mirror of
https://github.com/google/blockly.git
synced 2026-01-12 11:27:14 +01:00
Merge pull request #5102 from gonfunko/connection
Migrate core/connection.js to goog.module syntax
This commit is contained in:
@@ -10,33 +10,33 @@
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*/
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'use strict';
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goog.provide('Blockly.Connection');
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goog.module('Blockly.Connection');
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goog.module.declareLegacyNamespace();
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goog.require('Blockly.connectionTypes');
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const connectionTypes = goog.require('Blockly.connectionTypes');
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const Block = goog.requireType('Blockly.Block');
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const deprecation = goog.require('Blockly.utils.deprecation');
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const Events = goog.require('Blockly.Events');
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const IASTNodeLocationWithBlock = goog.require('Blockly.IASTNodeLocationWithBlock');
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const IConnectionChecker = goog.requireType('Blockly.IConnectionChecker');
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const Input = goog.requireType('Blockly.Input');
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const Xml = goog.require('Blockly.Xml');
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/** @suppress {extraRequire} */
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goog.require('Blockly.constants');
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goog.require('Blockly.Events');
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/** @suppress {extraRequire} */
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goog.require('Blockly.Events.BlockMove');
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goog.require('Blockly.IASTNodeLocationWithBlock');
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goog.require('Blockly.utils.deprecation');
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goog.require('Blockly.Xml');
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goog.requireType('Blockly.Block');
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goog.requireType('Blockly.IConnectionChecker');
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goog.requireType('Blockly.Input');
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/**
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* Class for a connection between blocks.
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* @param {!Blockly.Block} source The block establishing this connection.
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* @param {!Block} source The block establishing this connection.
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* @param {number} type The type of the connection.
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* @constructor
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* @implements {Blockly.IASTNodeLocationWithBlock}
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* @implements {IASTNodeLocationWithBlock}
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*/
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Blockly.Connection = function(source, type) {
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const Connection = function(source, type) {
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/**
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* @type {!Blockly.Block}
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* @type {!Block}
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* @protected
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*/
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this.sourceBlock_ = source;
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@@ -47,67 +47,67 @@ Blockly.Connection = function(source, type) {
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/**
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* Constants for checking whether two connections are compatible.
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*/
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Blockly.Connection.CAN_CONNECT = 0;
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Blockly.Connection.REASON_SELF_CONNECTION = 1;
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Blockly.Connection.REASON_WRONG_TYPE = 2;
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Blockly.Connection.REASON_TARGET_NULL = 3;
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Blockly.Connection.REASON_CHECKS_FAILED = 4;
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Blockly.Connection.REASON_DIFFERENT_WORKSPACES = 5;
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Blockly.Connection.REASON_SHADOW_PARENT = 6;
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Blockly.Connection.REASON_DRAG_CHECKS_FAILED = 7;
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Connection.CAN_CONNECT = 0;
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Connection.REASON_SELF_CONNECTION = 1;
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Connection.REASON_WRONG_TYPE = 2;
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Connection.REASON_TARGET_NULL = 3;
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Connection.REASON_CHECKS_FAILED = 4;
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Connection.REASON_DIFFERENT_WORKSPACES = 5;
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Connection.REASON_SHADOW_PARENT = 6;
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Connection.REASON_DRAG_CHECKS_FAILED = 7;
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/**
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* Connection this connection connects to. Null if not connected.
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* @type {Blockly.Connection}
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* @type {Connection}
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*/
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Blockly.Connection.prototype.targetConnection = null;
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Connection.prototype.targetConnection = null;
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/**
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* Has this connection been disposed of?
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* @type {boolean}
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* @package
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*/
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Blockly.Connection.prototype.disposed = false;
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Connection.prototype.disposed = false;
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/**
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* List of compatible value types. Null if all types are compatible.
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* @type {Array}
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* @private
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*/
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Blockly.Connection.prototype.check_ = null;
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Connection.prototype.check_ = null;
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/**
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* DOM representation of a shadow block, or null if none.
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* @type {Element}
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* @private
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*/
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Blockly.Connection.prototype.shadowDom_ = null;
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Connection.prototype.shadowDom_ = null;
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/**
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* Horizontal location of this connection.
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* @type {number}
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* @package
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*/
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Blockly.Connection.prototype.x = 0;
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Connection.prototype.x = 0;
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/**
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* Vertical location of this connection.
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* @type {number}
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* @package
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*/
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Blockly.Connection.prototype.y = 0;
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Connection.prototype.y = 0;
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/**
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* Connect two connections together. This is the connection on the superior
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* block.
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* @param {!Blockly.Connection} childConnection Connection on inferior block.
