Split qstr into pools, and put initial pool in ROM.

Qstr's are now split into a linked-list of qstr pools.  This has 2
benefits: the first pool can be in ROM (huge benefit, since we no longer
use RAM for the core qstrs), and subsequent pools use m_new for the next
pool instead of m_renew (thus avoiding a huge single table for all the
qstrs).

Still would be better to use a hash table, but this scheme takes us part
of the way (eventually convert the pools to hash tables).

Also fixed bug with import.

Also improved the way the module code is referenced (not magic number 1
anymore).
This commit is contained in:
Damien George
2014-01-04 15:57:35 +00:00
parent e67ed5d285
commit eb7bfcb286
19 changed files with 294 additions and 221 deletions

View File

@@ -58,7 +58,9 @@ mp_obj_t mp_builtin___import__(int n, mp_obj_t *args) {
return mp_const_none;
}
if (!mp_compile(pn, false)) {
mp_obj_t module_fun = mp_compile(pn, false);
if (module_fun == mp_const_none) {
// TODO handle compile error correctly
rt_locals_set(old_locals);
rt_globals_set(old_globals);
@@ -66,7 +68,6 @@ mp_obj_t mp_builtin___import__(int n, mp_obj_t *args) {
}
// complied successfully, execute it
mp_obj_t module_fun = rt_make_function_from_id(1); // TODO we should return from mp_compile the unique_code_id for the module
nlr_buf_t nlr;
if (nlr_push(&nlr) == 0) {
rt_call_function_0(module_fun);