20 lines
906 B
C
20 lines
906 B
C
#pragma once
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#include "gskgpushaderopprivate.h"
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#include <graphene.h>
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G_BEGIN_DECLS
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void gsk_gpu_convert_op (GskGpuFrame *frame,
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GskGpuShaderClip clip,
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GskGpuColorStates color_states,
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float opacity,
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gboolean straight_alpha,
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const graphene_point_t *offset,
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const GskGpuShaderImage *image);
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G_END_DECLS
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