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* @param {!Connection} childConnection Connection on inferior block.
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* @protected
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*/
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Blockly.Connection.prototype.connect_ = function(childConnection) {
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var INPUT = Blockly.connectionTypes.INPUT_VALUE;
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var parentConnection = this;
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var parentBlock = parentConnection.getSourceBlock();
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var childBlock = childConnection.getSourceBlock();
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Connection.prototype.connect_ = function(childConnection) {
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const INPUT = connectionTypes.INPUT_VALUE;
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const parentConnection = this;
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const parentBlock = parentConnection.getSourceBlock();
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const childBlock = childConnection.getSourceBlock();
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// Make sure the childConnection is available.
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if (childConnection.isConnected()) {
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@@ -115,11 +115,11 @@ Blockly.Connection.prototype.connect_ = function(childConnection) {
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}
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// Make sure the parentConnection is available.
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var orphan;
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let orphan;
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if (parentConnection.isConnected()) {
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var shadowDom = parentConnection.getShadowDom(true);
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const shadowDom = parentConnection.getShadowDom(true);
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parentConnection.shadowDom_ = null; // Set to null so it doesn't respawn.
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var target = parentConnection.targetBlock();
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const target = parentConnection.targetBlock();
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if (target.isShadow()) {
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target.dispose(false);
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} else {
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@@ -130,23 +130,24 @@ Blockly.Connection.prototype.connect_ = function(childConnection) {
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}
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// Connect the new connection to the parent.
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var event;
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if (Blockly.Events.isEnabled()) {
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event = new (Blockly.Events.get(Blockly.Events.BLOCK_MOVE))(childBlock);
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let event;
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if (Events.isEnabled()) {
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event = new (Events.get(Events.BLOCK_MOVE))(childBlock);
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}
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Blockly.Connection.connectReciprocally_(parentConnection, childConnection);
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connectReciprocally(parentConnection, childConnection);
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childBlock.setParent(parentBlock);
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if (event) {
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event.recordNew();
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Blockly.Events.fire(event);
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Events.fire(event);
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}
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// Deal with the orphan if it exists.
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if (orphan) {
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var orphanConnection = parentConnection.type === INPUT ?
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orphan.outputConnection : orphan.previousConnection;
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var connection = Blockly.Connection.getConnectionForOrphanedConnection(
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childBlock, /** @type {!Blockly.Connection} */ (orphanConnection));
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const orphanConnection = parentConnection.type === INPUT ?
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orphan.outputConnection :
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orphan.previousConnection;
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const connection = Connection.getConnectionForOrphanedConnection(
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childBlock, /** @type {!Connection} */ (orphanConnection));
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if (connection) {
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orphanConnection.connect(connection);
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} else {
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@@ -160,14 +161,13 @@ Blockly.Connection.prototype.connect_ = function(childConnection) {
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* Dispose of this connection and deal with connected blocks.
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* @package
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*/
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Blockly.Connection.prototype.dispose = function() {
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Connection.prototype.dispose = function() {
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// isConnected returns true for shadows and non-shadows.
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if (this.isConnected()) {
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// Destroy the attached shadow block & its children (if it exists).
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this.setShadowDom(null);
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var targetBlock = this.targetBlock();
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const targetBlock = this.targetBlock();
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if (targetBlock) {
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// Disconnect the attached normal block.
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targetBlock.unplug();
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@@ -179,9 +179,9 @@ Blockly.Connection.prototype.dispose = function() {
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/**
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* Get the source block for this connection.
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* @return {!Blockly.Block} The source block.
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* @return {!Block} The source block.
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*/
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Blockly.Connection.prototype.getSourceBlock = function() {
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Connection.prototype.getSourceBlock = function() {
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return this.sourceBlock_;
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};
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@@ -189,82 +189,75 @@ Blockly.Connection.prototype.getSourceBlock = function() {
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* Does the connection belong to a superior block (higher in the source stack)?
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* @return {boolean} True if connection faces down or right.
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*/
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Blockly.Connection.prototype.isSuperior = function() {
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return this.type == Blockly.connectionTypes.INPUT_VALUE ||
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this.type == Blockly.connectionTypes.NEXT_STATEMENT;
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Connection.prototype.isSuperior = function() {
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return this.type == connectionTypes.INPUT_VALUE ||
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this.type == connectionTypes.NEXT_STATEMENT;
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};
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/**
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* Is the connection connected?
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* @return {boolean} True if connection is connected to another connection.
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*/
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Blockly.Connection.prototype.isConnected = function() {
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Connection.prototype.isConnected = function() {
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return !!this.targetConnection;
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};
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/**
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* Checks whether the current connection can connect with the target
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* connection.
