Files
beadimager/color.go

143 lines
3.9 KiB
Go

package main
import (
"fmt"
"log"
"github.com/lxn/walk"
)
type (
BeadColor struct {
Checkbox *walk.CheckBox
backgroundColor walk.Brush
InfoTooltip *walk.ToolTip
WarningTooltip *walk.ToolTip
info *walk.ImageView
warning *walk.ImageView
Brand string
Series string
Weight int
Name string
ColorID int
Red byte
Green byte
Blue byte
inStock bool
onHand int
}
)
func LoadBeads(mw *MyMainWindow) {
for _, brand := range mw.pallette.Brands.Brand {
if brand.BrandName == mw.brand_combo.Text() {
log.Println("Loading beads for brand: " + brand.BrandName + " ...")
for _, series := range brand.Series.Serie {
if series.SerieName == mw.serie_combo.Text() {
log.Println("Loading beads for serie: " + series.SerieName + " ...")
for _, bead := range series.Beads.Color {
log.Println("Loading bead: " + bead.ColorName + " ...")
if !bead.Disabled {
bc := NewBeadColor(mw, bead.ColorName, bead.ColorIndex, bead.OnHand, bead.Red, bead.Green, bead.Blue)
bc.Brand = brand.BrandName
bc.Series = series.SerieName
bc.Weight = series.Weight
bc.Name = bead.ColorName
bc.ColorID = bead.ColorIndex
bc.Red = bead.Red
bc.Green = bead.Green
bc.Blue = bead.Blue
bc.inStock = bead.InStock
mw.beads = append(mw.beads, bc)
if bead.OnHand <= 200 {
bc.warning.SetVisible(true)
bc.info.SetVisible(false)
} else {
bc.warning.SetVisible(false)
bc.info.SetVisible(true)
}
}
}
}
}
}
}
}
func NewBeadColor(mw *MyMainWindow, name string, id int, onhand int, red byte, green byte, blue byte) *BeadColor {
var err error
log.Println("Creating bead color: " + name + " ...")
cm, _ := walk.NewComposite(mw.colors)
cm.SetAlignment(walk.AlignHNearVCenter)
hb := walk.NewHBoxLayout()
hb.SetMargins(walk.Margins{5, 0, 20, 0})
cm.SetLayout(hb)
color := new(BeadColor)
log.Println("Bead color struct: ", color)
color.SetBackgroundColor(walk.RGB(red, green, blue))
color.onHand = onhand
log.Println("Creating checkbox")
color.Checkbox, err = walk.NewCheckBox(cm)
if err != nil {
log.Panic(err)
}
log.Println("Checkbox created")
log.Println("Setting checkbox name")
color.Checkbox.SetText(name)
log.Println("Checkbox name set")
walk.NewHSpacer(cm)
color.info, err = walk.NewImageView(cm)
if err != nil {
log.Println("Error creating info image view: ", err)
}
//Setup info tooltip
color.InfoTooltip, _ = walk.NewToolTip()
color.InfoTooltip.SetInfoTitle("On hand")
color.info.SetImage(walk.IconInformation())
color.InfoTooltip.AddTool(color.info)
color.InfoTooltip.SetText(color.info, "Approx. "+fmt.Sprint(color.onHand)+" left on hand")
color.info.SetVisible(false)
color.warning, err = walk.NewImageView(cm)
if err != nil {
log.Println("Error creating warning image view: ", err)
}
//Setup warning tooltip
color.WarningTooltip, _ = walk.NewToolTip()
color.WarningTooltip.SetWarningTitle("Low on hand")
color.warning.SetImage(walk.IconWarning())
color.WarningTooltip.AddTool(color.warning)
color.WarningTooltip.SetText(color.warning, "Only "+fmt.Sprint(color.onHand)+" left on hand")
color.warning.SetVisible(false)
lbl, _ := walk.NewLabel(cm)
lbl.SetText(fmt.Sprint("Color ID: ", id))
cm.SetBackground(color.backgroundColor)
return color
}
func (bc *BeadColor) SetBackgroundColor(col walk.Color) {
bc.backgroundColor, _ = walk.NewSolidColorBrush(col)
}
func (bc *BeadColor) GetOnHand() int {
return bc.onHand
}
func (bc *BeadColor) GetInStock() bool {
return bc.inStock
}
func (bc *BeadColor) SetInStock(inStock bool) {
bc.inStock = inStock
}
func (bc *BeadColor) GetColorID() int {
return bc.ColorID
}
func (bc *BeadColor) AddOnHand(grams int) {
addbeads := grams / bc.Weight * 1000
bc.onHand += int(addbeads)
}