Commit Graph

255 Commits

Author SHA1 Message Date
Benjamin Otte
ef839e6505 win32: Add gdk_win32_com_clear()
Like g_clear_object(), but for COM objects.
2024-11-05 02:45:37 +01:00
Benjamin Otte
70c327993b win32: Remove unused macro 2024-11-04 21:50:26 +01:00
Chun-wei Fan
b4c5a7af69 GDK/Win32: Fold pen input global vars into GdkDeviceManagerWin32
This way, we just grab and set the values from there.
2024-10-07 14:37:38 +08:00
Chun-wei Fan
d120aaf6ee GDK/Win32: Drop global variables from GdkKeys implementation
We get to create our GdkKey with a display as a property for free, so
just stuff the default keymap and keymap serial (to track IME state
changes and so) into our GdkWin32Display under an existing sub-struct
that is for holding these items.
2024-10-07 14:37:23 +08:00
Chun-wei Fan
004d787cb2 Gdk/Win32: Drop _gdk_display global variable
On Windows, we really only support a single GdkDisplay, so we can just
make the GdkDisplay that we obtain a property of our GdkDeviceManagerWin32
and GdkWin32Screen objects, and so we can just do away with the global
_gdk_display global variable.

This way, we can also drop the venerable gdkglobals-win32.c source file.
Yay!
2024-10-07 12:07:05 +08:00
Chun-wei Fan
7b554240f3 GDK/Win32: Drop modal surface-related global variables
Tuck them into GdkWin32Display as we track these operations.
2024-10-07 12:01:08 +08:00
Chun-wei Fan
789bb83b5a GDK/Win32: Drop surface tracking global variables
...including the list of modal surfaces and hashes of opened HWNDs for
various surfaces, and tuck them into GdkWin32Display.
2024-10-07 12:00:59 +08:00
Chun-wei Fan
b37947ff20 GDK/Win32: Drop global variables related to GdkDevice
Tuck the _win32_device_manager global variable into GdkWin32Display, and
drop the global variables that have to do with GdkDeviceManagerWin32.

Also improve how we query the WinPointer APIs from user32.dll, so that
we are sure that it is done once and only once.
2024-10-07 11:56:20 +08:00
Chun-wei Fan
0d4f827de8 GDK/Win32: Drop Clipdrop/DND global variables
Tuck the GdkWin32Clipdrop that we create in our GdkWin32Display, and
tuck the other associated global variables into GdkWin32ClipDrop and
GdkWin32Drag, as appropriate.

Also, since we are already registering "GDK_WORKER_THREAD_WAKEUP" as our
custom message to look for in our DND/clipboard ops, only register it
once, not twice, as it's not really necessary to do so since
RegisterWindowMessage() returns the same value for the same identifier
that is being used.,
2024-10-07 11:56:12 +08:00
Chun-wei Fan
1f52048e77 GDK/Win32: Drop global variable to track main thread
Instead, record the current thread in the GdkDisplay, under a structure
for DND items, which will hold other relevant Windows Clipbord/DND global
variables.

Add a new function in gdkdrag-win32.c to check whether the current
thread is (or is not) equivilant to the thread that is initiated when
the GdkDisplay is initialized (which also returns true if there is no
GdkDisplay that is associated with the GdkDrag in question).
2024-10-07 11:54:26 +08:00
Chun-wei Fan
7600d44995 GDK/Win32: Drop _gdk_ignore_input_core global variable
...and fold it into GdkWin32Display under pointer_device_items.
2024-10-07 11:50:21 +08:00
Chun-wei Fan
28aacf3db4 GDK/Win32: Drop input locale global variables
Rename gdkwin32id.c as gdkwin32misc.c.

Fold these items into GdkWin32Display, and also fold gdkproperty-win32.c
and gdkwin32langnoticiation.[c|h] into gdkwin32misc.c and gdkdisplay-win32.h as
appropriate.

This way, we get rid of few more global variables, and these items
should have been initialized (and registered with the system) when we
open a GdkWin32Display anyways.
2024-10-07 11:37:14 +08:00
Chun-wei Fan
979a37d3f7 GDK/Win32: Rename _gdk_win32_get_window_rect()
... to gdk_win32_get_surface_hwnd_rect(), so that things are a bit
clearer.
2024-10-02 12:52:44 +08:00
Chun-wei Fan
270e6165f4 GDK/Win32: Rename GtkShowWindow() to GtkShowSurfaceHWND()
Makes this function a bit clearer on what is being done.
2024-10-02 12:52:44 +08:00
Chun-wei Fan
df51d474fc GDK/Win32: Rename "window" for event handling code
We want to make the distinction between GdkSurface's and native Windows
HWNDs clearer.
2024-10-02 12:52:44 +08:00
Chun-wei Fan
1e0ab6f249 gdkprivate-win32.h: Rename "window" as needed
We want to make the distinction between GdkSurface's and native Windows
HWNDs clearer.
2024-10-02 12:52:44 +08:00
Chun-wei Fan
7e4fdea71b GDK/Win32: Rename "window" in gdksurface-win32.* code
In order to help us in our refactoring, make the distinction between Gdk
surfaces and native Win32 HWND clearer in terms of the variables that we
used, and in the comments in the code.