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* @param {Blockly.Connection} target Connection to check compatibility with.
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* @return {number} Blockly.Connection.CAN_CONNECT if the connection is legal,
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* @param {Connection} target Connection to check compatibility with.
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* @return {number} Connection.CAN_CONNECT if the connection is legal,
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* an error code otherwise.
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* @deprecated July 2020. Will be deleted July 2021. Use the workspace's
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* connectionChecker instead.
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*/
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Blockly.Connection.prototype.canConnectWithReason = function(target) {
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Blockly.utils.deprecation.warn(
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'Connection.prototype.canConnectWithReason',
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'July 2020',
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'July 2021',
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Connection.prototype.canConnectWithReason = function(target) {
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deprecation.warn(
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'Connection.prototype.canConnectWithReason', 'July 2020', 'July 2021',
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'the workspace\'s connection checker');
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return this.getConnectionChecker().canConnectWithReason(
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this, target, false);
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return this.getConnectionChecker().canConnectWithReason(this, target, false);
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};
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/**
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* Checks whether the current connection and target connection are compatible
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* and throws an exception if they are not.
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* @param {Blockly.Connection} target The connection to check compatibility
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* @param {Connection} target The connection to check compatibility
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* with.
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* @package
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* @deprecated July 2020. Will be deleted July 2021. Use the workspace's
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* connectionChecker instead.
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*/
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Blockly.Connection.prototype.checkConnection = function(target) {
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Blockly.utils.deprecation.warn(
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'Connection.prototype.checkConnection',
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'July 2020',
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'July 2021',
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Connection.prototype.checkConnection = function(target) {
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deprecation.warn(
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'Connection.prototype.checkConnection', 'July 2020', 'July 2021',
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'the workspace\'s connection checker');
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var checker = this.getConnectionChecker();
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var reason = checker.canConnectWithReason(this, target, false);
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if (reason != Blockly.Connection.CAN_CONNECT) {
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const checker = this.getConnectionChecker();
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const reason = checker.canConnectWithReason(this, target, false);
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if (reason != Connection.CAN_CONNECT) {
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throw new Error(checker.getErrorMessage(reason, this, target));
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}
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};
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/**
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* Get the workspace's connection type checker object.
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* @return {!Blockly.IConnectionChecker} The connection type checker for the
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* @return {!IConnectionChecker} The connection type checker for the
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* source block's workspace.
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* @package
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*/
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Blockly.Connection.prototype.getConnectionChecker = function() {
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Connection.prototype.getConnectionChecker = function() {
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return this.sourceBlock_.workspace.connectionChecker;
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};
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/**
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* Check if the two connections can be dragged to connect to each other.
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* @param {!Blockly.Connection} candidate A nearby connection to check.
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* @param {!Connection} candidate A nearby connection to check.
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* @return {boolean} True if the connection is allowed, false otherwise.
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* @deprecated July 2020. Will be deleted July 2021. Use the workspace's
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* connectionChecker instead.
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*/
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Blockly.Connection.prototype.isConnectionAllowed = function(candidate) {
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Blockly.utils.deprecation.warn(
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'Connection.prototype.isConnectionAllowed',
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'July 2020',
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'July 2021',
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Connection.prototype.isConnectionAllowed = function(candidate) {
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deprecation.warn(
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'Connection.prototype.isConnectionAllowed', 'July 2020', 'July 2021',
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'the workspace\'s connection checker');
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return this.getConnectionChecker().canConnect(this, candidate, true);
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};
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@@ -272,29 +265,29 @@ Blockly.Connection.prototype.isConnectionAllowed = function(candidate) {
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/**
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* Called when an attempted connection fails. NOP by default (i.e. for headless
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* workspaces).
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* @param {!Blockly.Connection} _otherConnection Connection that this connection
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* @param {!Connection} _otherConnection Connection that this connection
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* failed to connect to.
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* @package
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*/
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Blockly.Connection.prototype.onFailedConnect = function(_otherConnection) {
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Connection.prototype.onFailedConnect = function(_otherConnection) {
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// NOP
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};
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/**
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* Connect this connection to another connection.
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* @param {!Blockly.Connection} otherConnection Connection to connect to.
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* @param {!Connection} otherConnection Connection to connect to.
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*/
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Blockly.Connection.prototype.connect = function(otherConnection) {
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Connection.prototype.connect = function(otherConnection) {
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if (this.targetConnection == otherConnection) {
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// Already connected together. NOP.
