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This adds the "info windows" and "delete window" commands. "info windows" unfortunately overlaps with the TUI's "info win". So maybe we should rename this one. This also adds a new "toplevel" component that knows how to track windows.
94 lines
2.9 KiB
Python
94 lines
2.9 KiB
Python
# Copyright (C) 2013 Tom Tromey <tom@tromey.com>
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# Toplevel handling.
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import gdb
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import gui.startup
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import threading
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class _ToplevelState(object):
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def __init__(self):
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# This lock must be held when using the other globals here.
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self.toplevel_lock = threading.Lock()
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self.next_toplevel = 1
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self.toplevels = {}
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def add(self, obj):
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with self.toplevel_lock:
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obj.number = self.next_toplevel
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self.next_toplevel = self.next_toplevel + 1
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self.toplevels[obj.number] = obj
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def remove(self, obj):
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with self.toplevel_lock:
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del self.toplevels[obj.number]
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def get(self, winno):
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window = None
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with self.toplevel_lock:
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if winno in self.toplevels:
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window = self.toplevels[winno]
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return window
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def display(self):
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with self.toplevel_lock:
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if len(self.toplevels) == 0:
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print "No windows"
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return
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print ' Num Name'
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for winno in range(1, self.next_toplevel):
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if winno in self.toplevels:
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window = self.toplevels[winno]
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print ' %3d %s' % (window.number,
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window.window.get_title())
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_toplevel_state = _ToplevelState()
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class Toplevel(object):
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def __init__(self):
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_toplevel_state.add(self)
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# The subclass must set this.
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self.window = None
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def destroy(self):
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_toplevel_state.remove(self)
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gui.startup.send_to_gtk(self.window.destroy)
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class InfoWindowsCommand(gdb.Command):
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def __init__(self):
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super(InfoWindowsCommand, self).__init__('info windows',
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gdb.COMMAND_SUPPORT)
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def invoke(self, arg, from_tty):
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self.dont_repeat()
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_toplevel_state.display()
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class DeleteWindowsCommand(gdb.Command):
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def __init__(self):
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super(DeleteWindowsCommand, self).__init__('delete window',
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gdb.COMMAND_SUPPORT)
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def invoke(self, arg, from_tty):
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self.dont_repeat()
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winno = int(arg)
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window = _toplevel_state.get(winno)
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if window is not None:
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window.destroy()
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InfoWindowsCommand()
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DeleteWindowsCommand()
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