diff --git a/gsk/gskglshader.c b/gsk/gskglshader.c index 2a2f96d9e8..38f2205218 100644 --- a/gsk/gskglshader.c +++ b/gsk/gskglshader.c @@ -393,8 +393,9 @@ gsk_gl_shader_constructed (GObject *object) #define UNIFORM_TYPE_RE "(int|uint|bool|float|vec2|vec3|vec4|sampler2D)" #define UNIFORM_NAME_RE "([\\w]+)" #define OPT_INIT_VALUE_RE "[\\w(),. ]+" // This is a bit simple, but will match most initializers +#define OPT_COMMENT_RE "(//.*)?" #define OPT_INITIALIZER_RE "(" OPT_SPACE_RE "=" OPT_SPACE_RE OPT_INIT_VALUE_RE ")?" -#define UNIFORM_MATCHER_RE "^uniform" SPACE_RE UNIFORM_TYPE_RE SPACE_RE UNIFORM_NAME_RE OPT_INITIALIZER_RE OPT_SPACE_RE ";" OPT_SPACE_RE "$" +#define UNIFORM_MATCHER_RE "^uniform" SPACE_RE UNIFORM_TYPE_RE SPACE_RE UNIFORM_NAME_RE OPT_INITIALIZER_RE OPT_SPACE_RE ";" OPT_SPACE_RE OPT_COMMENT_RE "$" static void gsk_gl_shader_class_init (GskGLShaderClass *klass)