mirror of
https://github.com/google/blockly.git
synced 2026-01-09 18:10:08 +01:00
Remove references to distance45outside
This commit is contained in:
@@ -50,9 +50,16 @@ goog.require('Blockly.blockRendering.Measurable');
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Blockly.blockRendering.Highlighter = function(info, pathObject) {
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this.info_ = info;
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this.pathObject_ = pathObject;
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this.highlightSteps_ = this.pathObject_.highlightSteps;
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this.highlightInlineSteps_ = this.pathObject_.highlightInlineSteps;
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this.steps_ = this.pathObject_.highlightSteps;
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this.inlineSteps_ = this.pathObject_.highlightInlineSteps;
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this.RTL_ = this.info_.RTL;
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/**
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* The offset between the block's main path and highlight path.
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* @type {number}
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* @private
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*/
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this.highlightOffset_ = Blockly.blockRendering.highlightConstants.OFFSET;
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this.outsideCornerPaths_ = Blockly.blockRendering.highlightConstants.OUTSIDE_CORNER;
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@@ -65,72 +72,72 @@ Blockly.blockRendering.Highlighter = function(info, pathObject) {
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Blockly.blockRendering.Highlighter.prototype.drawTopCorner = function(row) {
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for (var i = 0, elem; elem = row.elements[i]; i++) {
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if (elem.type === 'square corner') {
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this.highlightSteps_.push(Blockly.blockRendering.highlightConstants.START_POINT);
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this.steps_.push(Blockly.blockRendering.highlightConstants.START_POINT);
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} else if (elem.type === 'round corner') {
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this.highlightSteps_.push(
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this.outsideCornerPaths_.topLeft(this.info_.RTL));
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this.steps_.push(
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this.outsideCornerPaths_.topLeft(this.RTL_));
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} else if (elem.type === 'previous connection') {
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// TODO: move the offsets into the definition of the notch highlight, maybe.
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this.highlightSteps_.push('h', (this.RTL ? 0.5 : - 0.5));
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this.highlightSteps_.push(this.notchPaths_.pathLeft);
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this.highlightSteps_.push('h', (this.RTL ? -0.5 : 0.5));
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this.steps_.push('h', (this.RTL_ ? 0.5 : - 0.5));
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this.steps_.push(this.notchPaths_.pathLeft);
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this.steps_.push('h', (this.RTL_ ? -0.5 : 0.5));
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} else if (elem.type === 'hat') {
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this.highlightSteps_.push(
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this.startPaths_.path(this.info_.RTL));
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this.steps_.push(
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this.startPaths_.path(this.RTL_));
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} else if (elem.isSpacer()) {
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this.highlightSteps_.push('h', elem.width - this.highlightOffset_);
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this.steps_.push('h', elem.width - this.highlightOffset_);
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}
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}
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this.highlightSteps_.push('H', row.width - this.highlightOffset_);
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this.steps_.push('H', row.width - this.highlightOffset_);
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};
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Blockly.blockRendering.Highlighter.prototype.drawValueInput = function(row) {
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var input = row.getLastInput();
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if (this.info_.RTL) {
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var pathString = '';
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if (this.RTL_) {
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var aboveTabHeight = -this.highlightOffset_;
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var belowTabHeight = row.height -
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input.connectionHeight +
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this.highlightOffset_;
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// Edge above tab.
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this.highlightSteps_.push('v', aboveTabHeight);
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// Highlight around back of tab.
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this.highlightSteps_.push(this.puzzleTabPaths_.pathDown(this.info_.RTL));
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// Edge below tab.
