0.0.6 Added pallette dropdown. /JL

This commit is contained in:
2022-12-10 19:59:50 +01:00
parent 23d813b432
commit 627aa1d24a
3 changed files with 39 additions and 4 deletions
+20 -3
View File
@@ -20,7 +20,7 @@ type MyMainWindow struct {
const (
AppName string = "BeadImager"
Version string = "0.0.5"
Version string = "0.0.6"
CopyRight string = "©2022 Jan Lerking"
STD_MESS string = "Ready"
UserPath string = "C:\\Users\\janle\\BeadImager"
@@ -67,8 +67,10 @@ func main() {
log.Println("MainWindow created")
CreatePallette(mw)
log.Println("Pallette created: ", mw.pallette)
LoadBeads(mw)
log.Println("Beads loaded: ", mw.beads)
//LoadBeads(mw)
//log.Println("Beads loaded: ", mw.beads)
brand_model := CreateBrandsList(mw)
pallette_combo := new(walk.ComboBox)
if _, err := (MainWindow{
AssignTo: &mw.MainWindow,
@@ -83,6 +85,21 @@ func main() {
Composite{
Layout: VBox{MarginsZero: true},
Children: []Widget{
Composite{
Layout: HBox{MarginsZero: true},
Children: []Widget{
Label{
Text: "Pallette:",
},
ComboBox{
AssignTo: &pallette_combo,
Model: brand_model,
OnCurrentIndexChanged: func() {
log.Println("Pallette changed to: ", pallette_combo.Text())
},
},
},
},
PushButton{
Text: "Edit Animal",
OnClicked: func() {},