diff --git a/gsk/gskenums.h b/gsk/gskenums.h index a74ff059ab..108495db07 100644 --- a/gsk/gskenums.h +++ b/gsk/gskenums.h @@ -49,11 +49,11 @@ * @GSK_BLUR_NODE: A node that applies a blur * @GSK_DEBUG_NODE: Debug information that does not affect the rendering * @GSK_GL_SHADER_NODE: A node that uses OpenGL fragment shaders to render - * @GSK_TEXTURE_SCALE_NODE: A node drawing a `GdkTexture` scaled and filtered (Since: 4.10) - * @GSK_MASK_NODE: A node that masks one child with another (Since: 4.10) - * @GSK_FILL_NODE: A node that fills a path - * @GSK_STROKE_NODE: A node that strokes a path - * @GSK_SUBSURFACE_NODE: A node possibly redirects part of the scene graph to a subsurface (Since: 4.14) + * @GSK_TEXTURE_SCALE_NODE: A node drawing a `GdkTexture` scaled and filtered. Since: 4.10 + * @GSK_MASK_NODE: A node that masks one child with another. Since: 4.10 + * @GSK_FILL_NODE: A node that fills a path. Since: 4.14 + * @GSK_STROKE_NODE: A node that strokes a path. Since: 4.14 + * @GSK_SUBSURFACE_NODE: A node possibly redirects part of the scene graph to a subsurface. Since: 4.14 * * The type of a node determines what the node is rendering. */