diff --git a/gsk/resources/glsl/blur.glsl b/gsk/resources/glsl/blur.glsl index 7cccad2af1..f782ab48cc 100644 --- a/gsk/resources/glsl/blur.glsl +++ b/gsk/resources/glsl/blur.glsl @@ -25,9 +25,6 @@ void main() { } // FRAGMENT_SHADER: -uniform float u_blur_radius; -uniform vec2 u_blur_size; - _IN_ vec2 pixel_step; _IN_ float pixels_per_side; _IN_ vec3 initial_gaussian;