Movement Updates (#2247)

This is a squash and merge of a large set of changes by @BeksOmega 

* Added functionality to scrolling, dragging, and zooming.

* Fixed incorrect changes to workspaceChanged function.

* Fixed comment.

* Fixed typo.

* Removed scrollbar.set calls from workspace_svg.

* Removed scrollbar.resize() call.

* Added move options to playground.

* Fixed scroll_ calls that replaced scrollbar.set calls.

* Removed this.scrollbar checks.

* Changed zoom so that it always zooms towards the coordinates. Changed isContentBounded_ to be separate from isMovable_ (b/c of the previous change zoomControls had to be added to the bounded check). Fixed scroll_() calls... again.

* Changed procedures so the Highlight definition option is only available if the workspace is moveable.

* Fixed scrollCenter so that it works with flyout toolboxes.

* Fixed zoomToFit so that it works with horizontal flyout toolboxes.

* Fixed Typo.

* Fixed bumping blocks when the workspace is not movable.

* Fixed bumping not working with left and top toolbox positions.

* Re-Added not allowing scrollCenter if the workspace is not movable. Disabled scrollCenter button for this case.

* Cleaned up formatting.

* Fixed bumping... again. Reformatted workspaceChanged a bit.

* Changed blocks to be completely bumped into the workspace.

* Reorganized metrics-getting for workspaceChanged.

* Added bumping workspace comments. Moved event checking.

* Renamed workspaceChanged to bumpObjects.

* Added a bumpObjects developer reminder.

* Added warning to zoomToFit.

* Cleaned up some text.

* Added better inline documentation.

* Fixed up inline docs.

* Cleaned up comments.

* Fixed zoomCenter not actually zooming towards the center.

* Fixed zoomControls error on unmovable bottom-toolbox workspaces

* Fixed programatically placing blocks in an unmovable workspace.

* Removed unnecessary translate call in inject.

* Reversed removal of translate. (apparently it was necessary)

* Cleaned up code in response to first round of reviews.

* Added unit comments to the zoom function.

* Removed bumpObjectsEventChecker. Added BUMP_EVENTS list to Blockly.Events.

* Changed getWorkspaceObjectMetrics call to getBoundingRectangle().

* Fixed utils.mouseToSvg (was causing problems with zoom on wheel if the page was scrolled).

* Fixed zoom when page is scrolled (actually this time). Reverted changes to utils.mouseToSvg.

* Fixed centerOnBlock.

* Added unit docs to translate. Moved setting the grid position to the translate function.

* Added TODO's.
This commit is contained in:
Beka Westberg
2019-02-18 15:28:51 -08:00
committed by Rachel Fenichel
parent c2447e7e8b
commit 9dec2da5c5
8 changed files with 508 additions and 199 deletions