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this.highlightSteps_.push('v', belowTabHeight);
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var belowTabHeight =
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row.height - input.connectionHeight + this.highlightOffset_;
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pathString =
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Blockly.utils.svgPaths.lineOnAxis('v', aboveTabHeight) +
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this.puzzleTabPaths_.pathDown(this.RTL_) +
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Blockly.utils.svgPaths.lineOnAxis('v', belowTabHeight);
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} else {
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this.highlightSteps_.push(Blockly.utils.svgPaths.moveTo(row.width, row.yPos));
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this.highlightSteps_.push(
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this.puzzleTabPaths_.pathDown(this.info_.RTL));
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pathString =
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Blockly.utils.svgPaths.moveTo(row.width, row.yPos) +
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this.puzzleTabPaths_.pathDown(this.RTL_);
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}
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this.steps_.push(pathString);
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};
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Blockly.blockRendering.Highlighter.prototype.drawStatementInput = function(row) {
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var x = row.statementEdge;
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var distance45outside = Blockly.blockRendering.highlightConstants.DISTANCE_45_OUTSIDE;
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if (this.info_.RTL) {
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this.highlightSteps_.push('M',
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(x + distance45outside) +
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',' + (row.yPos + distance45outside));
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this.highlightSteps_.push(this.insideCornerPaths_.pathTop(this.info_.RTL));
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this.highlightSteps_.push('v',
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row.height - 2 * this.insideCornerPaths_.height);
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this.highlightSteps_.push(this.insideCornerPaths_.pathBottom(this.info_.RTL));
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if (this.RTL_) {
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var innerHeight = row.height - (2 * this.insideCornerPaths_.height);
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var steps =
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Blockly.utils.svgPaths.moveTo(row.statementEdge, row.yPos) +
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this.insideCornerPaths_.pathTop(this.RTL_) +
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Blockly.utils.svgPaths.lineOnAxis('v', innerHeight) +
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this.insideCornerPaths_.pathBottom(this.RTL_);
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this.steps_.push(steps);
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} else {
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this.highlightSteps_.push('M',
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(x + distance45outside) + ',' +
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(row.yPos + row.height - distance45outside));
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this.highlightSteps_.push(this.insideCornerPaths_.pathBottom(this.info_.RTL));
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var steps =
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Blockly.utils.svgPaths.moveTo(row.statementEdge, row.yPos + row.height) +
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this.insideCornerPaths_.pathBottom(this.RTL_);
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this.steps_.push(steps);
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}
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};
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Blockly.blockRendering.Highlighter.prototype.drawRightSideRow = function(row) {
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if (row.followsStatement) {
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this.highlightSteps_.push('H', row.width);
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this.steps_.push('H', row.width);
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}
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if (this.info_.RTL) {
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this.highlightSteps_.push('H', row.width - this.highlightOffset_);
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this.highlightSteps_.push('v', row.height);
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if (this.RTL_) {
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this.steps_.push('H', row.width - this.highlightOffset_);
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this.steps_.push('v', row.height);
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}
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};
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@@ -138,21 +145,21 @@ Blockly.blockRendering.Highlighter.prototype.drawBottomCorner = function(_row) {
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var height = this.info_.height;
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var elems = this.info_.bottomRow.elements;
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if (this.info_.RTL) {
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this.highlightSteps_.push('V', height);
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if (this.RTL_) {
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this.steps_.push('V', height);
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}
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for (var i = elems.length - 1; i >= 0; i--) {
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var elem = elems[i];
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if (elem.type === 'square corner') {
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if (!this.info_.RTL) {
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this.highlightSteps_.push('M',
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if (!this.RTL_) {
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this.steps_.push('M',
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this.highlightOffset_ + ',' +
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(height - this.highlightOffset_));
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}
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} else if (elem.type === 'round corner') {
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if (!this.info_.RTL) {
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this.highlightSteps_.push(this.outsideCornerPaths_.bottomLeft(height));
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if (!this.RTL_) {
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this.steps_.push(this.outsideCornerPaths_.bottomLeft(height));
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}
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}
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}
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@@ -160,15 +167,15 @@ Blockly.blockRendering.Highlighter.prototype.drawBottomCorner = function(_row) {
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Blockly.blockRendering.Highlighter.prototype.drawLeft = function() {
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if (this.info_.outputConnection) {
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this.highlightSteps_.push(
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this.puzzleTabPaths_.pathUp(this.info_.RTL));
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this.steps_.push(
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this.puzzleTabPaths_.pathUp(this.RTL_));
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}
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if (!this.info_.RTL) {
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if (!this.RTL_) {
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if (this.info_.topRow.elements[0].isSquareCorner()) {
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this.highlightSteps_.push('V', this.highlightOffset_);
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this.steps_.push('V', this.highlightOffset_);
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} else {
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this.highlightSteps_.push('V', this.outsideCornerPaths_.height);
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this.steps_.push('V', this.outsideCornerPaths_.height);
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}
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}
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};
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@@ -182,7 +189,7 @@ Blockly.blockRendering.Highlighter.prototype.drawInlineInput = function(input) {
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var bottomHighlightWidth = input.width - input.connectionWidth;
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var startY = yPos + offset;
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if (this.info_.RTL) {
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if (this.RTL_) {
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// TODO: Check if this is different when the inline input is populated.
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var aboveTabHeight = input.connectionOffsetY - offset;
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var belowTabHeight =
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@@ -190,29 +197,31 @@ Blockly.blockRendering.Highlighter.prototype.drawInlineInput = function(input) {
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var startX = connectionRight - offset;
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// Highlight right edge, around back of tab, and bottom.
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this.highlightInlineSteps_.push('M', startX + ',' + startY);
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// Right edge above tab.
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this.highlightInlineSteps_.push('v', aboveTabHeight);
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// Back of tab.
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this.highlightInlineSteps_.push(
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this.puzzleTabPaths_.pathDown(this.info_.RTL));
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// Right edge below tab.
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this.highlightInlineSteps_.push('v', belowTabHeight);
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// Bottom (horizontal).
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this.highlightInlineSteps_.push('h', bottomHighlightWidth);
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var steps = Blockly.utils.svgPaths.moveTo(startX, startY) +
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// Right edge above tab.
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Blockly.utils.svgPaths.lineOnAxis('v', aboveTabHeight) +
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// Back of tab.
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this.puzzleTabPaths_.pathDown(this.RTL_) +
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// Right edge below tab.
