gl renderer: Rework transform handling

Fix all the ref counting mishaps. Makes hidpi work again and without
memory leaks.
This commit is contained in:
Timm Bäder
2019-07-26 14:49:36 +02:00
parent 05e28fb498
commit b8bbf7b63b
2 changed files with 52 additions and 32 deletions

View File

@@ -8,6 +8,15 @@ rect_equal (const graphene_rect_t *a,
return memcmp (a, b, sizeof (graphene_rect_t)) == 0;
}
static inline ProgramState *
get_current_program_state (RenderOpBuilder *builder)
{
if (!builder->current_program)
return NULL;
return &builder->program_state[builder->current_program->index];
}
void
ops_finish (RenderOpBuilder *builder)
{
@@ -27,7 +36,6 @@ ops_finish (RenderOpBuilder *builder)
builder->current_render_target = 0;
builder->current_texture = 0;
builder->current_program = NULL;
builder->current_program_state = NULL;
graphene_matrix_init_identity (&builder->current_projection);
builder->current_viewport = GRAPHENE_RECT_INIT (0, 0, 0, 0);
}
@@ -265,8 +273,6 @@ ops_set_program (RenderOpBuilder *builder,
g_array_append_val (builder->render_ops, op);
program_state->opacity = builder->current_opacity;
}
builder->current_program_state = &builder->program_state[program->index];
}
static void
@@ -274,9 +280,10 @@ ops_set_clip (RenderOpBuilder *builder,
const GskRoundedRect *clip)
{
RenderOp *last_op;
ProgramState *current_program_state = get_current_program_state (builder);
if (builder->current_program_state &&
memcmp (&builder->current_program_state->clip, clip,sizeof (GskRoundedRect)) == 0)
if (current_program_state &&
memcmp (&current_program_state->clip, clip,sizeof (GskRoundedRect)) == 0)
return;
if (builder->render_ops->len > 0)
@@ -298,7 +305,7 @@ ops_set_clip (RenderOpBuilder *builder,
}
if (builder->current_program != NULL)
builder->current_program_state->clip = *clip;
current_program_state->clip = *clip;
}
void
@@ -348,6 +355,7 @@ static void
ops_set_modelview_internal (RenderOpBuilder *builder,
GskTransform *transform)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
graphene_matrix_t matrix;
@@ -382,10 +390,18 @@ ops_set_modelview_internal (RenderOpBuilder *builder,
}
if (builder->current_program != NULL)
builder->current_program_state->modelview = transform;
{
gsk_transform_unref (current_program_state->modelview);
current_program_state->modelview = gsk_transform_ref (transform);
}
}
/* This sets the modelview to the given one without looking at the
/**
* ops_set_modelview:
* @builder
* @transform: (transfer full): The new modelview transform
*
* This sets the modelview to the given one without looking at the
* one that's currently set */
void
ops_set_modelview (RenderOpBuilder *builder,
@@ -401,11 +417,11 @@ ops_set_modelview (RenderOpBuilder *builder,
g_array_set_size (builder->mv_stack, builder->mv_stack->len + 1);
entry = &g_array_index (builder->mv_stack, MatrixStackEntry, builder->mv_stack->len - 1);
entry->transform = gsk_transform_ref (transform);
entry->transform = transform;
entry->metadata.dx_before = builder->dx;
entry->metadata.dy_before = builder->dy;
extract_matrix_metadata (transform, &entry->metadata);
extract_matrix_metadata (entry->transform, &entry->metadata);
builder->dx = 0;
builder->dy = 0;
@@ -442,7 +458,6 @@ ops_push_modelview (RenderOpBuilder *builder,
&(graphene_point_t) { builder->dx * scale, builder->dy * scale});
t = gsk_transform_transform (t, transform);
entry->transform = t;
}
else
{
@@ -451,7 +466,6 @@ ops_push_modelview (RenderOpBuilder *builder,
entry->metadata.dx_before = builder->dx;
entry->metadata.dy_before = builder->dy;
extract_matrix_metadata (entry->transform, &entry->metadata);
builder->dx = 0;
@@ -491,6 +505,7 @@ graphene_matrix_t
ops_set_projection (RenderOpBuilder *builder,
const graphene_matrix_t *projection)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
graphene_matrix_t prev_mv;
@@ -516,7 +531,7 @@ ops_set_projection (RenderOpBuilder *builder,
}
if (builder->current_program != NULL)
builder->current_program_state->projection = *projection;
current_program_state->projection = *projection;
prev_mv = builder->current_projection;
builder->current_projection = *projection;
@@ -528,19 +543,20 @@ graphene_rect_t
ops_set_viewport (RenderOpBuilder *builder,
