0.0.18 Added color and scale settings. /JL
This commit is contained in:
2
color.go
2
color.go
@@ -11,6 +11,7 @@ type (
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BeadColor struct {
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Brand string
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Series string
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Name string
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ColorID int
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Checkbox *walk.CheckBox
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backgroundColor walk.Brush
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@@ -33,6 +34,7 @@ func LoadBeads(mw *MyMainWindow) {
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bc := NewBeadColor(mw, bead.ColorName, bead.ColorIndex, bead.Red, bead.Green, bead.Blue)
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bc.Brand = brand.BrandName
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bc.Series = series.SerieName
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bc.Name = bead.ColorName
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bc.ColorID = bead.ColorIndex
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bc.Red = bead.Red
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bc.Green = bead.Green
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6
main.go
6
main.go
@@ -27,7 +27,7 @@ type MyMainWindow struct {
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const (
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AppName string = "BeadImager"
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Version string = "0.0.17"
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Version string = "0.0.18"
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CopyRight string = "©2022 Jan Lerking"
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STD_MESS string = "Ready"
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UserPath string = "C:\\Users\\janle\\BeadImager"
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@@ -44,8 +44,6 @@ func main() {
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walk.ValidationErrorEffect, _ = walk.NewBorderGlowEffect(walk.RGB(255, 0, 0))
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})
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mw := &MyMainWindow{}
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mw.properties = new(properties)
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mw.properties.propCanvas = new(PropCanvas)
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log.Println("MainWindow created")
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CreatePallette(mw)
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log.Println("Pallette created: ", mw.pallette)
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@@ -152,7 +150,7 @@ func main() {
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MinSize: Size{800, 600},
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OnSizeChanged: func() {
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if !settings_trigged {
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mw.properties.propCanvas.newCanvasProperties(mw)
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ShowProperties(mw)
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settings_trigged = true
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}
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},
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@@ -14,11 +14,11 @@ type (
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}
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PropColor struct {
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*walk.Composite
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property *walk.Composite
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}
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PropScale struct {
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*walk.Composite
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property *walk.Composite
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}
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PropCanvas struct {
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@@ -26,6 +26,81 @@ type (
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}
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)
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func ShowProperties(mw *MyMainWindow) {
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log.Println("Showing properties")
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mw.properties = new(properties)
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mw.properties.propColor = new(PropColor)
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mw.properties.propColor.newColorProperties(mw)
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mw.properties.propScale = new(PropScale)
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mw.properties.propScale.newScaleProperties(mw)
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mw.properties.propCanvas = new(PropCanvas)
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mw.properties.propCanvas.newCanvasProperties(mw)
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}
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func (cp *PropColor) newColorProperties(mw *MyMainWindow) {
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var err error
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log.Println("Creating color properties...")
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cp.property, err = walk.NewComposite(mw.propScroll)
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if err != nil {
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log.Println("Error creating color properties: ", err)
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}
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cp.property.SetAlignment(walk.AlignHNearVNear)
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vb := walk.NewVBoxLayout()
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//vb.SetMargins(walk.Margins{5, 0, 5, 0})
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cp.property.SetLayout(vb)
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log.Println("Creating color label...")
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lbl, _ := walk.NewTextLabel(cp.property)
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log.Println("Setting color label text...")
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lbl.SetText("Color: ")
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log.Println("Creating color background brush...")
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bg, _ := walk.NewSolidColorBrush(walk.RGB(167, 45, 234))
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log.Println("Setting color background...")
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cp.property.SetBackground(bg)
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}
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func (cp *PropScale) newScaleProperties(mw *MyMainWindow) {
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var err error
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log.Println("Creating scale properties...")
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cp.property, err = walk.NewComposite(mw.propScroll)
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if err != nil {
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log.Println("Error creating scale properties: ", err)
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}
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cp.property.SetAlignment(walk.AlignHNearVNear)
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vb := walk.NewVBoxLayout()
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//vb.SetMargins(walk.Margins{5, 0, 5, 0})
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cp.property.SetLayout(vb)
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grcom, _ := walk.NewComposite(cp.property)
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grcom.SetAlignment(walk.AlignHNearVNear)
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hb := walk.NewVBoxLayout()
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hb.SetMargins(walk.Margins{0, 0, 0, 0})
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grcom.SetLayout(hb)
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log.Println("Creating scale label...")
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lbl, _ := walk.NewTextLabel(grcom)
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log.Println("Setting scale label text...")
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lbl.SetText("Scale:")
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log.Println("Creating scale slider...")
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slider, _ := walk.NewSlider(grcom)
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log.Println("Setting scale slider properties...")
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slider.SetTracking(true)
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slider.SetRange(10, 200)
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slider.SetValue(100)
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sc, _ := walk.NewNumberEdit(grcom)
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slider.ValueChanged().Attach(func() {
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log.Println("Scale slider value changed")
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nn := float64(slider.Value())
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log.Println("Setting scale number edit value to: ", nn)
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sc.SetValue(nn)
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})
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sc.SetWidth(30)
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sc.SetDecimals(0)
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sc.SetRange(10, 200)
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nn := float64(slider.Value())
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sc.SetValue(nn)
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log.Println("Setting background color...")
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bg, _ := walk.NewSolidColorBrush(walk.RGB(255, 255, 255))
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cp.property.SetBackground(bg)
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}
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func (cp *PropCanvas) newCanvasProperties(mw *MyMainWindow) {
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var err error
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log.Println("Creating canvas properties...")
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@@ -66,19 +141,3 @@ func (cp *PropCanvas) newCanvasProperties(mw *MyMainWindow) {
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bg, _ := walk.NewSolidColorBrush(walk.RGB(255, 255, 255))
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cp.property.SetBackground(bg)
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}
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func newPropCanvas() *PropCanvas {
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return new(PropCanvas)
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}
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func newPropScale() *PropScale {
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return new(PropScale)
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}
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func newPropColor() *PropColor {
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return new(PropColor)
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}
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func newProperties() *properties {
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return new(properties)
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}
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