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return;
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}
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var checker = this.getConnectionChecker();
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const checker = this.getConnectionChecker();
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if (checker.canConnect(this, otherConnection, false)) {
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var eventGroup = Blockly.Events.getGroup();
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const eventGroup = Events.getGroup();
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if (!eventGroup) {
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Blockly.Events.setGroup(true);
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Events.setGroup(true);
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}
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// Determine which block is superior (higher in the source stack).
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if (this.isSuperior()) {
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@@ -305,18 +298,17 @@ Blockly.Connection.prototype.connect = function(otherConnection) {
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otherConnection.connect_(this);
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}
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if (!eventGroup) {
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Blockly.Events.setGroup(false);
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Events.setGroup(false);
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}
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}
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};
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/**
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* Update two connections to target each other.
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* @param {Blockly.Connection} first The first connection to update.
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* @param {Blockly.Connection} second The second connection to update.
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* @private
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* @param {Connection} first The first connection to update.
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* @param {Connection} second The second connection to update.
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*/
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Blockly.Connection.connectReciprocally_ = function(first, second) {
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const connectReciprocally = function(first, second) {
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if (!first || !second) {
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throw Error('Cannot connect null connections.');
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}
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@@ -329,19 +321,18 @@ Blockly.Connection.connectReciprocally_ = function(first, second) {
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* block, if one can be found. If the block has multiple compatible connections
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* (even if they are filled) this returns null. If the block has no compatible
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* connections, this returns null.
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* @param {!Blockly.Block} block The superior block.
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* @param {!Blockly.Block} orphanBlock The inferior block.
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* @return {?Blockly.Connection} The suitable connection point on 'block',
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* @param {!Block} block The superior block.
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||||
* @param {!Block} orphanBlock The inferior block.
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* @return {?Connection} The suitable connection point on 'block',
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* or null.
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* @private
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||||
*/
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||||
Blockly.Connection.getSingleConnection_ = function(block, orphanBlock) {
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var foundConnection = null;
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var output = orphanBlock.outputConnection;
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var typeChecker = output.getConnectionChecker();
|
||||
const getSingleConnection = function(block, orphanBlock) {
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let foundConnection = null;
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const output = orphanBlock.outputConnection;
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const typeChecker = output.getConnectionChecker();
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||||
|
||||
for (var i = 0, input; (input = block.inputList[i]); i++) {
|
||||
var connection = input.connection;
|
||||
for (let i = 0, input; (input = block.inputList[i]); i++) {
|
||||
const connection = input.connection;
|
||||
if (connection && typeChecker.canConnect(output, connection, false)) {
|
||||
if (foundConnection) {
|
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return null; // More than one connection.
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||||
@@ -358,64 +349,62 @@ Blockly.Connection.getSingleConnection_ = function(block, orphanBlock) {
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||||
* are zero or multiple eligible connections, returns null. Otherwise
|
||||
* returns the only input on the last block in the chain.
|
||||
* Terminates early for shadow blocks.
|
||||
* @param {!Blockly.Block} startBlock The block on which to start the search.
|
||||
* @param {!Blockly.Block} orphanBlock The block that is looking for a home.
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||||
* @return {?Blockly.Connection} The suitable connection point on the chain
|
||||
* @param {!Block} startBlock The block on which to start the search.
|
||||
* @param {!Block} orphanBlock The block that is looking for a home.
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||||
* @return {?Connection} The suitable connection point on the chain
|
||||
* of blocks, or null.
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||||
* @private
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||||
*/
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||||
Blockly.Connection.getConnectionForOrphanedOutput_ =
|
||||
function(startBlock, orphanBlock) {
|
||||
var newBlock = startBlock;
|
||||
var connection;
|
||||
while ((connection = Blockly.Connection.getSingleConnection_(
|
||||
/** @type {!Blockly.Block} */ (newBlock), orphanBlock))) {
|
||||
newBlock = connection.targetBlock();
|
||||
if (!newBlock || newBlock.isShadow()) {
|
||||
return connection;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
};
|
||||
const getConnectionForOrphanedOutput = function(startBlock, orphanBlock) {
|
||||
let newBlock = startBlock;
|
||||
let connection;
|
||||
while (
|
||||
(connection = getSingleConnection(
|
||||
/** @type {!Block} */ (newBlock), orphanBlock))) {
|
||||
newBlock = connection.targetBlock();
|
||||
if (!newBlock || newBlock.isShadow()) {
|
||||
return connection;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the connection (starting at the startBlock) which will accept
|
||||
* the given connection. This includes compatible connection types and
|
||||
* connection checks.
|
||||
* @param {!Blockly.Block} startBlock The block on which to start the search.
