From cac3e7705dc683618b56f28705050eb49d2ffbaf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Timm=20B=C3=A4der?= Date: Tue, 27 Feb 2018 14:12:25 +0100 Subject: [PATCH] gsk: Increase blur node bounds by blur radius Otherwise, the resulting node will be too small and the result looks clipped. --- gsk/gskrendernodeimpl.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/gsk/gskrendernodeimpl.c b/gsk/gskrendernodeimpl.c index 91678994f1..77c53e264f 100644 --- a/gsk/gskrendernodeimpl.c +++ b/gsk/gskrendernodeimpl.c @@ -4336,6 +4336,7 @@ gsk_blur_node_new (GskRenderNode *child, double radius) { GskBlurNode *self; + float clip_radius = gsk_cairo_blur_compute_pixels (radius); g_return_val_if_fail (GSK_IS_RENDER_NODE (child), NULL); @@ -4345,6 +4346,8 @@ gsk_blur_node_new (GskRenderNode *child, self->radius = radius; graphene_rect_init_from_rect (&self->render_node.bounds, &child->bounds); + graphene_rect_inset (&self->render_node.bounds, + - clip_radius, - clip_radius); return &self->render_node; }