As we are likely to have GTK+-2.x around for some time, revamp the Visual Studio 2008 projects like what was done for rest of the GTK+ stack, namely: -Split the property sheets, in a way like what was done for the rest of the stack. Also clean up the resulting property sheets a bit, and update the projects to use these property sheets. -Use UNIX line endings for all projects and property sheets, to ease future application of patches. -Make the copying of config.h.win32 and gdkconfig.h.win32 into custom build rules, so that they may be removed properly and re-copied during change and update. Similar updates will be applied for the Visual Studio 2010 projects ASAP.
214 lines
6.8 KiB
XML
214 lines
6.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="gdk-win32"
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ProjectGUID="{FC5AADB5-95CD-4BF0-BA8B-0C16FE7073FA}"
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RootNamespace="gdkwin32"
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Keyword="Win32Proj"
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TargetFrameworkVersion="0"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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InheritedPropertySheets=".\gtk-gen-srcs.vsprops"
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ConfigurationType="4"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\gdk-pixbuf;..\..\..\gdk;..\..\..\gdk\win32"
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PreprocessorDefinitions="_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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InheritedPropertySheets=".\gtk-gen-srcs.vsprops"
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ConfigurationType="4"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\..\..\gdk-pixbuf;..\..\..\gdk;..\..\..\gdk\win32"
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PreprocessorDefinitions="$(GdkDefines);INSIDE_GDK_WIN32"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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InheritedPropertySheets=".\gtk-gen-srcs.vsprops"
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ConfigurationType="4"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\gdk-pixbuf;..\..\..\gdk;..\..\..\gdk\win32"
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PreprocessorDefinitions="_DEBUG;G_ENABLE_DEBUG;$(GdkDefines);INSIDE_GDK_WIN32"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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</Configuration>
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<Configuration
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Name="Release|x64"
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InheritedPropertySheets=".\gtk-gen-srcs.vsprops"
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ConfigurationType="4"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\..\..\gdk-pixbuf;..\..\..\gdk;..\..\..\gdk\win32"
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PreprocessorDefinitions="$(GdkDefines);INSIDE_GDK_WIN32"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File RelativePath="..\..\..\config.h.win32">
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<FileConfiguration Name="Debug|Win32">
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<Tool Name="VCCustomBuildTool"
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Description="Copying config.h from config.h.win32..."
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CommandLine="$(CopyConfigH)"
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Outputs="..\..\..\config.h"
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/>
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</FileConfiguration>
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<FileConfiguration Name="Release|Win32">
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<Tool Name="VCCustomBuildTool"
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Description="Copying config.h from config.h.win32..."
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CommandLine="$(CopyConfigH)"
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Outputs="..\..\..\config.h"
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/>
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</FileConfiguration>
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<FileConfiguration Name="Debug|x64">
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<Tool Name="VCCustomBuildTool"
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Description="Copying config.h from config.h.win32..."
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CommandLine="$(CopyConfigH)"
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Outputs="..\..\..\config.h"
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/>
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</FileConfiguration>
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<FileConfiguration Name="Release|x64">
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<Tool Name="VCCustomBuildTool"
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Description="Copying config.h from config.h.win32..."
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CommandLine="$(CopyConfigH)"
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Outputs="..\..\..\config.h"
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/>
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</FileConfiguration>
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</File>
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<File RelativePath="..\..\..\gdk\gdkconfig.h.win32">
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<FileConfiguration Name="Debug|Win32">
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<Tool Name="VCCustomBuildTool"
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Description="Copying gdkconfig.h from gdkconfig.h.win32..."
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CommandLine="$(CopyGdkConfigH)"
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Outputs="..\..\..\gdk\gdkconfig.h"
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/>
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</FileConfiguration>
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<FileConfiguration Name="Release|Win32">
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<Tool Name="VCCustomBuildTool"
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Description="Copying gdkconfig.h from gdkconfig.h.win32..."
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CommandLine="$(CopyGdkConfigH)"
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Outputs="..\..\..\gdk\gdkconfig.h"
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/>
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</FileConfiguration>
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<FileConfiguration Name="Debug|x64">
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<Tool Name="VCCustomBuildTool"
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Description="Copying gdkconfig.h from gdkconfig.h.win32..."
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CommandLine="$(CopyGdkConfigH)"
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Outputs="..\..\..\gdk\gdkconfig.h"
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/>
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</FileConfiguration>
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<FileConfiguration Name="Release|x64">
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<Tool Name="VCCustomBuildTool"
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Description="Copying gdkconfig.h from gdkconfig.h.win32..."
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CommandLine="$(CopyGdkConfigH)"
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Outputs="..\..\..\gdk\gdkconfig.h"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File RelativePath="..\..\..\gdk\win32\gdkapplaunchcontext-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkcolor-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkcursor-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkdisplay-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkdnd-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkdrawable-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkevents-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkfont-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkgc-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkgeometry-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkglobals-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkim-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkimage-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkinput-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkinput.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkkeys-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkmain-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkpixmap-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkproperty-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkscreen-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkselection-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkspawn-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdktestutils-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkvisual-win32.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkwin32id.c" />
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<File RelativePath="..\..\..\gdk\win32\gdkwindow-win32.c" />
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</Filter>
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</Files>
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</VisualStudioProject>
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