|
||||
* @param {!Blockly.Connection} orphanConnection The connection that is looking
|
||||
* @param {!Block} startBlock The block on which to start the search.
|
||||
* @param {!Connection} orphanConnection The connection that is looking
|
||||
* for a home.
|
||||
* @return {?Blockly.Connection} The suitable connection point on the chain of
|
||||
* @return {?Connection} The suitable connection point on the chain of
|
||||
* blocks, or null.
|
||||
*/
|
||||
Blockly.Connection.getConnectionForOrphanedConnection =
|
||||
function(startBlock, orphanConnection) {
|
||||
if (orphanConnection.type === Blockly.connectionTypes.OUTPUT_VALUE) {
|
||||
return Blockly.Connection.getConnectionForOrphanedOutput_(
|
||||
startBlock, orphanConnection.getSourceBlock());
|
||||
}
|
||||
// Otherwise we're dealing with a stack.
|
||||
var connection = startBlock.lastConnectionInStack(true);
|
||||
var checker = orphanConnection.getConnectionChecker();
|
||||
if (connection &&
|
||||
checker.canConnect(orphanConnection, connection, false)) {
|
||||
return connection;
|
||||
}
|
||||
return null;
|
||||
};
|
||||
Connection.getConnectionForOrphanedConnection = function(
|
||||
startBlock, orphanConnection) {
|
||||
if (orphanConnection.type === connectionTypes.OUTPUT_VALUE) {
|
||||
return getConnectionForOrphanedOutput(
|
||||
startBlock, orphanConnection.getSourceBlock());
|
||||
}
|
||||
// Otherwise we're dealing with a stack.
|
||||
const connection = startBlock.lastConnectionInStack(true);
|
||||
const checker = orphanConnection.getConnectionChecker();
|
||||
if (connection && checker.canConnect(orphanConnection, connection, false)) {
|
||||
return connection;
|
||||
}
|
||||
return null;
|
||||
};
|
||||
|
||||
/**
|
||||
* Disconnect this connection.
|
||||
*/
|
||||
Blockly.Connection.prototype.disconnect = function() {
|
||||
var otherConnection = this.targetConnection;
|
||||
Connection.prototype.disconnect = function() {
|
||||
const otherConnection = this.targetConnection;
|
||||
if (!otherConnection) {
|
||||
throw Error('Source connection not connected.');
|
||||
}
|
||||
if (otherConnection.targetConnection != this) {
|
||||
throw Error('Target connection not connected to source connection.');
|
||||
}
|
||||
var parentBlock, childBlock, parentConnection;
|
||||
let parentBlock, childBlock, parentConnection;
|
||||
if (this.isSuperior()) {
|
||||
// Superior block.
|
||||
parentBlock = this.sourceBlock_;
|
||||
@@ -428,9 +417,9 @@ Blockly.Connection.prototype.disconnect = function() {
|
||||
parentConnection = otherConnection;
|
||||
}
|
||||
|
||||
var eventGroup = Blockly.Events.getGroup();
|
||||
const eventGroup = Events.getGroup();
|
||||
if (!eventGroup) {
|
||||
Blockly.Events.setGroup(true);
|
||||
Events.setGroup(true);
|
||||
}
|
||||
this.disconnectInternal_(parentBlock, childBlock);
|
||||
if (!childBlock.isShadow()) {
|
||||
@@ -438,29 +427,28 @@ Blockly.Connection.prototype.disconnect = function() {
|
||||
parentConnection.respawnShadow_();
|
||||
}
|
||||
if (!eventGroup) {
|
||||
Blockly.Events.setGroup(false);
|
||||
Events.setGroup(false);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Disconnect two blocks that are connected by this connection.
|
||||
* @param {!Blockly.Block} parentBlock The superior block.
|
||||
* @param {!Blockly.Block} childBlock The inferior block.
|
||||
* @param {!Block} parentBlock The superior block.
|
||||
* @param {!Block} childBlock The inferior block.
|
||||
* @protected
|
||||
*/
|
||||
Blockly.Connection.prototype.disconnectInternal_ = function(parentBlock,
|
||||
childBlock) {
|
||||
var event;
|
||||
if (Blockly.Events.isEnabled()) {
|
||||
event = new (Blockly.Events.get(Blockly.Events.BLOCK_MOVE))(childBlock);
|
||||
Connection.prototype.disconnectInternal_ = function(parentBlock, childBlock) {
|
||||
let event;
|
||||
if (Events.isEnabled()) {
|
||||
event = new (Events.get(Events.BLOCK_MOVE))(childBlock);
|
||||
}
|
||||
var otherConnection = this.targetConnection;
|
||||
const otherConnection = this.targetConnection;
|
||||
otherConnection.targetConnection = null;
|
||||
this.targetConnection = null;
|
||||
childBlock.setParent(null);
|
||||
if (event) {
|
||||
event.recordNew();
|
||||
Blockly.Events.fire(event);
|
||||
Events.fire(event);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -468,11 +456,11 @@ Blockly.Connection.prototype.disconnectInternal_ = function(parentBlock,
|
||||
* Respawn the shadow block if there was one connected to the this connection.
