diff --git a/gsk/resources/glsl/color_matrix.glsl b/gsk/resources/glsl/color_matrix.glsl index bd621432fd..adaee80abc 100644 --- a/gsk/resources/glsl/color_matrix.glsl +++ b/gsk/resources/glsl/color_matrix.glsl @@ -10,10 +10,7 @@ uniform mat4 u_color_matrix; uniform vec4 u_color_offset; void main() { - vec4 diffuse = Texture(u_source, vUv); - vec4 color; - - color = diffuse; + vec4 color = Texture(u_source, vUv); // Un-premultilpy if (color.a != 0.0)