clang-format core/renderers/zelos/info.js

This commit is contained in:
kozbial
2021-08-12 09:33:56 -07:00
committed by Monica Kozbial
parent 10e8349bad
commit 8e5fcaf724

View File

@@ -88,8 +88,8 @@ const RenderInfo = function(renderer, block) {
* An object with rendering information about the right connection shape.
* @type {RightConnectionShape}
*/
this.rightSide = this.outputConnection ?
new RightConnectionShape(this.constants_) : null;
this.rightSide =
this.outputConnection ? new RightConnectionShape(this.constants_) : null;
};
object.inherits(RenderInfo, BaseRenderInfo);
@@ -119,8 +119,7 @@ RenderInfo.prototype.measure = function() {
/**
* @override
*/
RenderInfo.prototype.shouldStartNewRow_ = function(input,
lastInput) {
RenderInfo.prototype.shouldStartNewRow_ = function(input, lastInput) {
// If this is the first input, just add to the existing row.
// That row is either empty or has some icons in it.
if (!lastInput) {
@@ -132,8 +131,7 @@ RenderInfo.prototype.shouldStartNewRow_ = function(input,
return true;
}
// Value and dummy inputs get new row if inputs are not inlined.
if (input.type == inputTypes.VALUE ||
input.type == inputTypes.DUMMY) {
if (input.type == inputTypes.VALUE || input.type == inputTypes.DUMMY) {
return !this.isInline || this.isMultiRow;
}
return false;
@@ -148,8 +146,7 @@ RenderInfo.prototype.getDesiredRowWidth_ = function(row) {
const rightCornerWidth = this.constants_.INSIDE_CORNERS.rightWidth || 0;
return this.width - this.startX - rightCornerWidth;
}
return RenderInfo.superClass_.getDesiredRowWidth_.call(this,
row);
return RenderInfo.superClass_.getDesiredRowWidth_.call(this, row);
};
/**
@@ -172,14 +169,12 @@ RenderInfo.prototype.getInRowSpacing_ = function(prev, next) {
}
// Spacing between a rounded corner and a previous or next connection.
if (prev && Types.isLeftRoundedCorner(prev) && next) {
if (Types.isPreviousConnection(next) ||
Types.isNextConnection(next)) {
if (Types.isPreviousConnection(next) || Types.isNextConnection(next)) {
return next.notchOffset - this.constants_.CORNER_RADIUS;
}
}
// Spacing between a square corner and a hat.
if (prev && Types.isLeftSquareCorner(prev) && next &&
Types.isHat(next)) {
if (prev && Types.isLeftSquareCorner(prev) && next && Types.isHat(next)) {
return this.constants_.NO_PADDING;
}
return this.constants_.MEDIUM_PADDING;
@@ -188,41 +183,41 @@ RenderInfo.prototype.getInRowSpacing_ = function(prev, next) {
/**
* @override
*/
RenderInfo.prototype.getSpacerRowHeight_ = function(
prev, next) {
RenderInfo.prototype.getSpacerRowHeight_ = function(prev, next) {
// If we have an empty block add a spacer to increase the height.
if (Types.isTopRow(prev) &&
Types.isBottomRow(next)) {
if (Types.isTopRow(prev) && Types.isBottomRow(next)) {
return this.constants_.EMPTY_BLOCK_SPACER_HEIGHT;
}
const followsStatement =
Types.isInputRow(prev) && prev.hasStatement;
const precedesStatement =
Types.isInputRow(next) && next.hasStatement;
const followsStatement = Types.isInputRow(prev) && prev.hasStatement;
const precedesStatement = Types.isInputRow(next) && next.hasStatement;
if (precedesStatement || followsStatement) {
const cornerHeight = this.constants_.INSIDE_CORNERS.rightHeight || 0;
const height = Math.max(this.constants_.NOTCH_HEIGHT, cornerHeight);
return precedesStatement && followsStatement ?
Math.max(height, this.constants_.DUMMY_INPUT_MIN_HEIGHT) : height;
Math.max(height, this.constants_.DUMMY_INPUT_MIN_HEIGHT) :
height;
}
// Top and bottom rows act as a spacer so we don't need any extra padding.
if ((Types.isTopRow(prev))) {
if (Types.isTopRow(prev)) {
if (!prev.hasPreviousConnection &&
(!this.outputConnection || this.hasStatementInput)) {
return Math.abs(this.constants_.NOTCH_HEIGHT -
this.constants_.CORNER_RADIUS);
return Math.abs(
this.constants_.NOTCH_HEIGHT - this.constants_.CORNER_RADIUS);
}
return this.constants_.NO_PADDING;
}
if ((Types.isBottomRow(next))) {
if (Types.isBottomRow(next)) {
if (!this.outputConnection) {
const topHeight = Math.max(this.topRow.minHeight,
Math.max(this.constants_.NOTCH_HEIGHT,
this.constants_.CORNER_RADIUS)) - this.constants_.CORNER_RADIUS;
const topHeight = Math.max(
this.topRow.minHeight,
Math.max(
this.constants_.NOTCH_HEIGHT,
this.constants_.CORNER_RADIUS)) -
this.constants_.CORNER_RADIUS;
return topHeight;
} else if (!next.hasNextConnection && this.hasStatementInput) {
return Math.abs(this.constants_.NOTCH_HEIGHT -
this.constants_.CORNER_RADIUS);
return Math.abs(
this.constants_.NOTCH_HEIGHT - this.constants_.CORNER_RADIUS);
}
return this.constants_.NO_PADDING;
}
@@ -256,8 +251,7 @@ RenderInfo.prototype.getElemCenterline_ = function(row, elem) {
return row.yPos + connectedBlock.height / 2;
}
}
return RenderInfo.superClass_.getElemCenterline_.call(this,
row, elem);
return RenderInfo.superClass_.getElemCenterline_.call(this, row, elem);
};
/**
@@ -278,8 +272,7 @@ RenderInfo.prototype.addInput_ = function(input, activeRow) {
/**
* @override
*/
RenderInfo.prototype.addAlignmentPadding_ = function(row,
missingSpace) {
RenderInfo.prototype.addAlignmentPadding_ = function(row, missingSpace) {
if (row.rightAlignedDummyInput) {
let alignmentDivider;
for (let i = 0; i < row.elements.length; i++) {
@@ -288,7 +281,7 @@ RenderInfo.prototype.addAlignmentPadding_ = function(row,
alignmentDivider = elem;
}
if (Types.isField(elem) &&
elem.parentInput == row.rightAlignedDummyInput) {
elem.parentInput == row.rightAlignedDummyInput) {
break;
}
}
@@ -298,8 +291,7 @@ RenderInfo.prototype.addAlignmentPadding_ = function(row,
return;
}
}
RenderInfo.superClass_.addAlignmentPadding_.call(this, row,
missingSpace);
RenderInfo.superClass_.addAlignmentPadding_.call(this, row, missingSpace);
};
/**
@@ -309,8 +301,8 @@ RenderInfo.prototype.addAlignmentPadding_ = function(row,
* @protected
*/
RenderInfo.prototype.adjustXPosition_ = function() {
const notchTotalWidth = this.constants_.NOTCH_OFFSET_LEFT +
this.constants_.NOTCH_WIDTH;
const notchTotalWidth =
this.constants_.NOTCH_OFFSET_LEFT + this.constants_.NOTCH_WIDTH;
let minXPos = notchTotalWidth;
// Run through every input row on the block and only apply bump logic to the
// first input row (if the block has prev connection) and every input row that
@@ -320,16 +312,18 @@ RenderInfo.prototype.adjustXPosition_ = function() {
const row = this.rows[i];
const nextSpacer = this.rows[i + 1];
const hasPrevNotch = i == 2 ?
!!this.topRow.hasPreviousConnection : !!prevSpacer.followsStatement;
const hasPrevNotch = i == 2 ? !!this.topRow.hasPreviousConnection :
!!prevSpacer.followsStatement;
const hasNextNotch = i + 2 >= this.rows.length - 1 ?
!!this.bottomRow.hasNextConnection : !!nextSpacer.precedesStatement;
!!this.bottomRow.hasNextConnection :
!!nextSpacer.precedesStatement;
if (Types.isInputRow(row) && row.hasStatement) {
row.measure();
minXPos = row.width - row.getLastInput().width + notchTotalWidth;
} else if (hasPrevNotch && (i == 2 || hasNextNotch) &&
Types.isInputRow(row) && !row.hasStatement) {
} else if (
hasPrevNotch && (i == 2 || hasNextNotch) && Types.isInputRow(row) &&
!row.hasStatement) {
let xCursor = row.xPos;
let prevInRowSpacer = null;
for (let j = 0; i < row.elements.length; j++) {
@@ -337,12 +331,11 @@ RenderInfo.prototype.adjustXPosition_ = function() {
if (Types.isSpacer(elem)) {
prevInRowSpacer = elem;
}
if (prevInRowSpacer && (Types.isField(elem) ||
Types.isInput(elem))) {
if (prevInRowSpacer && (Types.isField(elem) || Types.isInput(elem))) {
if (xCursor < minXPos &&
!(Types.isField(elem) &&
(elem.field instanceof FieldLabel ||
elem.field instanceof FieldImage))) {
(elem.field instanceof FieldLabel ||
elem.field instanceof FieldImage))) {
const difference = minXPos - xCursor;
prevInRowSpacer.width += difference;
}
@@ -376,7 +369,8 @@ RenderInfo.prototype.finalizeOutputConnection_ = function() {
// Adjust the height of the output connection.
const blockHeight = this.bottomRow.hasNextConnection ?
this.height - this.bottomRow.descenderHeight : this.height;
this.height - this.bottomRow.descenderHeight :
this.height;
const connectionHeight = this.outputConnection.shape.height(blockHeight);
const connectionWidth = this.outputConnection.shape.width(blockHeight);
@@ -426,8 +420,8 @@ RenderInfo.prototype.finalizeHorizontalAlignment_ = function() {
let leftNegPadding = this.getNegativeSpacing_(firstElem);
let rightNegPadding = this.getNegativeSpacing_(lastElem);
totalNegativeSpacing = leftNegPadding + rightNegPadding;
const minBlockWidth = this.constants_.MIN_BLOCK_WIDTH +
this.outputConnection.width * 2;
const minBlockWidth =
this.constants_.MIN_BLOCK_WIDTH + this.outputConnection.width * 2;
if (this.width - totalNegativeSpacing < minBlockWidth) {
// Maintain a minimum block width, split negative spacing between left
// and right edge.
@@ -436,10 +430,8 @@ RenderInfo.prototype.finalizeHorizontalAlignment_ = function() {
rightNegPadding = totalNegativeSpacing / 2;
}
// Add a negative spacer on the start and end of the block.
row.elements.unshift(new InRowSpacer(this.constants_,
-leftNegPadding));
row.elements.push(new InRowSpacer(this.constants_,
-rightNegPadding));
row.elements.unshift(new InRowSpacer(this.constants_, -leftNegPadding));
row.elements.push(new InRowSpacer(this.constants_, -rightNegPadding));
}
if (totalNegativeSpacing) {
this.width -= totalNegativeSpacing;
@@ -480,8 +472,8 @@ RenderInfo.prototype.getNegativeSpacing_ = function(elem) {
const maxWidth = this.constants_.MAX_DYNAMIC_CONNECTION_SHAPE_WIDTH;
const width = this.height / 2 > maxWidth ? maxWidth : this.height / 2;
const topPadding = this.constants_.SMALL_PADDING;
const roundPadding = width *
(1 - Math.sin(Math.acos((width - topPadding) / width)));
const roundPadding =
width * (1 - Math.sin(Math.acos((width - topPadding) / width)));
return connectionWidth - roundPadding;
}
default:
@@ -499,8 +491,7 @@ RenderInfo.prototype.getNegativeSpacing_ = function(elem) {
return 0;
}
// Special case for hexagonal output.
if (outerShape == constants.SHAPES.HEXAGONAL &&
outerShape != innerShape) {
if (outerShape == constants.SHAPES.HEXAGONAL && outerShape != innerShape) {
return 0;
}
return connectionWidth -
@@ -537,15 +528,16 @@ RenderInfo.prototype.finalizeVerticalAlignment_ = function() {
const nextSpacer = this.rows[i + 1];
const firstRow = i == 2;
const hasPrevNotch = firstRow ?
!!this.topRow.hasPreviousConnection : !!prevSpacer.followsStatement;
const hasPrevNotch = firstRow ? !!this.topRow.hasPreviousConnection :
!!prevSpacer.followsStatement;
const hasNextNotch = i + 2 >= this.rows.length - 1 ?
!!this.bottomRow.hasNextConnection : !!nextSpacer.precedesStatement;
!!this.bottomRow.hasNextConnection :
!!nextSpacer.precedesStatement;
if (hasPrevNotch) {
const hasSingleTextOrImageField = row.elements.length == 3 &&
(row.elements[1].field instanceof FieldLabel ||
row.elements[1].field instanceof FieldImage);
row.elements[1].field instanceof FieldImage);
if (!firstRow && hasSingleTextOrImageField) {
// Remove some padding if we have a single image or text field.
prevSpacer.height -= this.constants_.SMALL_PADDING;
@@ -557,13 +549,13 @@ RenderInfo.prototype.finalizeVerticalAlignment_ = function() {
} else if (hasNextNotch) {
// Determine if the input row has non-shadow connected blocks.
let hasNonShadowConnectedBlocks = false;
const MIN_VERTICAL_TIGHTNESTING_HEIGHT = 40;
const minVerticalTightNestingHeight = 40;
for (let j = 0; j < row.elements.length; j++) {
const elem = row.elements[j];
if (Types.isInlineInput(elem) &&
elem.connectedBlock && !elem.connectedBlock.isShadow() &&
if (Types.isInlineInput(elem) && elem.connectedBlock &&
!elem.connectedBlock.isShadow() &&
elem.connectedBlock.getHeightWidth().height >=
MIN_VERTICAL_TIGHTNESTING_HEIGHT) {
minVerticalTightNestingHeight) {
hasNonShadowConnectedBlocks = true;
break;
}