const graphene_rect_t *viewport)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
graphene_rect_t prev_viewport;
if (builder->current_program_state != NULL &&
rect_equal (&builder->current_program_state->viewport, viewport))
return builder->current_program_state->viewport;
if (current_program_state != NULL &&
rect_equal (&current_program_state->viewport, viewport))
return current_program_state->viewport;
op.op = OP_CHANGE_VIEWPORT;
op.viewport = *viewport;
g_array_append_val (builder->render_ops, op);
if (builder->current_program != NULL)
builder->current_program_state->viewport = *viewport;
current_program_state->viewport = *viewport;
prev_viewport = builder->current_viewport;
builder->current_viewport = *viewport;
@@ -605,6 +621,7 @@ float
ops_set_opacity (RenderOpBuilder *builder,
float opacity)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
float prev_opacity;
RenderOp *last_op;
@@ -638,7 +655,7 @@ ops_set_opacity (RenderOpBuilder *builder,
builder->current_opacity = opacity;
if (builder->current_program != NULL)
builder->current_program_state->opacity = opacity;
current_program_state->opacity = opacity;
return prev_opacity;
}
@@ -647,12 +664,13 @@ void
ops_set_color (RenderOpBuilder *builder,
const GdkRGBA *color)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
if (gdk_rgba_equal (color, &builder->current_program_state->color))
if (gdk_rgba_equal (color, &current_program_state->color))
return;
builder->current_program_state->color = *color;
current_program_state->color = *color;
op.op = OP_CHANGE_COLOR;
op.color = *color;
@@ -664,18 +682,19 @@ ops_set_color_matrix (RenderOpBuilder *builder,
const graphene_matrix_t *matrix,
const graphene_vec4_t *offset)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
if (memcmp (matrix,
&builder->current_program_state->color_matrix.matrix,
&current_program_state->color_matrix.matrix,
sizeof (graphene_matrix_t)) == 0 &&
memcmp (offset,
&builder->current_program_state->color_matrix.offset,
&current_program_state->color_matrix.offset,
sizeof (graphene_vec4_t)) == 0)
return;
builder->current_program_state->color_matrix.matrix = *matrix;
builder->current_program_state->color_matrix.offset = *offset;
current_program_state->color_matrix.matrix = *matrix;
current_program_state->color_matrix.offset = *offset;
op.op = OP_CHANGE_COLOR_MATRIX;
op.color_matrix.matrix = *matrix;
@@ -687,13 +706,14 @@ void
ops_set_border (RenderOpBuilder *builder,
const GskRoundedRect *outline)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
if (memcmp (&builder->current_program_state->border.outline,
if (memcmp (&current_program_state->border.outline,
outline, sizeof (GskRoundedRect)) == 0)
return;
builder->current_program_state->border.outline = *outline;
current_program_state->border.outline = *outline;
op.op = OP_CHANGE_BORDER;
op.border.outline = *outline;
@@ -704,13 +724,14 @@ void
ops_set_border_width (RenderOpBuilder *builder,
const float *widths)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
if (memcmp (builder->current_program_state->border.widths,
if (memcmp (current_program_state->border.widths,
widths, sizeof (float) * 4) == 0)
return;
memcpy (&builder->current_program_state->border.widths,
memcpy (&current_program_state->border.widths,
widths, sizeof (float) * 4);
op.op = OP_CHANGE_BORDER_WIDTH;
@@ -726,15 +747,16 @@ void
ops_set_border_color (RenderOpBuilder *builder,
const GdkRGBA *color)
{
ProgramState *current_program_state = get_current_program_state (builder);
RenderOp op;
op.op = OP_CHANGE_BORDER_COLOR;
rgba_to_float (color, op.border.color);
if (memcmp (&op.border.color, &builder->current_program_state->border.color,
if (memcmp (&op.border.color, &current_program_state->border.color,
sizeof (float) * 4) == 0)
return;
rgba_to_float (color, builder->current_program_state->border.color);
rgba_to_float (color, current_program_state->border.color);
g_array_append_val (builder->render_ops, op);
}

View File

@@ -258,8 +258,6 @@ typedef struct
typedef struct
{
ProgramState program_state[GL_N_PROGRAMS];
/* Current global state */
ProgramState *current_program_state;
const Program *current_program;
int current_render_target;
int current_texture;