View File

@@ -232,71 +232,112 @@ Blockly.createMainWorkspace_ = function(svg, options, blockDragSurface,
mainWorkspace.translate(0, 0);
Blockly.mainWorkspace = mainWorkspace;
if (!options.readOnly && !options.hasScrollbars) {
var workspaceChanged = function(e) {
if (!mainWorkspace.isDragging()) {
var metrics = mainWorkspace.getMetrics();
var edgeLeft = metrics.viewLeft + metrics.absoluteLeft;
var edgeTop = metrics.viewTop + metrics.absoluteTop;
if (metrics.contentTop < edgeTop ||
metrics.contentTop + metrics.contentHeight >
metrics.viewHeight + edgeTop ||
metrics.contentLeft <
(options.RTL ? metrics.viewLeft : edgeLeft) ||
metrics.contentLeft + metrics.contentWidth > (options.RTL ?
metrics.viewWidth : metrics.viewWidth + edgeLeft)) {
// One or more blocks may be out of bounds. Bump them back in.
var MARGIN = 25;
var blocks = mainWorkspace.getTopBlocks(false);
if (!options.readOnly && !mainWorkspace.isMovable()) {
// Helper function for the workspaceChanged callback.
// TODO (#2300): Move metrics math back to the WorkspaceSvg.
var getWorkspaceMetrics = function() {
var workspaceMetrics = Object.create(null);
var defaultMetrics = mainWorkspace.getMetrics();
var scale = mainWorkspace.scale;
// Get the view metrics in workspace units.
workspaceMetrics.viewLeft = defaultMetrics.viewLeft / scale;
workspaceMetrics.viewTop = defaultMetrics.viewTop / scale;
workspaceMetrics.viewRight =
(defaultMetrics.viewLeft + defaultMetrics.viewWidth) / scale;
workspaceMetrics.viewBottom =
(defaultMetrics.viewTop + defaultMetrics.viewHeight) / scale;
// Get the exact content metrics (in workspace units), even if the
// content is bounded.
if (mainWorkspace.isContentBounded()) {
// Already in workspace units, no need to divide by scale.
var blocksBoundingBox = mainWorkspace.getBlocksBoundingBox();
workspaceMetrics.contentLeft = blocksBoundingBox.x;
workspaceMetrics.contentTop = blocksBoundingBox.y;
workspaceMetrics.contentRight =
blocksBoundingBox.x + blocksBoundingBox.width;
workspaceMetrics.contentBottom =
blocksBoundingBox.y + blocksBoundingBox.height;
} else {
workspaceMetrics.contentLeft = defaultMetrics.contentLeft / scale;
workspaceMetrics.contentTop = defaultMetrics.contentTop / scale;
workspaceMetrics.contentRight =
(defaultMetrics.contentLeft + defaultMetrics.contentWidth) / scale;
workspaceMetrics.contentBottom =
(defaultMetrics.contentTop + defaultMetrics.contentHeight) / scale;
}
return workspaceMetrics;
};
var bumpObjects = function(e) {
// We always check isMovable_ again because the original
// "not movable" state of isMovable_ could have been changed.
if (!mainWorkspace.isDragging() && !mainWorkspace.isMovable() &&
(Blockly.Events.BUMP_EVENTS.indexOf(e.type) != -1)) {
var metrics = getWorkspaceMetrics();
if (metrics.contentTop < metrics.viewTop ||
metrics.contentBottom > metrics.viewBottom ||
metrics.contentLeft < metrics.viewLeft ||
metrics.contentRight > metrics.viewRight) {
// Handle undo.
var oldGroup = null;
if (e) {
oldGroup = Blockly.Events.getGroup();
Blockly.Events.setGroup(e.group);
}
var movedBlocks = false;
for (var b = 0, block; block = blocks[b]; b++) {
var blockXY = block.getRelativeToSurfaceXY();
var blockHW = block.getHeightWidth();
// Bump any block that's above the top back inside.
var overflowTop = edgeTop + MARGIN - blockHW.height - blockXY.y;
if (overflowTop > 0) {
block.moveBy(0, overflowTop);
movedBlocks = true;
}
// Bump any block that's below the bottom back inside.
var overflowBottom =
edgeTop + metrics.viewHeight - MARGIN - blockXY.y;
if (overflowBottom < 0) {
block.moveBy(0, overflowBottom);
movedBlocks = true;
}
// Bump any block that's off the left back inside.
