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feat(dragging): Introduce Dragger, implementing IDragger (#7956)
* feat(dragging): Introduce Dragger, implementing iDragger * docs(dragging): JSDoc for Dragger's .startLoc
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core/dragging/dragger.ts
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77
core/dragging/dragger.ts
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/**
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* @license
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* Copyright 2024 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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import {IDragger} from '../interfaces/i_dragger.js';
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import {IDraggable} from '../interfaces/i_draggable.js';
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import {Coordinate} from '../utils/coordinate.js';
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import {WorkspaceSvg} from '../workspace_svg.js';
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export class Dragger implements IDragger {
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/** Starting location of the draggable, in workspace coordinates. */
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private startLoc: Coordinate;
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constructor(
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private draggable: IDraggable,
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private workspace: WorkspaceSvg,
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) {
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this.startLoc = draggable.getLocation();
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}
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/**
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* Handles any drag startup.
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*
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* @param e PointerEvent that started the drag.
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*/
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onDragStart(e: PointerEvent) {
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this.draggable.startDrag(e);
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}
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/**
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* Handles dragging, including calculating where the element should
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* actually be moved to.
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*
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* @param e PointerEvent that continued the drag.
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* @param totalDelta The total distance, in pixels, that the mouse
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* has moved since the start of the drag.
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*/
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onDrag(e: PointerEvent, totalDelta: Coordinate) {
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this.draggable.drag(this.newLoc(totalDelta), e);
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}
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/**
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* Handles any drag cleanup.
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*
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* @param e PointerEvent that finished the drag.
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* @param totalDelta The total distance, in pixels, that the mouse
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* has moved since the start of the drag.
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*/
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onDragEnd(e: PointerEvent, totalDelta: Coordinate) {
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this.draggable.endDrag(this.newLoc(totalDelta), e);
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}
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/**
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* Calculates where the IDraggable should actually be moved to.
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*
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* @param totalDelta The total distance, in pixels, that the mouse
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* has moved since the start of the drag.
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* @returns The new location, in workspace coordinates.
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*/
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protected newLoc(totalDelta: Coordinate): Coordinate {
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const result = new Coordinate(
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totalDelta.x / this.workspace.scale,
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totalDelta.y / this.workspace.scale,
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);
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if (this.workspace.isMutator) {
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// If we're in a mutator, its scale is always 1, purely because of some
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// oddities in our rendering optimizations. The actual scale is the same
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// as the scale on the parent workspace. Fix that for dragging.
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const mainScale = this.workspace.options.parentWorkspace!.scale;
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result.scale(1 / mainScale);
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}
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result.translate(this.startLoc.x, this.startLoc.y);
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return result;
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}
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}
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