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https://github.com/google/blockly.git
synced 2026-01-08 01:20:12 +01:00
chore: work on cleaning up mutator tests
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@@ -4,94 +4,86 @@
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Node.js script to run Automated tests in Chrome, via webdriver.
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*/
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const chai = require('chai');
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const {
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testSetup,
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testFileLocations,
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connect,
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switchRTL,
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dragBlockTypeFromFlyout,
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getSelectedBlockId,
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screenDirection,
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PAUSE_TIME,
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getBlockElementById
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} = require('./test_setup');
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suite('This tests mutating a Blockly block', function (done) {
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// Setting timeout to unlimited as the webdriver takes a longer time to run than most mocha test
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suite('Mutating a block', function (done) {
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this.timeout(0);
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// Setup Selenium for all of the tests
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suiteSetup(async function () {
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this.browser = await testSetup(testFileLocations.PLAYGROUND);
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});
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test('This test mutating a block creates more inputs', async function () {
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await testingMutator(this.browser, screenDirection.LTR);
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test.only('Mutating a block creates more inputs', async function () {
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await testMutator(this.browser, screenDirection.LTR);
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});
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});
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async function testingMutator(browser, delta) {
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// Drag out print from flyout.
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const controlIfFlyout = await dragBlockTypeFromFlyout(
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async function testMutator(browser, delta) {
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await dragBlockTypeFromFlyout(
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browser,
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'Logic',
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'controls_if',
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delta * 50,
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50,
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);
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// Click on the mutator and drag out else if block
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const mutatorWheel = await browser.$(
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'#blocklyDiv > div > svg.blocklySvg > g > g.blocklyBlockCanvas > g.blocklyDraggable.blocklySelected > g.blocklyIconGroup',
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'#blocklyDiv > div > svg.blocklySvg > g > g.blocklyBlockCanvas > ' +
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'g.blocklyDraggable.blocklySelected > g.blocklyIconGroup',
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);
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await mutatorWheel.click();
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await browser.pause(PAUSE_TIME);
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const elseIfFlyout = await browser.$(
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'#blocklyDiv > div > svg.blocklySvg > g > g.blocklyBubbleCanvas > g > g:nth-child(2) > svg:nth-child(1) > g > g.blocklyFlyout > g > g.blocklyBlockCanvas > g:nth-child(3)',
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'#blocklyDiv > div > svg.blocklySvg > g > g.blocklyBubbleCanvas > g > ' +
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'g:nth-child(2) > svg:nth-child(1) > g > g.blocklyFlyout > g > ' +
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'g.blocklyBlockCanvas > g:nth-child(3)',
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);
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await elseIfFlyout.dragAndDrop({x: delta * 50, y: 42});
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await browser.pause(PAUSE_TIME);
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await browser.pause(PAUSE_TIME);
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// Get the ids for the blocks in the mutator
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const blockIds = await browser.execute(() => {
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const mutatorBlock = Blockly.getMainWorkspace().getAllBlocks()[0];
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// Adding the first element in the array is the original block id, the second is the first mutator block, and the third is the second mutator block
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const blockIds = [
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mutatorBlock.id,
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mutatorBlock.mutator.getWorkspace().getAllBlocks()[0].id,
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mutatorBlock.mutator.getWorkspace().getAllBlocks()[1].id,
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];
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return blockIds;
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});
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const {mutatorBlockId, ifQuarkId, elseIfQuarkId} =
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await browser.execute(() => {
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const mutatorBlock = Blockly.getMainWorkspace().getAllBlocks()[0];
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const quarkBlocks = mutatorBlock.mutator.getWorkspace().getAllBlocks();
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return {
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mutatorBlockId: mutatorBlock.id,
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ifQuarkId: quarkBlocks[0].id,
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elseIfQuarkId: quarkBlocks[1].id,
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};
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});
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// The flyout block and the workspace block have the same id, so to get around that I pass in the selector to the connect function
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// The flyout block and the workspace block have the same id, so to get
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// around that I pass in the selector to the connect function.
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const dragBlockSelector = await browser.$(
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'#blocklyDiv > div > svg.blocklySvg > g > g.blocklyBubbleCanvas > g > g:nth-child(2) > svg:nth-child(1) > g > g.blocklyBlockCanvas > g.blocklyDraggable',
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'#blocklyDiv > div > svg.blocklySvg > g > g.blocklyBubbleCanvas > g > ' +
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'g:nth-child(2) > svg:nth-child(1) > g > g.blocklyBlockCanvas > ' +
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'g.blocklyDraggable',
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);
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// For some reason this needs a lot more time
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// For some reason this needs a lot more time.
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await browser.pause(2000);
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// Connect the mutator blocks
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await connect(
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browser,
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blockIds[2],
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await getBlockElementById(browser, elseIfQuarkId),
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'PREVIOUS',
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blockIds[1],
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await getBlockElementById(browser, ifQuarkId),
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'NEXT',
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blockIds[0],
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mutatorBlockId,
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dragBlockSelector,
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);
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await browser.pause(PAUSE_TIME);
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// Get the ids for block after mutating
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const afterInputs = await browser.execute(() => {
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const afterInputs =
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Blockly.getMainWorkspace().getAllBlocks()[0].inputList.length;
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return afterInputs;
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const finalInputCount = await browser.execute(() => {
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return Blockly.getMainWorkspace().getAllBlocks()[0].inputList.length;
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});
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chai.assert.equal(afterInputs, 4);
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chai.assert.equal(finalInputCount, 4);
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}
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@@ -248,10 +248,8 @@ async function getLocationOfBlockConnection(
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(id, connectionName, mutatorBlockId) => {
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let block;
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if (mutatorBlockId) {
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block = Blockly.getMainWorkspace()
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.getBlockById(mutatorBlockId)
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.mutator.getWorkspace()
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.getBlockById(id);
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block = Blockly.getMainWorkspace().getBlockById(mutatorBlockId)
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.mutator.getWorkspace().getBlockById(id);
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} else {
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block = Blockly.getMainWorkspace().getBlockById(id);
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}
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@@ -295,7 +293,8 @@ async function getLocationOfBlockConnection(
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* @param draggedConnection The active connection on the block being dragged.
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* @param targetBlock The block to drag to.
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* @param targetConnection The connection to connect to on the target block.
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* @param mutatorBlockId The block that holds the mutator icon or null if the target block is on the main workspace
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* @param mutatorBlockId The block that holds the mutator icon or null if the
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* target block is on the main workspace
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* @param dragBlockSelector The selector of the block to drag
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* @return A Promise that resolves when the actions are completed.
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*/
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@@ -314,13 +313,13 @@ async function connect(
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if (mutatorBlockId) {
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draggedLocation = await getLocationOfBlockConnection(
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browser,
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draggedBlock,
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draggedBlock.id,
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draggedConnection,
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mutatorBlockId,
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);
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targetLocation = await getLocationOfBlockConnection(
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browser,
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targetBlock,
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targetBlock.id,
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targetConnection,
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mutatorBlockId,
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);
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@@ -344,7 +343,7 @@ async function connect(
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if (mutatorBlockId) {
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await dragBlockSelector.dragAndDrop(delta);
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} else {
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await draggedBlock.dragAndDrop(delta);
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await draggedBlock.dragAndDrop(delta);
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}
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}
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