From 8c61038b9f5282a2aa0fee3a482f6a50e313a2d9 Mon Sep 17 00:00:00 2001 From: Fabio Lagalla Date: Mon, 11 Jan 2021 17:06:03 +0100 Subject: [PATCH] gl renderer: print fragment shader info It was logged twice the vertex shader info, instead --- gsk/gl/gskglshaderbuilder.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gsk/gl/gskglshaderbuilder.c b/gsk/gl/gskglshaderbuilder.c index 75aef60e7d..6c1c271ffc 100644 --- a/gsk/gl/gskglshaderbuilder.c +++ b/gsk/gl/gskglshaderbuilder.c @@ -224,7 +224,7 @@ gsk_gl_shader_builder_create_program (GskGLShaderBuilder *self, goto out; } - print_shader_info ("Fragment shader", vertex_id, resource_path); + print_shader_info ("Fragment shader", fragment_id, resource_path); program_id = glCreateProgram (); glAttachShader (program_id, vertex_id);