|
||||
* @protected
|
||||
*/
|
||||
Blockly.Connection.prototype.respawnShadow_ = function() {
|
||||
var parentBlock = this.getSourceBlock();
|
||||
var shadow = this.getShadowDom();
|
||||
Connection.prototype.respawnShadow_ = function() {
|
||||
const parentBlock = this.getSourceBlock();
|
||||
const shadow = this.getShadowDom();
|
||||
if (parentBlock.workspace && shadow) {
|
||||
var blockShadow = Blockly.Xml.domToBlock(shadow, parentBlock.workspace);
|
||||
const blockShadow = Xml.domToBlock(shadow, parentBlock.workspace);
|
||||
if (blockShadow.outputConnection) {
|
||||
this.connect(blockShadow.outputConnection);
|
||||
} else if (blockShadow.previousConnection) {
|
||||
@@ -485,9 +473,9 @@ Blockly.Connection.prototype.respawnShadow_ = function() {
|
||||
|
||||
/**
|
||||
* Returns the block that this connection connects to.
|
||||
* @return {?Blockly.Block} The connected block or null if none is connected.
|
||||
* @return {?Block} The connected block or null if none is connected.
|
||||
*/
|
||||
Blockly.Connection.prototype.targetBlock = function() {
|
||||
Connection.prototype.targetBlock = function() {
|
||||
if (this.isConnected()) {
|
||||
return this.targetConnection.getSourceBlock();
|
||||
}
|
||||
@@ -497,36 +485,31 @@ Blockly.Connection.prototype.targetBlock = function() {
|
||||
/**
|
||||
* Is this connection compatible with another connection with respect to the
|
||||
* value type system. E.g. square_root("Hello") is not compatible.
|
||||
* @param {!Blockly.Connection} otherConnection Connection to compare against.
|
||||
* @param {!Connection} otherConnection Connection to compare against.
|
||||
* @return {boolean} True if the connections share a type.
|
||||
* @deprecated July 2020. Will be deleted July 2021. Use the workspace's
|
||||
* connectionChecker instead.
|
||||
*/
|
||||
Blockly.Connection.prototype.checkType = function(otherConnection) {
|
||||
Blockly.utils.deprecation.warn(
|
||||
'Connection.prototype.checkType',
|
||||
'October 2019',
|
||||
'January 2021',
|
||||
Connection.prototype.checkType = function(otherConnection) {
|
||||
deprecation.warn(
|
||||
'Connection.prototype.checkType', 'October 2019', 'January 2021',
|
||||
'the workspace\'s connection checker');
|
||||
return this.getConnectionChecker().canConnect(this, otherConnection,
|
||||
false);
|
||||
return this.getConnectionChecker().canConnect(this, otherConnection, false);
|
||||
};
|
||||
|
||||
/**
|
||||
* Is this connection compatible with another connection with respect to the
|
||||
* value type system. E.g. square_root("Hello") is not compatible.
|
||||
* @param {!Blockly.Connection} otherConnection Connection to compare against.
|
||||
* @param {!Connection} otherConnection Connection to compare against.
|
||||
* @return {boolean} True if the connections share a type.
|
||||
* @private
|
||||
* @deprecated October 2019. Will be deleted January 2021. Use the workspace's
|
||||
* connectionChecker instead.
|
||||
* @suppress {unusedPrivateMembers}
|
||||
*/
|
||||
Blockly.Connection.prototype.checkType_ = function(otherConnection) {
|
||||
Blockly.utils.deprecation.warn(
|
||||
'Connection.prototype.checkType_',
|
||||
'October 2019',
|
||||
'January 2021',
|
||||
Connection.prototype.checkType_ = function(otherConnection) {
|
||||
deprecation.warn(
|
||||
'Connection.prototype.checkType_', 'October 2019', 'January 2021',
|
||||
'the workspace\'s connection checker');
|
||||
return this.checkType(otherConnection);
|
||||
};
|
||||
@@ -535,12 +518,13 @@ Blockly.Connection.prototype.checkType_ = function(otherConnection) {
|
||||
* Function to be called when this connection's compatible types have changed.
