Files
gtk/gsk/vulkan
Benjamin Otte f99ecd3739 vulkan: Compute offscreen texture coords properly
Most of the time we want to compute them based on the child node we
render to the offscreen, but not always.
For blend and cross-fade nodes, they need to be computed based on the
node's bounds.

Fixes widget-factory page fade animation weirdly resizing the fading
pages.
2023-05-02 19:44:06 +02:00
..
2023-05-02 08:47:10 +02:00
2022-11-17 22:49:45 -05:00
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2023-03-14 14:56:42 -04:00
2023-03-14 14:56:42 -04:00