Otherwise we can't use it in the loadable modules, like the GStreamer media stream. This change puts gdk_gl_texture_new_with_sync into the private, but exported bucket for now. We will make new public APIs for textures (including synchronization) when we add color management support.
26 lines
1.0 KiB
C
26 lines
1.0 KiB
C
#ifndef __GDK_GL_TEXTURE_PRIVATE_H__
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#define __GDK_GL_TEXTURE_PRIVATE_H__
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#include "gdkgltexture.h"
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#include "gdktextureprivate.h"
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G_BEGIN_DECLS
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GdkGLContext * gdk_gl_texture_get_context (GdkGLTexture *self);
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guint gdk_gl_texture_get_id (GdkGLTexture *self);
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gpointer gdk_gl_texture_get_sync (GdkGLTexture *self);
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GDK_AVAILABLE_IN_4_10
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GdkTexture * gdk_gl_texture_new_with_sync (GdkGLContext *context,
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guint id,
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gpointer sync,
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int width,
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int height,
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GDestroyNotify destroy,
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gpointer data);
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G_END_DECLS
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#endif /* __GDK_GL_TEXTURE_PRIVATE_H__ */
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