Files
beadimager/pallette.go

183 lines
5.1 KiB
Go

package main
import (
"encoding/xml"
"io"
"log"
"os"
"github.com/lxn/walk"
)
type (
Pallette struct {
XMLName xml.Name `xml:"pallette"`
Brands Brandsstruct `xml:"brands"`
}
Brandsstruct struct {
XMLName xml.Name `xml:"brands"`
Brand []Brandstruct `xml:"brand"`
}
Brandstruct struct {
XMLName xml.Name `xml:"brand"`
BrandName string `xml:"brandname"`
Series Seriesstruct `xml:"series"`
}
Seriesstruct struct {
XMLName xml.Name `xml:"series"`
Serie []Seriestruct `xml:"serie"`
}
Seriestruct struct {
XMLName xml.Name `xml:"serie"`
SerieName string `xml:"seriename"`
Weight int `xml:"weightPerThousand"`
Pegboards Pegboardsstruct `xml:"pegboards"`
Beads Beadsstruct `xml:"beads"`
}
Pegboardsstruct struct {
XMLName xml.Name `xml:"pegboards"`
Pegboard []Pegboardstruct `xml:"pegboard"`
}
Pegboardstruct struct {
XMLName xml.Name `xml:"pegboard"`
Type string `xml:"type"`
Width string `xml:"width"`
Height string `xml:"height"`
}
Beadsstruct struct {
XMLName xml.Name `xml:"beads"`
Color []Colorstruct `xml:"color"`
}
Colorstruct struct {
XMLName xml.Name `xml:"color"`
ColorIndex int `xml:"colorIndex,attr"`
ColorName string `xml:"colorname"`
ProductCode string `xml:"productCode"`
Brand string `xml:"brand"`
Red byte `xml:"red"`
Green byte `xml:"green"`
Blue byte `xml:"blue"`
IsPearl bool `xml:"isPearl"`
IsTranslucent bool `xml:"isTranslucent"`
IsNeutral bool `xml:"isNeutral"`
IsGrayscale bool `xml:"isGrayscale"`
Disabled bool `xml:"disabled"`
InStock bool `xml:"inStock"`
OnHand int `xml:"onHand"`
}
)
func CreatePalletteGroup(mw *MyMainWindow) *walk.GroupBox {
mw.leftPanel, _ = walk.NewComposite(mw.content)
vb := walk.NewVBoxLayout()
mw.leftPanel.SetLayout(vb)
vb.SetMargins(walk.Margins{0, 0, 0, 0})
mw.leftPanel.SetMinMaxSize(walk.Size{Width: 280, Height: 0}, walk.Size{Width: 280, Height: 0})
pallette_group, _ := walk.NewGroupBox(mw.leftPanel)
pallette_group.SetTitle("Pallette")
vb = walk.NewVBoxLayout()
pallette_group.SetLayout(vb)
comp, _ := walk.NewComposite(pallette_group)
hb := walk.NewHBoxLayout()
comp.SetLayout(hb)
comp.Layout().SetMargins(walk.Margins{0, 0, 0, 0})
lbl, _ := walk.NewLabel(comp)
lbl.SetText("Brand:")
mw.brand_combo, _ = walk.NewComboBox(comp)
mw.brand_combo.SetModel(CreateBrandsList(mw))
mw.brand_combo.SetCurrentIndex(0)
mw.brand_combo.CurrentIndexChanged().Attach(func() {
mw.serie_combo.SetModel(CreateSeriesList(mw))
mw.serie_combo.SetCurrentIndex(0)
mw.pegboard_combo.SetModel(CreatePegboardsList(mw))
mw.pegboard_combo.SetCurrentIndex(0)
})
comp, _ = walk.NewComposite(pallette_group)
comp.SetLayout(walk.NewHBoxLayout())
comp.Layout().SetMargins(walk.Margins{0, 0, 0, 0})
lbl, _ = walk.NewLabel(comp)
lbl.SetText("Serie:")
mw.serie_combo, _ = walk.NewComboBox(comp)
mw.serie_combo.SetModel(CreateSeriesList(mw))
mw.serie_combo.SetCurrentIndex(0)
mw.serie_combo.CurrentIndexChanged().Attach(func() {
mw.pegboard_combo.SetModel(CreatePegboardsList(mw))
mw.pegboard_combo.SetCurrentIndex(0)
})
comp, _ = walk.NewComposite(pallette_group)
comp.SetLayout(walk.NewHBoxLayout())
comp.Layout().SetMargins(walk.Margins{0, 0, 0, 0})
lbl, _ = walk.NewLabel(comp)
lbl.SetText("Pegboard:")
mw.pegboard_combo, _ = walk.NewComboBox(comp)
mw.pegboard_combo.SetModel(CreatePegboardsList(mw))
mw.pegboard_combo.SetCurrentIndex(0)
return pallette_group
}
func CreatePegboardsList(mw *MyMainWindow) []string {
pegboards := make([]string, 0)
for _, brand := range mw.pallette.Brands.Brand {
if brand.BrandName == mw.brand_combo.Text() {
for _, serie := range brand.Series.Serie {
if serie.SerieName == mw.serie_combo.Text() {
for _, pegboard := range serie.Pegboards.Pegboard {
pegboards = append(pegboards, pegboard.Type)
}
}
}
}
}
return pegboards
}
func CreateSeriesList(mw *MyMainWindow) []string {
series := make([]string, 0)
for _, brand := range mw.pallette.Brands.Brand {
if brand.BrandName == mw.brand_combo.Text() {
for _, serie := range brand.Series.Serie {
series = append(series, serie.SerieName)
}
}
}
return series
}
func CreateBrandsList(mw *MyMainWindow) []string {
brands := make([]string, 0)
for _, brand := range mw.pallette.Brands.Brand {
brands = append(brands, brand.BrandName)
}
return brands
}
func CreatePallette(mw *MyMainWindow) {
// Open our xmlFile
XMLFile, err := os.Open("pallettes\\pallette.xml")
// if we os.Open returns an error then handle it
if err != nil {
log.Print("Failed to open pallette.xml")
log.Panic(err)
}
log.Println("Successfully Opened pallette.xml")
// defer the closing of our xmlFile so that we can parse it later on
defer XMLFile.Close()
// read our opened xmlFile as a byte array.
byteValue, _ := io.ReadAll(XMLFile)
er := xml.Unmarshal(byteValue, &mw.pallette)
if er != nil {
log.Printf("Failed to unmarshal: %v", er)
}
}