Also, group forward function prototype declarations in one place, and
drop some unneeded items in gdkprivate-win32.h to fold them into
gdksurface-win32.c, as they are only used there.
2024-10-02 12:52:44 +08:00
Luca Bacci
7f9363d471 Windows: Build with UNICODE
Build with UNICODE (and _UNICODE) defined when targeting Windows.
2024-05-28 16:37:48 +02:00
g.willems
fa3bbed200 GdkWin32: implement surface's icon_list property setter
The 'icon_list' implementation of gtk+3 was somehow dropped
during the early conversion of GdkWindow to GdkSurface for gtk4.
Add it again, with minor tweaks to support GdkSurface.

Share the GdkTexture-to-HICON internal API with GdkCursor.

This allows 'gtk_window_set_icon_name()' to work on win32.
2024-02-10 18:53:39 +01:00
Benjamin Otte
310ab7b531 Remove G_ENABLE_DEBUG around debug checks
It started out as busywork, but it does many separate things. If I could
start over, I'd take them apart into multiple commits:

1. Remove G_ENABLE_DEBUG around GDK_DEBUG_*() calls
   This is not needed at all, the calls themselves take care of it.

2. Remove G_ENABLE_DEBUG around profiling code
   This now enables profiling support in release builds.

3. Stop poking _gdk_debug_flags and use GDK_DEBUG_CHECK()
   This was old code that was never updated.

4. Make !G_ENABLE_DEBUG turn off GDK_DEBUG_CHECK()
   The code used to
     #define GDK_DEBUG_CHECK(...) false
     #define GDK_DEBUG(...)
   which would compile away all the code inside those macros. This
   means a lot of variable definitions and debug utility functions
   would suddenly no longer be used and cause compiler errors.
2023-11-05 11:16:23 +01:00
Luca Bacci
24af4b48cc GdkWin32: Remove unused functions 2023-05-31 12:15:57 +02:00
Luca Bacci
1c8caf745f GdkWin32: Remove declarations of unused types from gdkprivate-win32.h 2023-05-31 12:15:57 +02:00
Luca Bacci
395d80f131 GdkWin32: Remove declarations of unexisting functions from gdkprivate-win32.h 2023-05-31 12:15:57 +02:00
Luca Bacci
74229572e7 GdkWin32: Remove defines for old MinGW headers 2023-05-31 12:15:57 +02:00
Luca Bacci
cbb3d3f177 GdkWin32: Remove _gdk_display_hdc global variable 2023-05-31 12:15:57 +02:00
Luca Bacci
8861d0eb53 GdkWin32: Turn a few functions to static
When used only in the source file they're defined in.
Also remove the corresponding declarations from
gdkrivate-win32.h.
2023-05-31 12:15:57 +02:00
Luca Bacci
a23bc894e9 GdkWin32: Remove unused debug functions
* _gdk_win32_print_paletteentries
 * _gdk_win32_print_system_palette
 * _gdk_win32_print_hpalette
 * _gdk_win32_drag_protocol_to_string
 * _gdk_win32_data_to_string
 * _gdk_win32_gdkrectangle_to_string
 * _gdk_win32_cairo_region_to_string
 * _gdk_win32_surface_description
2023-05-31 12:15:57 +02:00
Luca Bacci
1a058a41c9 Do not keep HINSTANCE variables around
Use &__ImageBase for the GTK DLL and GetModuleHandle (NULL)
for the application module. Then remove DllMain as it's not
necessary anymore.

