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feat: add keyboard navigation controller (#8924)
* feat: add keyboard navigation controller * chore: add tests * chore: fix tsdoc
This commit is contained in:
@@ -173,6 +173,10 @@ import {IVariableModel, IVariableState} from './interfaces/i_variable_model.js';
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import * as internalConstants from './internal_constants.js';
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import {LineCursor} from './keyboard_nav/line_cursor.js';
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import {Marker} from './keyboard_nav/marker.js';
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import {
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KeyboardNavigationController,
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keyboardNavigationController,
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} from './keyboard_navigation_controller.js';
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import type {LayerManager} from './layer_manager.js';
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import * as layers from './layers.js';
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import {MarkerManager} from './marker_manager.js';
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@@ -580,6 +584,7 @@ export {
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ImageProperties,
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Input,
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InsertionMarkerPreviewer,
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KeyboardNavigationController,
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LabelFlyoutInflater,
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LayerManager,
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Marker,
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@@ -631,6 +636,7 @@ export {
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isSelectable,
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isSerializable,
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isVariableBackedParameterModel,
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keyboardNavigationController,
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layers,
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renderManagement,
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serialization,
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@@ -31,6 +31,7 @@ import {IDraggable, isDraggable} from './interfaces/i_draggable.js';
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import {IDragger} from './interfaces/i_dragger.js';
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import type {IFlyout} from './interfaces/i_flyout.js';
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import type {IIcon} from './interfaces/i_icon.js';
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import {keyboardNavigationController} from './keyboard_navigation_controller.js';
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import * as registry from './registry.js';
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import * as Tooltip from './tooltip.js';
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import * as Touch from './touch.js';
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@@ -541,8 +542,10 @@ export class Gesture {
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// have higher priority than workspaces. The ordering within drags does
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// not matter, because the three types of dragging are exclusive.
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if (this.dragger) {
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keyboardNavigationController.setIsActive(false);
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this.dragger.onDragEnd(e, this.currentDragDeltaXY);
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} else if (this.workspaceDragger) {
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keyboardNavigationController.setIsActive(false);
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this.workspaceDragger.endDrag(this.currentDragDeltaXY);
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} else if (this.isBubbleClick()) {
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// Do nothing, bubbles don't currently respond to clicks.
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@@ -743,6 +746,8 @@ export class Gesture {
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e.preventDefault();
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e.stopPropagation();
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keyboardNavigationController.setIsActive(false);
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this.dispose();
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}
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63
core/keyboard_navigation_controller.ts
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63
core/keyboard_navigation_controller.ts
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@@ -0,0 +1,63 @@
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/**
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* @license
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* Copyright 2025 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* The KeyboardNavigationController handles coordinating Blockly-wide
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* keyboard navigation behavior, such as enabling/disabling full
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* cursor visualization.
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*/
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export class KeyboardNavigationController {
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/** Whether the user is actively using keyboard navigation. */
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private isActive = false;
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/** Css class name added to body if keyboard nav is active. */
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private activeClassName = 'blocklyKeyboardNavigation';
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/**
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* Sets whether a user is actively using keyboard navigation.
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*
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* If they are, apply a css class to the entire page so that
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* focused items can apply additional styling for keyboard users.
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*
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* Note that since enabling keyboard navigation presents significant UX changes
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* (such as cursor visualization and move mode), callers should take care to
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* only set active keyboard navigation when they have a high confidence in that
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* being the correct state. In general, in any given mouse or key input situation
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* callers can choose one of three paths:
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* 1. Do nothing. This should be the choice for neutral actions that don't
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* predominantly imply keyboard or mouse usage (such as clicking to select a block).
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* 2. Disable keyboard navigation. This is the best choice when a user is definitely
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* predominantly using the mouse (such as using a right click to open the context menu).
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* 3. Enable keyboard navigation. This is the best choice when there's high confidence
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* a user actually intends to use it (such as attempting to use the arrow keys to move
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* around).
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*
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* @param isUsing
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*/
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setIsActive(isUsing: boolean = true) {
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this.isActive = isUsing;
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this.updateActiveVisualization();
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}
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/**
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* @returns true if the user is actively using keyboard navigation
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* (e.g., has recently taken some action that is only relevant to keyboard users)
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*/
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getIsActive(): boolean {
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return this.isActive;
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}
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/** Adds or removes the css class that indicates keyboard navigation is active. */
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private updateActiveVisualization() {
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if (this.isActive) {
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document.body.classList.add(this.activeClassName);
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} else {
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document.body.classList.remove(this.activeClassName);
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}
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}
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}
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/** Singleton instance of the keyboard navigation controller. */
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export const keyboardNavigationController = new KeyboardNavigationController();
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@@ -219,6 +219,7 @@
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import './jso_deserialization_test.js';
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import './jso_serialization_test.js';
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import './json_test.js';
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import './keyboard_navigation_controller_test.js';
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import './layering_test.js';
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import './blocks/lists_test.js';
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import './blocks/logic_ternary_test.js';
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37
tests/mocha/keyboard_navigation_controller_test.js
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37
tests/mocha/keyboard_navigation_controller_test.js
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@@ -0,0 +1,37 @@
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/**
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* @license
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* Copyright 2025 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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import {assert} from '../../node_modules/chai/chai.js';
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import {
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sharedTestSetup,
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sharedTestTeardown,
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} from './test_helpers/setup_teardown.js';
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suite('Keyboard Navigation Controller', function () {
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setup(function () {
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sharedTestSetup.call(this);
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Blockly.keyboardNavigationController.setIsActive(false);
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});
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teardown(function () {
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sharedTestTeardown.call(this);
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Blockly.keyboardNavigationController.setIsActive(false);
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});
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test('Setting active keyboard navigation adds css class', function () {
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Blockly.keyboardNavigationController.setIsActive(true);
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assert.isTrue(
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document.body.classList.contains('blocklyKeyboardNavigation'),
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);
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});
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test('Disabling active keyboard navigation removes css class', function () {
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Blockly.keyboardNavigationController.setIsActive(false);
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assert.isFalse(
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document.body.classList.contains('blocklyKeyboardNavigation'),
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);
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});
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});
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