|
||||
* @protected
|
||||
*/
|
||||
Blockly.Connection.prototype.onCheckChanged_ = function() {
|
||||
Connection.prototype.onCheckChanged_ = function() {
|
||||
// The new value type may not be compatible with the existing connection.
|
||||
if (this.isConnected() && (!this.targetConnection ||
|
||||
!this.getConnectionChecker().canConnect(
|
||||
this, this.targetConnection, false))) {
|
||||
var child = this.isSuperior() ? this.targetBlock() : this.sourceBlock_;
|
||||
if (this.isConnected() &&
|
||||
(!this.targetConnection ||
|
||||
!this.getConnectionChecker().canConnect(
|
||||
this, this.targetConnection, false))) {
|
||||
const child = this.isSuperior() ? this.targetBlock() : this.sourceBlock_;
|
||||
child.unplug();
|
||||
}
|
||||
};
|
||||
@@ -549,10 +533,10 @@ Blockly.Connection.prototype.onCheckChanged_ = function() {
|
||||
* Change a connection's compatibility.
|
||||
* @param {?(string|!Array<string>)} check Compatible value type or list of
|
||||
* value types. Null if all types are compatible.
|
||||
* @return {!Blockly.Connection} The connection being modified
|
||||
* @return {!Connection} The connection being modified
|
||||
* (to allow chaining).
|
||||
*/
|
||||
Blockly.Connection.prototype.setCheck = function(check) {
|
||||
Connection.prototype.setCheck = function(check) {
|
||||
if (check) {
|
||||
// Ensure that check is in an array.
|
||||
if (!Array.isArray(check)) {
|
||||
@@ -572,7 +556,7 @@ Blockly.Connection.prototype.setCheck = function(check) {
|
||||
* Null if all types are compatible.
|
||||
* @public
|
||||
*/
|
||||
Blockly.Connection.prototype.getCheck = function() {
|
||||
Connection.prototype.getCheck = function() {
|
||||
return this.check_;
|
||||
};
|
||||
|
||||
@@ -580,9 +564,9 @@ Blockly.Connection.prototype.getCheck = function() {
|
||||
* Changes the connection's shadow block.
|
||||
* @param {?Element} shadow DOM representation of a block or null.
|
||||
*/
|
||||
Blockly.Connection.prototype.setShadowDom = function(shadow) {
|
||||
Connection.prototype.setShadowDom = function(shadow) {
|
||||
this.shadowDom_ = shadow;
|
||||
var target = this.targetBlock();
|
||||
const target = this.targetBlock();
|
||||
if (!target) {
|
||||
this.respawnShadow_();
|
||||
} else if (target.isShadow()) {
|
||||
@@ -600,10 +584,10 @@ Blockly.Connection.prototype.setShadowDom = function(shadow) {
|
||||
* shadowDom is just returned.
|
||||
* @return {?Element} Shadow DOM representation of a block or null.
|
||||
*/
|
||||
Blockly.Connection.prototype.getShadowDom = function(returnCurrent) {
|
||||
Connection.prototype.getShadowDom = function(returnCurrent) {
|
||||
return (returnCurrent && this.targetBlock().isShadow()) ?
|
||||
/** @type {!Element} */ (Blockly.Xml.blockToDom(
|
||||
/** @type {!Blockly.Block} */ (this.targetBlock()))) :
|
||||
/** @type {!Element} */ (Xml.blockToDom(
|
||||
/** @type {!Block} */ (this.targetBlock()))) :
|
||||
this.shadowDom_;
|
||||
};
|
||||
|
||||
@@ -616,23 +600,23 @@ Blockly.Connection.prototype.getShadowDom = function(returnCurrent) {
|
||||
* {@link Blockly.RenderedConnection} overrides this behavior with a list
|
||||
* computed from the rendered positioning.
|
||||
* @param {number} _maxLimit The maximum radius to another connection.
|
||||
* @return {!Array<!Blockly.Connection>} List of connections.
|
||||
* @return {!Array<!Connection>} List of connections.
|
||||
* @package
|
||||
*/
|
||||
Blockly.Connection.prototype.neighbours = function(_maxLimit) {
|
||||
Connection.prototype.neighbours = function(_maxLimit) {
|
||||
return [];
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the parent input of a connection.
|
||||
* @return {?Blockly.Input} The input that the connection belongs to or null if
|
||||
* @return {?Input} The input that the connection belongs to or null if
|
||||
* no parent exists.
