chore!: remove angle field from core (#7155)

* chore!: remove angle field from core

* chore: fix mocha failures
This commit is contained in:
Beka Westberg
2023-06-13 15:09:15 -07:00
committed by GitHub
parent 0cfd388a5d
commit 0961aca4c8
6 changed files with 0 additions and 1070 deletions

View File

@@ -50,12 +50,6 @@ import {
FieldValidator,
UnattachedFieldError,
} from './field.js';
import {
FieldAngle,
FieldAngleConfig,
FieldAngleFromJsonConfig,
FieldAngleValidator,
} from './field_angle.js';
import {
FieldCheckbox,
FieldCheckboxConfig,
@@ -509,12 +503,6 @@ export {DeleteArea};
export {DragTarget};
export const DropDownDiv = dropDownDiv;
export {Field, FieldConfig, FieldValidator, UnattachedFieldError};
export {
FieldAngle,
FieldAngleConfig,
FieldAngleFromJsonConfig,
FieldAngleValidator,
};
export {
FieldCheckbox,
FieldCheckboxConfig,

View File

@@ -1,595 +0,0 @@
/**
* @license
* Copyright 2013 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* Angle input field.
*
* @class
*/
import * as goog from '../closure/goog/goog.js';
goog.declareModuleId('Blockly.FieldAngle');
import {BlockSvg} from './block_svg.js';
import * as browserEvents from './browser_events.js';
import * as Css from './css.js';
import * as dropDownDiv from './dropdowndiv.js';
import {Field, UnattachedFieldError} from './field.js';
import * as fieldRegistry from './field_registry.js';
import {
FieldInput,
FieldInputConfig,
FieldInputValidator,
} from './field_input.js';
import * as dom from './utils/dom.js';
import * as math from './utils/math.js';
import {Svg} from './utils/svg.js';
import * as userAgent from './utils/useragent.js';
import * as WidgetDiv from './widgetdiv.js';
/**
* Class for an editable angle field.
*/
export class FieldAngle extends FieldInput<number> {
/** Half the width of protractor image. */
static readonly HALF = 100 / 2;
/**
* Radius of protractor circle. Slightly smaller than protractor size since
* otherwise SVG crops off half the border at the edges.
*/
static readonly RADIUS: number = FieldAngle.HALF - 1;
/**
* Default property describing which direction makes an angle field's value
* increase. Angle increases clockwise (true) or counterclockwise (false).
*/
static readonly CLOCKWISE = false;
/**
* The default offset of 0 degrees (and all angles). Always offsets in the
* counterclockwise direction, regardless of the field's clockwise property.
* Usually either 0 (0 = right) or 90 (0 = up).
*/
static readonly OFFSET = 0;
/**
* The default maximum angle to allow before wrapping.
* Usually either 360 (for 0 to 359.9) or 180 (for -179.9 to 180).
*/
static readonly WRAP = 360;
/**
* The default amount to round angles to when using a mouse or keyboard nav
* input. Must be a positive integer to support keyboard navigation.
*/
static readonly ROUND = 15;
/**
* Whether the angle should increase as the angle picker is moved clockwise
* (true) or counterclockwise (false).
*/
private clockwise = FieldAngle.CLOCKWISE;
/**
* The offset of zero degrees (and all other angles).
*/
private offset = FieldAngle.OFFSET;
/**
* The maximum angle to allow before wrapping.
*/
private wrap = FieldAngle.WRAP;
/**
* The amount to round angles to when using a mouse or keyboard nav input.
*/
private round = FieldAngle.ROUND;
/**
* Array holding info needed to unbind events.
* Used for disposing.
* Ex: [[node, name, func], [node, name, func]].