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Blockly.utils.svgPaths.lineOnAxis('v', belowTabHeight) +
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// Bottom.
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Blockly.utils.svgPaths.lineOnAxis('h', bottomHighlightWidth);
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this.inlineSteps_.push(steps);
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} else {
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// Go to top right corner.
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this.highlightInlineSteps_.push(
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Blockly.utils.svgPaths.moveTo(input.xPos + input.width + offset, startY));
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// Highlight right edge, bottom.
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this.highlightInlineSteps_.push('v', input.height);
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this.highlightInlineSteps_.push('h ', -bottomHighlightWidth);
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// Go to top of tab.
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this.highlightSteps_.push(Blockly.utils.svgPaths.moveTo(
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connectionRight, yPos + input.connectionOffsetY));
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// Short highlight glint at bottom of tab.
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this.highlightSteps_.push(
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this.puzzleTabPaths_.pathDown(this.info_.RTL));
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var steps =
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// Go to top right corner.
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Blockly.utils.svgPaths.moveTo(input.xPos + input.width + offset, startY) +
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// Highlight right edge, bottom.
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Blockly.utils.svgPaths.lineOnAxis('v', input.height) +
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Blockly.utils.svgPaths.lineOnAxis('h', -bottomHighlightWidth) +
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// Go to top of tab.
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Blockly.utils.svgPaths.moveTo(connectionRight, yPos + input.connectionOffsetY) +
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// Short highlight glint at bottom of tab.
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this.puzzleTabPaths_.pathDown(this.RTL_);
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this.inlineSteps_.push(steps);
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}
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};
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@@ -29,7 +29,17 @@ goog.provide('Blockly.blockRendering.highlightConstants');
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goog.require('Blockly.blockRendering.constants');
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goog.require('Blockly.utils.svgPaths');
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/**
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* Some highlights are simple offsets of the parent paths and can be generated
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* programmatically. Others, especially on curves, are just made out of piles
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* of constants and are hard to tweak.
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*/
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/**
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* The offset between the block's main path and highlight path.
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* @type {number}
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* @package
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*/
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Blockly.blockRendering.highlightConstants.OFFSET = 0.5;
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Blockly.blockRendering.highlightConstants.START_POINT =
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@@ -37,18 +47,10 @@ Blockly.blockRendering.highlightConstants.START_POINT =
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Blockly.blockRendering.highlightConstants.OFFSET,
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Blockly.blockRendering.highlightConstants.OFFSET);
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/**
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* Distance from shape edge to intersect with a curved corner at 45 degrees.
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* Applies to highlighting on around the outside of a curve.
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* @const
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*/
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Blockly.blockRendering.highlightConstants.DISTANCE_45_OUTSIDE = (1 - Math.SQRT1_2) *
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(Blockly.blockRendering.constants.CORNER_RADIUS +
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Blockly.blockRendering.highlightConstants.OFFSET) -
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Blockly.blockRendering.highlightConstants.OFFSET;
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/**
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* Highlight paths for drawing the inside corners of a statement input.
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* RTL and LTR refer to the rendering of the block as a whole. However, the top
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* of the statement input is drawn from right to left in LTR mode.
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*/
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Blockly.blockRendering.highlightConstants.INSIDE_CORNER = (function() {
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var radius = Blockly.blockRendering.constants.CORNER_RADIUS;
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@@ -61,21 +63,25 @@ Blockly.blockRendering.highlightConstants.INSIDE_CORNER = (function() {
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*/
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var distance45outside = (1 - Math.SQRT1_2) * (radius + offset) - offset;
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var pathTopRtl = Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
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Blockly.utils.svgPaths.point(
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-distance45outside - offset,
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radius - distance45outside));
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var pathTopRtl =
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Blockly.utils.svgPaths.moveBy(distance45outside, distance45outside) +
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Blockly.utils.svgPaths.arc('a', '0 0,0', radius,
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Blockly.utils.svgPaths.point(
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-distance45outside - offset,
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radius - distance45outside));
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var pathBottomRtl = Blockly.utils.svgPaths.arc('a', '0 0,0', radius + offset,
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Blockly.utils.svgPaths.point(radius + offset, radius + offset));
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var pathBottomRtl =
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Blockly.utils.svgPaths.arc('a', '0 0,0', radius + offset,
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Blockly.utils.svgPaths.point(radius + offset, radius + offset));
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var pathBottomLtr = Blockly.utils.svgPaths.arc('a', '0 0,0', radius + offset,
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Blockly.utils.svgPaths.point(
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radius - distance45outside,
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distance45outside + offset));
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var pathBottomLtr =
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Blockly.utils.svgPaths.moveBy(distance45outside, - distance45outside) +
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Blockly.utils.svgPaths.arc('a', '0 0,0', radius + offset,
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Blockly.utils.svgPaths.point(
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radius - distance45outside,
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distance45outside + offset));
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return {
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// width: width,
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height: radius,
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pathTop: function(rtl) {
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return rtl ? pathTopRtl : '';
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Reference in New Issue
Block a user