|
||||
* @package
|
||||
*/
|
||||
Blockly.Connection.prototype.getParentInput = function() {
|
||||
var parentInput = null;
|
||||
var inputs = this.sourceBlock_.inputList;
|
||||
for (var i = 0; i < inputs.length; i++) {
|
||||
Connection.prototype.getParentInput = function() {
|
||||
let parentInput = null;
|
||||
const inputs = this.sourceBlock_.inputList;
|
||||
for (let i = 0; i < inputs.length; i++) {
|
||||
if (inputs[i].connection === this) {
|
||||
parentInput = inputs[i];
|
||||
break;
|
||||
@@ -646,12 +630,12 @@ Blockly.Connection.prototype.getParentInput = function() {
|
||||
* (English only). Intended to on be used in console logs and errors.
|
||||
* @return {string} The description.
|
||||
*/
|
||||
Blockly.Connection.prototype.toString = function() {
|
||||
var block = this.sourceBlock_;
|
||||
Connection.prototype.toString = function() {
|
||||
const block = this.sourceBlock_;
|
||||
if (!block) {
|
||||
return 'Orphan Connection';
|
||||
}
|
||||
var msg;
|
||||
let msg;
|
||||
if (block.outputConnection == this) {
|
||||
msg = 'Output Connection of ';
|
||||
} else if (block.previousConnection == this) {
|
||||
@@ -659,8 +643,8 @@ Blockly.Connection.prototype.toString = function() {
|
||||
} else if (block.nextConnection == this) {
|
||||
msg = 'Next Connection of ';
|
||||
} else {
|
||||
var parentInput = null;
|
||||
for (var i = 0, input; (input = block.inputList[i]); i++) {
|
||||
let parentInput = null;
|
||||
for (let i = 0, input; (input = block.inputList[i]); i++) {
|
||||
if (input.connection == this) {
|
||||
parentInput = input;
|
||||
break;
|
||||
@@ -675,3 +659,5 @@ Blockly.Connection.prototype.toString = function() {
|
||||
}
|
||||
return msg + block.toDevString();
|
||||
};
|
||||
|
||||
exports = Connection;
|
||||
|
||||
@@ -19,7 +19,7 @@ goog.addDependency('../../core/bubble.js', ['Blockly.Bubble'], ['Blockly.IBubble
|
||||
goog.addDependency('../../core/bubble_dragger.js', ['Blockly.BubbleDragger'], ['Blockly.Bubble', 'Blockly.ComponentManager', 'Blockly.Events', 'Blockly.Events.CommentMove', 'Blockly.constants', 'Blockly.utils', 'Blockly.utils.Coordinate'], {'lang': 'es6', 'module': 'goog'});
|
||||
goog.addDependency('../../core/comment.js', ['Blockly.Comment'], ['Blockly.Bubble', 'Blockly.Css', 'Blockly.Events', 'Blockly.Events.BlockChange', 'Blockly.Events.BubbleOpen', 'Blockly.Icon', 'Blockly.Warning', 'Blockly.browserEvents', 'Blockly.utils.Svg', 'Blockly.utils.dom', 'Blockly.utils.object', 'Blockly.utils.userAgent'], {'lang': 'es6', 'module': 'goog'});
|
||||
goog.addDependency('../../core/component_manager.js', ['Blockly.ComponentManager'], [], {'lang': 'es6', 'module': 'goog'});
|
||||
goog.addDependency('../../core/connection.js', ['Blockly.Connection'], ['Blockly.Events', 'Blockly.Events.BlockMove', 'Blockly.IASTNodeLocationWithBlock', 'Blockly.Xml', 'Blockly.connectionTypes', 'Blockly.constants', 'Blockly.utils.deprecation']);
|
||||
goog.addDependency('../../core/connection.js', ['Blockly.Connection'], ['Blockly.Events', 'Blockly.Events.BlockMove', 'Blockly.IASTNodeLocationWithBlock', 'Blockly.Xml', 'Blockly.connectionTypes', 'Blockly.constants', 'Blockly.utils.deprecation'], {'lang': 'es6', 'module': 'goog'});
|
||||
goog.addDependency('../../core/connection_checker.js', ['Blockly.ConnectionChecker'], ['Blockly.Connection', 'Blockly.IConnectionChecker', 'Blockly.connectionTypes', 'Blockly.constants', 'Blockly.registry'], {'lang': 'es6', 'module': 'goog'});
|
||||
goog.addDependency('../../core/connection_db.js', ['Blockly.ConnectionDB'], ['Blockly.RenderedConnection', 'Blockly.connectionTypes', 'Blockly.constants'], {'lang': 'es6', 'module': 'goog'});
|
||||
goog.addDependency('../../core/connection_types.js', ['Blockly.connectionTypes'], [], {'lang': 'es6', 'module': 'goog'});
|
||||
|
||||
Reference in New Issue
Block a user