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py: Combine native emitters to 1 glue function; distinguish viper.
This patch simplifies the glue between native emitter and runtime, and handles viper code like inline assember: return values are converted to Python objects. Fixes issue #531.
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@@ -74,7 +74,7 @@ mp_raw_code_t *mp_emit_glue_new_raw_code(void) {
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}
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void mp_emit_glue_assign_bytecode(mp_raw_code_t *rc, byte *code, uint len, uint n_pos_args, uint n_kwonly_args, qstr *arg_names, uint scope_flags) {
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rc->kind = MP_CODE_BYTE;
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rc->kind = MP_CODE_BYTECODE;
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rc->scope_flags = scope_flags;
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rc->n_pos_args = n_pos_args;
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rc->n_kwonly_args = n_kwonly_args;
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@@ -104,40 +104,15 @@ void mp_emit_glue_assign_bytecode(mp_raw_code_t *rc, byte *code, uint len, uint
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#endif
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}
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void mp_emit_glue_assign_native_code(mp_raw_code_t *rc, void *fun, uint len, int n_args) {
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rc->kind = MP_CODE_NATIVE;
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void mp_emit_glue_assign_native(mp_raw_code_t *rc, mp_raw_code_kind_t kind, void *fun, uint len, int n_args) {
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assert(kind == MP_CODE_NATIVE_PY || kind == MP_CODE_NATIVE_VIPER || kind == MP_CODE_NATIVE_ASM);
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rc->kind = kind;
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rc->scope_flags = 0;
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rc->n_pos_args = n_args;
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rc->u_native.fun = fun;
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign native code: fun=%p len=%u n_args=%d\n", fun, len, n_args);
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byte *fun_data = (byte*)(((machine_uint_t)fun) & (~1)); // need to clear lower bit in case it's thumb code
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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DEBUG_printf("\n");
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}
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DEBUG_printf(" %02x", fun_data[i]);
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}
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DEBUG_printf("\n");
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#ifdef WRITE_CODE
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if (fp_write_code != NULL) {
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fwrite(fun_data, len, 1, fp_write_code);
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fflush(fp_write_code);
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}
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#endif
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#endif
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}
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void mp_emit_glue_assign_inline_asm_code(mp_raw_code_t *rc, void *fun, uint len, int n_args) {
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rc->kind = MP_CODE_INLINE_ASM;
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rc->scope_flags = 0;
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rc->n_pos_args = n_args;
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rc->u_inline_asm.fun = fun;
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#ifdef DEBUG_PRINT
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DEBUG_printf("assign inline asm code: fun=%p len=%u n_args=%d\n", fun, len, n_args);
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DEBUG_printf("assign native: kind=%d fun=%p len=%u n_args=%d\n", kind, fun, len, n_args);
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byte *fun_data = (byte*)(((machine_uint_t)fun) & (~1)); // need to clear lower bit in case it's thumb code
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for (int i = 0; i < 128 && i < len; i++) {
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if (i > 0 && i % 16 == 0) {
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@@ -169,14 +144,15 @@ mp_obj_t mp_make_function_from_raw_code(mp_raw_code_t *rc, mp_obj_t def_args, mp
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// make the function, depending on the raw code kind
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mp_obj_t fun;
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switch (rc->kind) {
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case MP_CODE_BYTE:
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case MP_CODE_BYTECODE:
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fun = mp_obj_new_fun_bc(rc->scope_flags, rc->arg_names, rc->n_pos_args, rc->n_kwonly_args, def_args, rc->u_byte.code);
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break;
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case MP_CODE_NATIVE:
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case MP_CODE_NATIVE_PY:
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fun = mp_make_function_n(rc->n_pos_args, rc->u_native.fun);
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break;
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case MP_CODE_INLINE_ASM:
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fun = mp_obj_new_fun_asm(rc->n_pos_args, rc->u_inline_asm.fun);
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case MP_CODE_NATIVE_VIPER:
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case MP_CODE_NATIVE_ASM:
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fun = mp_obj_new_fun_asm(rc->n_pos_args, rc->u_native.fun);
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break;
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default:
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// raw code was never set (this should not happen)
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