*/
private boundEvents: browserEvents.Data[] = [];
/** Dynamic red line pointing at the value's angle. */
private line: SVGLineElement | null = null;
/** Dynamic pink area extending from 0 to the value's angle. */
private gauge: SVGPathElement | null = null;
/** The degree symbol for this field. */
protected symbol_: SVGTSpanElement | null = null;
/**
* @param value The initial value of the field. Should cast to a number.
* Defaults to 0. Also accepts Field.SKIP_SETUP if you wish to skip setup
* (only used by subclasses that want to handle configuration and setting
* the field value after their own constructors have run).
* @param validator A function that is called to validate changes to the
* field's value. Takes in a number & returns a validated number, or null
* to abort the change.
* @param config A map of options used to configure the field.
* See the [field creation documentation]{@link
* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/angle#creation}
* for a list of properties this parameter supports.
*/
constructor(
value?: string | number | typeof Field.SKIP_SETUP,
validator?: FieldAngleValidator,
config?: FieldAngleConfig
) {
super(Field.SKIP_SETUP);
if (value === Field.SKIP_SETUP) return;
if (config) {
this.configure_(config);
}
this.setValue(value);
if (validator) {
this.setValidator(validator);
}
}
/**
* Configure the field based on the given map of options.
*
* @param config A map of options to configure the field based on.
*/
protected override configure_(config: FieldAngleConfig) {
super.configure_(config);
switch (config.mode) {
case Mode.COMPASS:
this.clockwise = true;
this.offset = 90;
break;
case Mode.PROTRACTOR:
// This is the default mode, so we could do nothing. But just to
// future-proof, we'll set it anyway.
this.clockwise = false;
this.offset = 0;
break;
}
// Allow individual settings to override the mode setting.
if (config.clockwise) this.clockwise = config.clockwise;
if (config.offset) this.offset = config.offset;
if (config.wrap) this.wrap = config.wrap;
if (config.round) this.round = config.round;
}
/**
* Create the block UI for this field.
*
* @internal
*/
override initView() {
super.initView();
// Add the degree symbol to the left of the number,
// even in RTL (issue #2380).
this.symbol_ = dom.createSvgElement(Svg.TSPAN, {});
this.symbol_.appendChild(document.createTextNode('°'));
this.getTextElement().appendChild(this.symbol_);
}
/** Updates the angle when the field rerenders. */
protected override render_() {
super.render_();
this.updateGraph();
}
/**
* Create and show the angle field's editor.
*
* @param e Optional mouse event that triggered the field to open,
* or undefined if triggered programmatically.
*/
protected override showEditor_(e?: Event) {
// Mobile browsers have issues with in-line textareas (focus & keyboards).
const noFocus = userAgent.MOBILE || userAgent.ANDROID || userAgent.IPAD;
super.showEditor_(e, noFocus);
const editor = this.dropdownCreate();
dropDownDiv.getContentDiv().appendChild(editor);
if (this.sourceBlock_ instanceof BlockSvg) {
dropDownDiv.setColour(
this.sourceBlock_.style.colourPrimary,
this.sourceBlock_.style.colourTertiary
);
}
dropDownDiv.showPositionedByField(this, this.dropdownDispose.bind(this));
this.updateGraph();
}
/**
* Creates the angle dropdown editor.
*
* @returns The newly created slider.
*/
private dropdownCreate(): SVGSVGElement {
const svg = dom.createSvgElement(Svg.SVG, {
'xmlns': dom.SVG_NS,
'xmlns:html': dom.HTML_NS,
'xmlns:xlink': dom.XLINK_NS,
'version': '1.1',
'height': FieldAngle.HALF * 2 + 'px',
'width': FieldAngle.HALF * 2 + 'px',
'style': 'touch-action: none',
});
const circle = dom.createSvgElement(
Svg.CIRCLE,
{
'cx': FieldAngle.HALF,
'cy': FieldAngle.HALF,
'r': FieldAngle.RADIUS,
'class': 'blocklyAngleCircle',
},
svg
);
this.gauge = dom.createSvgElement(
Svg.PATH,
{'class': 'blocklyAngleGauge'},
svg
);
this.line = dom.createSvgElement(
Svg.LINE,
{
'x1': FieldAngle.HALF,
'y1': FieldAngle.HALF,
'class': 'blocklyAngleLine',
},
svg
);
// Draw markers around the edge.
for (let angle = 0; angle < 360; angle += 15) {
dom.createSvgElement(
Svg.LINE,
{
'x1': FieldAngle.HALF + FieldAngle.RADIUS,
'y1': FieldAngle.HALF,
'x2':
FieldAngle.HALF + FieldAngle.RADIUS - (angle % 45 === 0 ? 10 : 5),
'y2': FieldAngle.HALF,
'class': 'blocklyAngleMarks',
'transform':
'rotate(' +
angle +
',' +
FieldAngle.HALF +
',' +
FieldAngle.HALF +
')',
},
svg
);
}
// The angle picker is different from other fields in that it updates on
// mousemove even if it's not in the middle of a drag. In future we may
// change this behaviour.
this.boundEvents.push(
browserEvents.conditionalBind(svg, 'click', this, this.hide)
);
// On touch devices, the picker's value is only updated with a drag. Add
// a click handler on the drag surface to update the value if the surface
// is clicked.
this.boundEvents.push(
browserEvents.conditionalBind(
circle,
'pointerdown',
this,
this.onMouseMove_,
true
)
);
this.boundEvents.push(
browserEvents.conditionalBind(
circle,
'pointermove',
this,
this.onMouseMove_,
true
)
);
return svg;
}
/** Disposes of events and DOM-references belonging to the angle editor. */
private dropdownDispose() {
for (const event of this.boundEvents) {
browserEvents.unbind(event);
}
this.boundEvents.length = 0;
this.gauge = null;
this.line = null;
}
/** Hide the editor. */
private hide() {
dropDownDiv.hideIfOwner(this);
WidgetDiv.hide();
}
/**
* Set the angle to match the mouse's position.
*
* @param e Mouse move event.
*/
protected onMouseMove_(e: PointerEvent) {
// Calculate angle.
const bBox = this.gauge!.ownerSVGElement!.getBoundingClientRect();
const dx = e.clientX - bBox.left - FieldAngle.HALF;
const dy = e.clientY - bBox.top - FieldAngle.HALF;
let angle = Math.atan(-dy / dx);
if (isNaN(angle)) {
// This shouldn't happen, but let's not let this error propagate further.
return;
}
angle = math.toDegrees(angle);
// 0: East, 90: North, 180: West, 270: South.
if (dx < 0) {
angle += 180;
} else if (dy > 0) {
angle += 360;
}
// Do offsetting.
if (this.clockwise) {
angle = this.offset + 360 - angle;
} else {
angle = 360 - (this.offset - angle);
}
this.displayMouseOrKeyboardValue(angle);
}
/**
* Handles and displays values that are input via mouse or arrow key input.
* These values need to be rounded and wrapped before being displayed so
* that the text input's value is appropriate.
*
* @param angle New angle.
*/
private displayMouseOrKeyboardValue(angle: number) {
if (this.round) {
angle = Math.round(angle / this.round) * this.round;
}
angle = this.wrapValue(angle);
if (angle !== this.value_) {
this.setEditorValue_(angle);
}
}
/** Redraw the graph with the current angle. */
private updateGraph() {
if (!this.gauge || !this.line) {
return;
}
// Always display the input (i.e. getText) even if it is invalid.
let angleDegrees = Number(this.getText()) + this.offset;
angleDegrees %= 360;
let angleRadians = math.toRadians(angleDegrees);
const path = ['M ', FieldAngle.HALF, ',', FieldAngle.HALF];
let x2 = FieldAngle.HALF;
let y2 = FieldAngle.HALF;
if (!isNaN(angleRadians)) {
const clockwiseFlag = Number(this.clockwise);
const angle1 = math.toRadians(this.offset);
const x1 = Math.cos(angle1) * FieldAngle.RADIUS;
const y1 = Math.sin(angle1) * -FieldAngle.RADIUS;
if (clockwiseFlag) {
angleRadians = 2 * angle1 - angleRadians;
}
x2 += Math.cos(angleRadians) * FieldAngle.RADIUS;
y2 -= Math.sin(angleRadians) * FieldAngle.RADIUS;
// Don't ask how the flag calculations work. They just do.
let largeFlag = Math.abs(
Math.floor((angleRadians - angle1) / Math.PI) % 2
);
if (clockwiseFlag) {
largeFlag = 1 - largeFlag;
}
path.push(
' l ',
x1,
',',
y1,
' A ',
FieldAngle.RADIUS,
',',
FieldAngle.RADIUS,
' 0 ',
largeFlag,
' ',
clockwiseFlag,
' ',
x2,
',',
y2,
' z'
);
}
this.gauge.setAttribute('d', path.join(''));
this.line.setAttribute('x2', `${x2}`);
this.line.setAttribute('y2', `${y2}`);
}
/**
* Handle key down to the editor.
*
* @param e Keyboard event.
*/
protected override onHtmlInputKeyDown_(e: KeyboardEvent) {
super.onHtmlInputKeyDown_(e);
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
let multiplier = 0;
switch (e.key) {
case 'ArrowLeft':
// decrement (increment in RTL)
multiplier = block.RTL ? 1 : -1;
break;
case 'ArrowRight':
// increment (decrement in RTL)
multiplier = block.RTL ? -1 : 1;
break;
case 'ArrowDown':
// decrement
multiplier = -1;
break;
case 'ArrowUp':
// increment
multiplier = 1;
break;
}
if (multiplier) {
const value = this.getValue() as number;
this.displayMouseOrKeyboardValue(value + multiplier * this.round);
e.preventDefault();
e.stopPropagation();
}
}
/**
* Ensure that the input value is a valid angle.
*
* @param newValue The input value.
* @returns A valid angle, or null if invalid.
*/
protected override doClassValidation_(newValue?: any): number | null {
const value = Number(newValue);
if (isNaN(value) || !isFinite(value)) {
return null;
}
return this.wrapValue(value);
}
/**
* Wraps the value so that it is in the range (-360 + wrap, wrap).
*
* @param value The value to wrap.
* @returns The wrapped value.
*/
private wrapValue(value: number): number {
value %= 360;
if (value < 0) {
value += 360;
}
if (value > this.wrap) {
value -= 360;
}
return value;
}
/**
* Construct a FieldAngle from a JSON arg object.
*
* @param options A JSON object with options (angle).
* @returns The new field instance.
* @nocollapse
* @internal
*/
static fromJson(options: FieldAngleFromJsonConfig): FieldAngle {
// `this` might be a subclass of FieldAngle if that class doesn't override
// the static fromJson method.
return new this(options.angle, undefined, options);
}
}
fieldRegistry.register('field_angle', FieldAngle);
FieldAngle.prototype.DEFAULT_VALUE = 0;
/**
* CSS for angle field.
*/
Css.register(`
.blocklyAngleCircle {
stroke: #444;
stroke-width: 1;
fill: #ddd;
fill-opacity: 0.8;
}
.blocklyAngleMarks {
stroke: #444;
stroke-width: 1;
}
.blocklyAngleGauge {
fill: #f88;
fill-opacity: 0.8;
pointer-events: none;
}
.blocklyAngleLine {
stroke: #f00;
stroke-width: 2;
stroke-linecap: round;
pointer-events: none;
}
`);
/**
* The two main modes of the angle field.
* Compass specifies:
* - clockwise: true
* - offset: 90
* - wrap: 0
* - round: 15
*
* Protractor specifies:
* - clockwise: false
* - offset: 0
* - wrap: 0
* - round: 15
*/
export enum Mode {
COMPASS = 'compass',
PROTRACTOR = 'protractor',
}
/**
* Extra configuration options for the angle field.
