableBuilders