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Comment typos.
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@@ -221,7 +221,7 @@ Blockly.Realtime.getBlockById = function(id) {
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};
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/**
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* Log the event for debugging purposses.
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* Log the event for debugging purposes.
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* @param {gapi.drive.realtime.BaseModelEvent} evt The event that occurred.
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* @private
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*/
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@@ -263,7 +263,7 @@ Blockly.Realtime.onObjectChange_ = function(evt) {
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event.property == 'relativeY') {
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Blockly.Realtime.doWithinSync_(function() {
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if (!block.svg_) {
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// If this is a move of a newly disconnected (i.e newly top
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// If this is a move of a newly disconnected (i.e. newly top
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// level) block it will not have any svg (because it has been
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// disposed of by its parent), so we need to handle that here.
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Blockly.Realtime.placeBlockOnWorkspace_(block, false);
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@@ -715,7 +715,7 @@ Blockly.Realtime.startRealtime = function(uiInitialize, uiContainer, options) {
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Blockly.Realtime.enabled_ = true;
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// Note that we need to setup the UI for realtime authorization before
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// loading the realtime code (which, in turn, will handle initializing the
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// rest of the Blockly UI.
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// rest of the Blockly UI).
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var authDiv = Blockly.Realtime.addAuthUi_(uiContainer);
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Blockly.Realtime.initUi_ = function() {
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uiInitialize();
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@@ -739,7 +739,7 @@ Blockly.Realtime.startRealtime = function(uiInitialize, uiContainer, options) {
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* @private
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*/
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Blockly.Realtime.addAuthUi_ = function(uiContainer) {
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// Add progess indicator to the UI container.
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// Add progress indicator to the UI container.
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uiContainer.style.background = 'url(' + Blockly.pathToMedia +
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Blockly.Realtime.PROGRESS_URL_ + ') no-repeat center center';
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// Setup authorization button
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@@ -817,7 +817,7 @@ Blockly.Realtime.onCollaboratorLeft_ = function(event) {
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/**
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* Execute a command. Generally, a command is the result of a user action
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* e.g., a click, drag or context menu selection.
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* e.g. a click, drag or context menu selection.
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* @param {function()} cmdThunk A function representing the command execution.
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*/
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Blockly.Realtime.doCommand = function(cmdThunk) {
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