VkShaderModule's may or may not be pointers depending on the target platform, so use pointers to hash those handles to be safe, and retrieve them from hashes accordingly. Fixes build on 32-bit Windows at least.
VkShaderModule's may or may not be pointers depending on the target platform, so use pointers to hash those handles to be safe, and retrieve them from hashes accordingly. Fixes build on 32-bit Windows at least.