*/
export interface FieldAngleConfig extends FieldInputConfig {
mode?: Mode;
clockwise?: boolean;
offset?: number;
wrap?: number;
round?: number;
}
/**
* fromJson configuration options for the angle field.
*/
export interface FieldAngleFromJsonConfig extends FieldAngleConfig {
angle?: number;
}
/**
* A function that is called to validate changes to the field's value before
* they are set.
*
* @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
* @param newValue The value to be validated.
* @returns One of three instructions for setting the new value: `T`, `null`,
* or `undefined`.
*
* - `T` to set this function's returned value instead of `newValue`.
*
* - `null` to invoke `doValueInvalid_` and not set a value.
*
* - `undefined` to set `newValue` as is.
*/
export type FieldAngleValidator = FieldInputValidator<number>;

View File

@@ -1,391 +0,0 @@
/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
goog.declareModuleId('Blockly.test.fieldAngle');
import * as Blockly from '../../build/src/core/blockly.js';
import {
assertFieldValue,
runConstructorSuiteTests,
runFromJsonSuiteTests,
runSetValueTests,
} from './test_helpers/fields.js';
import {
createTestBlock,
defineRowBlock,
} from './test_helpers/block_definitions.js';
import {
sharedTestSetup,
sharedTestTeardown,
workspaceTeardown,
} from './test_helpers/setup_teardown.js';
suite('Angle Fields', function () {
setup(function () {
sharedTestSetup.call(this);
});
teardown(function () {
sharedTestTeardown.call(this);
});
/**
* Configuration for field tests with invalid values.
* @type {!Array<!FieldCreationTestCase>}
*/
const invalidValueTestCases = [
{title: 'Undefined', value: undefined},
{title: 'Null', value: null},
{title: 'NaN', value: NaN},
{title: 'Non-Parsable String', value: 'bad'},
{title: 'Infinity', value: Infinity, expectedValue: Infinity},
{title: 'Negative Infinity', value: -Infinity, expectedValue: -Infinity},
{title: 'Infinity String', value: 'Infinity', expectedValue: Infinity},
{
title: 'Negative Infinity String',
value: '-Infinity',
expectedValue: -Infinity,
},
];
/**
* Configuration for field tests with valid values.
* @type {!Array<!FieldCreationTestCase>}
*/
const validValueTestCases = [
{title: 'Integer', value: 1, expectedValue: 1},
{title: 'Float', value: 1.5, expectedValue: 1.5},
{title: 'Integer String', value: '1', expectedValue: 1},
{title: 'Float String', value: '1.5', expectedValue: 1.5},
{title: '> 360°', value: 362, expectedValue: 2},
];
const addArgsAndJson = function (testCase) {
testCase.args = [testCase.value];
testCase.json = {'angle': testCase.value};
};
invalidValueTestCases.forEach(addArgsAndJson);
validValueTestCases.forEach(addArgsAndJson);
/**
* The expected default value for the field being tested.
* @type {*}
*/
const defaultFieldValue = 0;
/**
* Asserts that the field property values are set to default.
* @param {FieldTemplate} field The field to check.
*/
const assertFieldDefault = function (field) {
assertFieldValue(field, defaultFieldValue);
};
/**
* Asserts that the field properties are correct based on the test case.
* @param {!Blockly.FieldAngle} field The field to check.
* @param {!FieldValueTestCase} testCase The test case.
