Files
gtk/gsk/gl/resources
Matthias Clasen ad65db901a gsk: Normalize rects in GLSL
Our coverage computation only works for well-behaved
rects and rounded rects. But our modelview transform
might flip x or y around, causing things to fail.

Add functions to normalize rects and rounded rects,
and use it whenever we transform a rounded rect in GLSL.
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