Files
beadimager/color.go

52 lines
1.2 KiB
Go

package main
import (
"log"
"github.com/lxn/walk"
)
type (
BeadColor struct {
Brand string
Checkbox *walk.CheckBox
backgroundColor walk.Brush
Red byte
Green byte
Blue byte
}
)
func LoadBeads(mw *MyMainWindow) {
for _, brand := range mw.pallette.Brands.Brand {
log.Println("Loading beads for brand: " + brand.BrandName + " ...")
for _, series := range brand.Series.Serie {
for _, bead := range series.Beads.Color {
log.Println("Loading bead: " + bead.ColorName + " ...")
if !bead.Disabled {
bc := NewBeadColor(mw, bead.ColorName, bead.Red, bead.Green, bead.Blue)
bc.Brand = brand.BrandName
bc.Red = bead.Red
bc.Green = bead.Green
bc.Blue = bead.Blue
mw.beads = append(mw.beads, bc)
}
}
}
}
}
func NewBeadColor(mw *MyMainWindow, name string, red byte, green byte, blue byte) *BeadColor {
color := new(BeadColor)
//color.SetBackgroundColor(walk.RGB(red, green, blue))
color.Checkbox, _ = walk.NewCheckBox(mw.colors)
color.Checkbox.SetName(name)
//color.Checkbox.SetBackground(color.backgroundColor)
return color
}
func (bc *BeadColor) SetBackgroundColor(col walk.Color) {
bc.backgroundColor, _ = walk.NewSolidColorBrush(col)
}