*/
const validTestCaseAssertField = function (field, testCase) {
assertFieldValue(field, testCase.expectedValue);
};
runConstructorSuiteTests(
Blockly.FieldAngle,
validValueTestCases,
invalidValueTestCases,
validTestCaseAssertField,
assertFieldDefault
);
runFromJsonSuiteTests(
Blockly.FieldAngle,
validValueTestCases,
invalidValueTestCases,
validTestCaseAssertField,
assertFieldDefault
);
suite('setValue', function () {
suite('Empty -> New Value', function () {
setup(function () {
this.field = new Blockly.FieldAngle();
});
runSetValueTests(
validValueTestCases,
invalidValueTestCases,
defaultFieldValue
);
test('With source block', function () {
this.field.setSourceBlock(createTestBlock());
this.field.setValue(2.5);
assertFieldValue(this.field, 2.5);
});
});
suite('Value -> New Value', function () {
const initialValue = 1;
setup(function () {
this.field = new Blockly.FieldAngle(initialValue);
});
runSetValueTests(
validValueTestCases,
invalidValueTestCases,
initialValue
);
test('With source block', function () {
this.field.setSourceBlock(createTestBlock());
this.field.setValue(2.5);
assertFieldValue(this.field, 2.5);
});
});
});
suite('Validators', function () {
setup(function () {
this.field = new Blockly.FieldAngle(1);
this.field.htmlInput_ = document.createElement('input');
this.field.htmlInput_.setAttribute('data-old-value', '1');
this.field.htmlInput_.setAttribute('data-untyped-default-value', '1');
this.stub = sinon.stub(this.field, 'resizeEditor_');
});
teardown(function () {
sinon.restore();
});
const testSuites = [
{
title: 'Null Validator',
validator: function () {
return null;
},
value: 2,
expectedValue: '1',
},
{
title: 'Force Mult of 30 Validator',
validator: function (newValue) {
return Math.round(newValue / 30) * 30;
},
value: 25,
expectedValue: 30,
},
{
title: 'Returns Undefined Validator',
validator: function () {},
value: 2,
expectedValue: 2,
},
];
testSuites.forEach(function (suiteInfo) {
suite(suiteInfo.title, function () {
setup(function () {
this.field.setValidator(suiteInfo.validator);
});
test('When Editing', function () {
this.field.isBeingEdited_ = true;
this.field.htmlInput_.value = String(suiteInfo.value);
this.field.onHtmlInputChange_(null);
assertFieldValue(
this.field,
suiteInfo.expectedValue,
String(suiteInfo.value)
);
});
test('When Not Editing', function () {
this.field.setValue(suiteInfo.value);
assertFieldValue(this.field, +suiteInfo.expectedValue);
});
});
});
});
suite('Customizations', function () {
suite('Clockwise', function () {
test('JS Configuration', function () {
const field = new Blockly.FieldAngle(0, null, {
clockwise: true,
});
chai.assert.isTrue(field.clockwise);
});
test('JSON Definition', function () {
const field = Blockly.FieldAngle.fromJson({
value: 0,
clockwise: true,
});
chai.assert.isTrue(field.clockwise);
});
test('Constant', function () {
// Note: Generally constants should be set at compile time, not
// runtime (since they are constants) but for testing purposes we
// can do this.
Blockly.FieldAngle.CLOCKWISE = true;
const field = new Blockly.FieldAngle();
chai.assert.isTrue(field.clockwise);
});
});
suite('Offset', function () {
test('JS Configuration', function () {
const field = new Blockly.FieldAngle(0, null, {
offset: 90,
});
chai.assert.equal(field.offset, 90);
});
test('JSON Definition', function () {
const field = Blockly.FieldAngle.fromJson({
value: 0,
offset: 90,
});
chai.assert.equal(field.offset, 90);
});
test('Constant', function () {
// Note: Generally constants should be set at compile time, not
// runtime (since they are constants) but for testing purposes we
// can do this.
Blockly.FieldAngle.OFFSET = 90;
const field = new Blockly.FieldAngle();
chai.assert.equal(field.offset, 90);
});
test('Null', function () {
// Note: Generally constants should be set at compile time, not
// runtime (since they are constants) but for testing purposes we
// can do this.
