Files
gtk/gdk/win32/gdkwin32.h
Benjamin Otte 8b99f14706 win32: Add GdkD3d12Texture and builder
This is a simple implementation of a GdkTexture that is backed by
a ID3D12Resource.

The only functionality implemented so far is GdkTexture::download(),
but that is enough to make it work - albeit slowly - in all renderers.

It also doesn't support any fancy formats yet; in particular: no YUV.
2024-11-06 23:44:20 +01:00

43 lines
1.5 KiB
C

/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#pragma once
#define __GDKWIN32_H_INSIDE__
#include <gdk/win32/gdkd3d12texture.h>
#include <gdk/win32/gdkd3d12texturebuilder.h>
#include <gdk/win32/gdkwin32cursor.h>
#include <gdk/win32/gdkwin32display.h>
#include <gdk/win32/gdkwin32displaymanager.h>
#include <gdk/win32/gdkwin32dnd.h>
#include <gdk/win32/gdkwin32screen.h>
#include <gdk/win32/gdkwin32surface.h>
#include <gdk/win32/gdkwin32misc.h>
#include <gdk/win32/gdkwin32monitor.h>
#include <gdk/win32/gdkwin32glcontext.h>
#undef __GDKWIN32_H_INSIDE__