renderer: Move function into only caller
The convert_texture() path only works for the GL renderer, the new renderers potentially use dmabuf textures as result of render_texture(), so they need to be smarter here.
This commit is contained in:
@@ -678,21 +678,3 @@ gsk_renderer_set_debug_flags (GskRenderer *renderer,
|
||||
priv->debug_flags = flags;
|
||||
}
|
||||
|
||||
/* Feed a texture through a renderer and return the resulting 'native' texture. */
|
||||
GdkTexture *
|
||||
gsk_renderer_convert_texture (GskRenderer *self,
|
||||
GdkTexture *texture)
|
||||
{
|
||||
int width, height;
|
||||
GskRenderNode *node;
|
||||
GdkTexture *result;
|
||||
|
||||
width = gdk_texture_get_width (texture);
|
||||
height = gdk_texture_get_height (texture);
|
||||
|
||||
node = gsk_texture_node_new (texture, &GRAPHENE_RECT_INIT (0, 0, width, height));
|
||||
result = gsk_renderer_render_texture (self, node, &GRAPHENE_RECT_INIT (0, 0, width, height));
|
||||
gsk_render_node_unref (node);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user