Blockly.FieldAngle.OFFSET = 90;
const field = Blockly.FieldAngle.fromJson({
value: 0,
offset: null,
});
chai.assert.equal(field.offset, 90);
});
});
suite('Wrap', function () {
test('JS Configuration', function () {
const field = new Blockly.FieldAngle(0, null, {
wrap: 180,
});
chai.assert.equal(field.wrap, 180);
});
test('JSON Definition', function () {
const field = Blockly.FieldAngle.fromJson({
value: 0,
wrap: 180,
});
chai.assert.equal(field.wrap, 180);
});
test('Constant', function () {
// Note: Generally constants should be set at compile time, not
// runtime (since they are constants) but for testing purposes we
// can do this.
Blockly.FieldAngle.WRAP = 180;
const field = new Blockly.FieldAngle();
chai.assert.equal(field.wrap, 180);
});
test('Null', function () {
// Note: Generally constants should be set at compile time, not
// runtime (since they are constants) but for testing purposes we
// can do this.
Blockly.FieldAngle.WRAP = 180;
const field = Blockly.FieldAngle.fromJson({
value: 0,
wrap: null,
});
chai.assert.equal(field.wrap, 180);
});
});
suite('Round', function () {
test('JS Configuration', function () {
const field = new Blockly.FieldAngle(0, null, {
round: 30,
});
chai.assert.equal(field.round, 30);
});
test('JSON Definition', function () {
const field = Blockly.FieldAngle.fromJson({
value: 0,
round: 30,
});
chai.assert.equal(field.round, 30);
});
test('Constant', function () {
// Note: Generally constants should be set at compile time, not
// runtime (since they are constants) but for testing purposes we
// can do this.
Blockly.FieldAngle.ROUND = 30;
const field = new Blockly.FieldAngle();
chai.assert.equal(field.round, 30);
});
test('Null', function () {
// Note: Generally constants should be set at compile time, not
// runtime (since they are constants) but for testing purposes we
// can do this.
Blockly.FieldAngle.ROUND = 30;
const field = Blockly.FieldAngle.fromJson({
value: 0,
round: null,
});
chai.assert.equal(field.round, 30);
});
});
suite('Mode', function () {
suite('Compass', function () {
test('JS Configuration', function () {
const field = new Blockly.FieldAngle(0, null, {
mode: 'compass',
});
chai.assert.equal(field.offset, 90);
chai.assert.isTrue(field.clockwise);
});
test('JS Configuration', function () {
const field = Blockly.FieldAngle.fromJson({
value: 0,
mode: 'compass',
});
chai.assert.equal(field.offset, 90);
chai.assert.isTrue(field.clockwise);
});
});
suite('Protractor', function () {
test('JS Configuration', function () {
const field = new Blockly.FieldAngle(0, null, {
mode: 'protractor',
});
chai.assert.equal(field.offset, 0);
chai.assert.isFalse(field.clockwise);
});
test('JS Configuration', function () {
const field = Blockly.FieldAngle.fromJson({
value: 0,
mode: 'protractor',
});
chai.assert.equal(field.offset, 0);
chai.assert.isFalse(field.clockwise);
});
});
});
});
suite('Serialization', function () {
setup(function () {
this.workspace = new Blockly.Workspace();
defineRowBlock();
this.assertValue = (value) => {
const block = this.workspace.newBlock('row_block');
const field = new Blockly.FieldAngle(value);
block.getInput('INPUT').appendField(field, 'ANGLE');
const jso = Blockly.serialization.blocks.save(block);
chai.assert.deepEqual(jso['fields'], {'ANGLE': value});
};
});
teardown(function () {
