From b53fa48794ea3ecd5f0fa1cdc21fee3711fa038c Mon Sep 17 00:00:00 2001 From: Matthias Clasen Date: Mon, 14 Oct 2019 22:09:12 -0400 Subject: [PATCH] Fix load_vertex_data There was a copy-paste error that set all uv coordinates to 0,0. --- gsk/gl/gskglrenderer.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 6ea752561e..0660174a32 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -2721,26 +2721,26 @@ load_vertex_data (GskQuadVertex vertex_data[GL_N_VERTICES], vertex_data[1].position[0] = min_x; vertex_data[1].position[1] = max_y; vertex_data[1].uv[0] = 0; - vertex_data[1].uv[1] = 0; + vertex_data[1].uv[1] = 1; vertex_data[2].position[0] = max_x; vertex_data[2].position[1] = min_y; - vertex_data[2].uv[0] = 0; + vertex_data[2].uv[0] = 1; vertex_data[2].uv[1] = 0; vertex_data[3].position[0] = max_x; vertex_data[3].position[1] = max_y; - vertex_data[3].uv[0] = 0; - vertex_data[3].uv[1] = 0; + vertex_data[3].uv[0] = 1; + vertex_data[3].uv[1] = 1; vertex_data[4].position[0] = min_x; vertex_data[4].position[1] = max_y; vertex_data[4].uv[0] = 0; - vertex_data[4].uv[1] = 0; + vertex_data[4].uv[1] = 1; vertex_data[5].position[0] = max_x; vertex_data[5].position[1] = min_y; - vertex_data[5].uv[0] = 0; + vertex_data[5].uv[0] = 1; vertex_data[5].uv[1] = 0; }