diff --git a/gsk/gskrendernodeimpl.c b/gsk/gskrendernodeimpl.c index 5ea2a13de4..68f5b90ae6 100644 --- a/gsk/gskrendernodeimpl.c +++ b/gsk/gskrendernodeimpl.c @@ -3894,8 +3894,6 @@ gsk_text_node_draw (GskRenderNode *node, /* * Next steps: - * - drop surface caching - * - push texture creation into vulkan renderer * - use multiple instances, one per glyph for the text pipelines * - switch to using a font atlas instead of per-call cached surfaces */