workspaceTeardown.call(this, this.workspace);
});
test('Simple', function () {
this.assertValue(90);
});
test('Max precision', function () {
this.assertValue(1.000000000000001);
});
test('Smallest number', function () {
this.assertValue(5e-324);
});
});
});

View File

@@ -82,7 +82,6 @@
'Blockly.test.eventVarRename',
'Blockly.test.eventViewportChange',
'Blockly.test.extensions',
'Blockly.test.fieldAngle',
'Blockly.test.fieldCheckbox',
'Blockly.test.fieldColour',
'Blockly.test.fieldDropdown',

View File

@@ -225,55 +225,6 @@ Serializer.Attributes.testSuites = [
Serializer.Fields = new SerializerTestSuite('Fields');
Serializer.Fields.Angle = new SerializerTestSuite('Angle');
Serializer.Fields.Angle.Simple = new SerializerTestCase(
'Simple',
'<xml xmlns="https://developers.google.com/blockly/xml">' +
'<block type="test_fields_angle" id="id******************" x="42" y="42">' +
'<field name="FIELDNAME">90</field>' +
'</block>' +
'</xml>'
);
Serializer.Fields.Angle.Negative = new SerializerTestCase(
'Negative',
'<xml xmlns="https://developers.google.com/blockly/xml">' +
'<block type="test_angles_wrap" id="id******************" x="42" y="42">' +
'<field name="FIELDNAME">-90</field>' +
'</block>' +
'</xml>'
);
Serializer.Fields.Angle.Decimals = new SerializerTestCase(
'Decimals',
'<xml xmlns="https://developers.google.com/blockly/xml">' +
'<block type="test_fields_angle" id="id******************" x="42" y="42">' +
'<field name="FIELDNAME">1.5</field>' +
'</block>' +
'</xml>'
);
Serializer.Fields.Angle.MaxPrecision = new SerializerTestCase(
'MaxPrecision',
'<xml xmlns="https://developers.google.com/blockly/xml">' +
'<block type="test_fields_angle" id="id******************" x="42" y="42">' +
'<field name="FIELDNAME">1.000000000000001</field>' +
'</block>' +
'</xml>'
);
Serializer.Fields.Angle.SmallestNumber = new SerializerTestCase(
'SmallestNumber',
'<xml xmlns="https://developers.google.com/blockly/xml">' +
'<block type="test_fields_angle" id="id******************" x="42" y="42">' +
'<field name="FIELDNAME">5e-324</field>' +
'</block>' +
'</xml>'
);
Serializer.Fields.Angle.testCases = [
Serializer.Fields.Angle.Simple,
Serializer.Fields.Angle.Negative,
Serializer.Fields.Angle.Decimals,
Serializer.Fields.Angle.MaxPrecision,
Serializer.Fields.Angle.SmallestNumber,
];
Serializer.Fields.Checkbox = new SerializerTestSuite('Checkbox');
Serializer.Fields.Checkbox.True = new SerializerTestCase(
'True',
@@ -1072,7 +1023,6 @@ Serializer.Fields.Variable.Id.testSuites = [
Serializer.Fields.Variable.testSuites = [Serializer.Fields.Variable.Id];
Serializer.Fields.testSuites = [
Serializer.Fields.Angle,
Serializer.Fields.Checkbox,
Serializer.Fields.Colour,
Serializer.Fields.Dropdown,

View File

@@ -129,27 +129,6 @@ suite('XML', function () {
workspaceTeardown.call(this, this.workspace);
});
suite('Fields', function () {
test('Angle', function () {
Blockly.defineBlocksWithJsonArray([
{
'type': 'field_angle_test_block',
'message0': '%1',
'args0': [
{
'type': 'field_angle',
'name': 'ANGLE',
'angle': 90,
},
],
},
]);
const block = new Blockly.Block(
this.workspace,
'field_angle_test_block'
);
const resultFieldDom = Blockly.Xml.blockToDom(block).childNodes[0];
assertNonVariableField(resultFieldDom, 'ANGLE', '90');
});
test('Checkbox', function () {
Blockly.defineBlocksWithJsonArray([
{