References:

 [1] Accessing the current module's HINSTANCE from a static library:
     https://devblogs.microsoft.com/oldnewthing/20041025-00/?p=37483
2023-05-30 19:31:54 +02:00
Benjamin Otte
9d0448756f display: Remove ::create_surface() vfunc
Instead, have a toplevel_type and popup_type in GdkDisplay and
call g_object_new() with those types.
2023-04-26 21:03:34 +02:00
Benjamin Otte
7ef5f6ef1a display: Remove x/y/w/h from create_surface() 2023-04-26 21:03:34 +02:00
Marc-André Lureau
5b69df96fe gdk/win32: fix hr set but not used
A number of warnings are produced:

[23/1038] Compiling C object gdk/win32/libgdk-win32.a.p/gdkinput-dmanipulation.c.obj
../gdk/win32/gdkinput-dmanipulation.c: In function 'reset_viewport':
../gdk/win32/gdkinput-dmanipulation.c:354:11: warning: variable 'hr' set but not used [-Wunused-but-set-variable]
  354 |   HRESULT hr;
      |           ^~

Try to do something sensible instead.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
2023-04-25 16:37:58 +04:00
Matthias Clasen
a1c5a806b3 Convert headers to #pragma once
The conversion was done by guard2one.
2023-03-31 15:11:10 -04:00
Marc-André Lureau
437a359f1b gdk/win32: fix cursor hotspot
This seems to be a regression from commit c06b1cc103 "Win32: Re-work cursor handling".

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
2022-11-16 11:50:56 +04:00
Matthias Clasen
c24a69549d Rename gdkdebug.h to gdkdebugprivate.h
This is the naming convention for private headers.
2022-09-23 23:12:01 -04:00
Matthias Clasen
bc159207bd gdk: Drop old debug macros
Drop the old GDK_NOTE() and GDK_DISPLAY_NOTE()
macros from gdkdebug.h. Reintroduce them in the
win32 backend, where they are still used.
2022-09-23 18:11:48 -04:00
Marc-André Lureau
52e3ed13e2 gdk/win32: deprecate gdk_win32_handle_table_lookup
This function is probably not generally useful for a Gtk+/win32 user,
and it's only used internally by gdk-win32. It's time to deprecate it, I
believe.

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
2022-08-24 21:02:57 +04:00
Marc-André Lureau
6cfb6e0c9c gdk/win32: do not expose gdk_win32_*_libgtk_only in public headers
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
2022-08-24 15:44:32 +04:00
Luca Bacci
8f19099f1a GdkWin32: Add support for DirectManipulation
Adds support for Precision TouchPads (PTPs) gestures
and scroll events.
2022-05-15 14:37:55 +02:00
Luca Bacci
4916ebd05e GdkWin32: Remove _gdk_input_codepage variable
It's unused
2022-01-17 14:14:55 +01:00
Philip Zander
db0234ecb4 gdkkeys-win32: Fix handling of SGCAPS
Contrary to what you can read on the internet, SGCAPS keys don't work
by having capslock toggle the KBDCTRL bit, they actually have two
consecutive table entries, the first of which is for the normal
version and the second of which is for the capslocked version.

Background: SGCAPS is short for Swiss German caps because Swiss German
was the first layout to use this feature. For keys with the SGCAPS flag,
capslock has a different effect than pressing shift. For example:
Shift + ü = è,  CapsLock + ü = Ü,  CapsLock + Shift + ü = È
2022-01-12 21:44:24 +01:00
Philip Zander
ea65abc7e2 Rewrite GdkWin32Keymap (load table directly from layout DLL)
The old code used repeated calls to `ToUnicodeEx` to populate
the translation table, which is slow and buggy. The new code
directly loads the layout driver DLLs from Windows.

See https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/4338
2022-01-12 19:01:35 +01:00
Luca Bacci
4c8e703803 GdkWin32: Remove the global screen offset
Removes the _gdk_offset_x / _gdk_offset_y variables,
as today are not needed anymore.
2021-11-07 19:08:30 +01:00
Benjamin Otte
226ecaf9a2 win32: Don't include gdkinternals.h 2021-09-24 22:50:29 +02:00
Luca Bacci
c02bae9e08 Move the _gdk_win32_pointer_input_api global variable into GdkWin32Display 2021-08-19 16:29:45 +02:00
Luca Bacci
52f7bb6950 Add _gdk_win32_get_cursor_pos utility 2021-08-19 15:57:42 +02:00
Luca Bacci
68db945e47 Handle WinPointer input 2021-08-19 15:57:41 +02:00
Luca Bacci
ab08885a32 Add entry for WinPointer in GdkWin32TabletInputAPI enum 2021-08-19 15:57:38 +02:00
Luca Bacci
ad3995b1b9 Make room for other API's than Wintab 2021-08-19 15:57:38 +02:00
Luca Bacci
75cc0710ac Remove _gdk_input_ignore_wintab variable
Also remove unused variable _gdk_max_colors
2021-08-19 15:57:37 +02:00
Luca Bacci
edd73ffbed Raise _WIN32_WINNT macro to target Windows 7 API 2021-08-19 15:57:33 +02:00