Merge pull request #1996 from fsih/bugfix/hidden_workspace

Bug fix for keyboard events to headless workspaces and non-main workspaces.
This commit is contained in:
Andrew n marshall
2018-08-14 09:50:03 -07:00
committed by GitHub
2 changed files with 27 additions and 4 deletions

View File

@@ -168,14 +168,19 @@ Blockly.svgResize = function(workspace) {
};
/**
* Handle a key-down on SVG drawing surface.
* Handle a key-down on SVG drawing surface. Does nothing if the main workspace is not visible.
* @param {!Event} e Key down event.
* @private
*/
// TODO (https://github.com/google/blockly/issues/1998) handle cases where there are
// multiple workspaces and non-main workspaces are able to accept input.
Blockly.onKeyDown_ = function(e) {
if (Blockly.mainWorkspace.options.readOnly || Blockly.utils.isTargetInput(e)) {
if (Blockly.mainWorkspace.options.readOnly || Blockly.utils.isTargetInput(e)
|| (Blockly.mainWorkspace.rendered && !Blockly.mainWorkspace.isVisible())) {
// No key actions on readonly workspaces.
// When focused on an HTML text input widget, don't trap any keys.
// Ignore keypresses on rendered workspaces that have been explicitly
// hidden.
return;
}
var deleteBlock = false;

View File

@@ -131,12 +131,20 @@ Blockly.WorkspaceSvg.prototype.resizeHandlerWrapper_ = null;
/**
* The render status of an SVG workspace.
* Returns `true` for visible workspaces and `false` for non-visible,
* or headless, workspaces.
* Returns `false` for headless workspaces and true for instances of
* `Blockly.WorkspaceSvg`.
* @type {boolean}
*/
Blockly.WorkspaceSvg.prototype.rendered = true;
/**
* Whether the workspace is visible. False if the workspace has been hidden
* by calling `setVisible(false)`.
* @type {boolean}
* @private
*/
Blockly.WorkspaceSvg.prototype.isVisible_ = true;
/**
* Is this workspace the surface for a flyout?
* @type {boolean}
@@ -334,6 +342,15 @@ Blockly.WorkspaceSvg.prototype.updateInverseScreenCTM = function() {
this.inverseScreenCTMDirty_ = true;
};
/**
* Getter for isVisible
* @return {boolean} Whether the workspace is visible. False if the workspace has been hidden
* by calling `setVisible(false)`.
*/
Blockly.WorkspaceSvg.prototype.isVisible = function() {
return this.isVisible_;
};
/**
* Return the absolute coordinates of the top-left corner of this element,
* scales that after canvas SVG element, if it's a descendant.
@@ -882,6 +899,7 @@ Blockly.WorkspaceSvg.prototype.setVisible = function(isVisible) {
} else {
Blockly.hideChaff(true);
}
this.isVisible_ = isVisible;
};
/**