var overflowLeft = MARGIN + edgeLeft -
blockXY.x - (options.RTL ? 0 : blockHW.width);
if (overflowLeft > 0) {
block.moveBy(overflowLeft, 0);
movedBlocks = true;
}
// Bump any block that's off the right back inside.
var overflowRight = edgeLeft + metrics.viewWidth - MARGIN -
blockXY.x + (options.RTL ? blockHW.width : 0);
if (overflowRight < 0) {
block.moveBy(overflowRight, 0);
movedBlocks = true;
}
switch (e.type) {
case Blockly.Events.BLOCK_CREATE:
case Blockly.Events.BLOCK_MOVE:
var object = mainWorkspace.getBlockById(e.blockId);
break;
case Blockly.Events.COMMENT_CREATE:
case Blockly.Events.COMMENT_MOVE:
var object = mainWorkspace.getCommentById(e.commentId);
break;
}
var objectMetrics = object.getBoundingRectangle();
// Bump any object that's above the top back inside.
var overflowTop = metrics.viewTop - objectMetrics.topLeft.y;
if (overflowTop > 0) {
object.moveBy(0, overflowTop);
}
// Bump any object that's below the bottom back inside.
var overflowBottom = metrics.viewBottom - objectMetrics.bottomRight.y;
if (overflowBottom < 0) {
object.moveBy(0, overflowBottom);
}
// Bump any object that's off the left back inside.
var overflowLeft = metrics.viewLeft - objectMetrics.topLeft.x;
if (overflowLeft > 0) {
object.moveBy(overflowLeft, 0);
}
// Bump any object that's off the right back inside.
var overflowRight = metrics.viewRight - objectMetrics.bottomRight.x;
if (overflowRight < 0) {
object.moveBy(overflowRight, 0);
}
if (e) {
if (!e.group && movedBlocks) {
console.log('WARNING: Moved blocks in bounds but there was no event group.'
+ ' This may break undo.');
if (!e.group) {
console.log('WARNING: Moved object in bounds but there was no' +
' event group. This may break undo.');
}
Blockly.Events.setGroup(oldGroup);
}
}
}
};
mainWorkspace.addChangeListener(workspaceChanged);
mainWorkspace.addChangeListener(bumpObjects);
}
// The SVG is now fully assembled.
Blockly.svgResize(mainWorkspace);
Blockly.WidgetDiv.createDom();
@@ -339,12 +380,6 @@ Blockly.init_ = function(mainWorkspace) {
mainWorkspace.flyout_.init(mainWorkspace);
mainWorkspace.flyout_.show(options.languageTree.childNodes);
mainWorkspace.flyout_.scrollToStart();
// Translate the workspace sideways to avoid the fixed flyout.
mainWorkspace.scrollX = mainWorkspace.flyout_.width_;
if (options.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) {
mainWorkspace.scrollX *= -1;
}
mainWorkspace.translate(mainWorkspace.scrollX, 0);
}
}
@@ -356,9 +391,31 @@ Blockly.init_ = function(mainWorkspace) {
mainWorkspace.zoomControls_.init(verticalSpacing);
}
if (options.hasScrollbars) {
if (options.moveOptions && options.moveOptions.scrollbars) {
mainWorkspace.scrollbar = new Blockly.ScrollbarPair(mainWorkspace);
mainWorkspace.scrollbar.resize();
} else {
mainWorkspace.setMetrics({x: .5, y: .5});
}
if (mainWorkspace.flyout_) {
// Translate the workspace sideways to avoid the fixed flyout.
switch (mainWorkspace.toolboxPosition) {
case Blockly.TOOLBOX_AT_LEFT:
mainWorkspace.scrollX =
mainWorkspace.RTL ? 0 : mainWorkspace.flyout_.width_;
break;
case Blockly.TOOLBOX_AT_RIGHT:
mainWorkspace.scrollX =
mainWorkspace.RTL ? -mainWorkspace.flyout_.width_ : 0;
break;
case Blockly.TOOLBOX_AT_TOP:
mainWorkspace.scrollY = mainWorkspace.flyout_.height_;
break;
// If the toolbox is at the top left (workspace origin) is untouched,
// so no need to include it.
}
mainWorkspace.translate(mainWorkspace.scrollX, mainWorkspace.scrollY);
}
// Load the sounds.
@@ -380,6 +437,9 @@ Blockly.init_ = function(mainWorkspace) {
*/
Blockly.inject.bindDocumentEvents_ = function() {
if (!Blockly.documentEventsBound_) {
Blockly.bindEventWithChecks_(document, 'scroll', null,
Blockly.mainWorkspace.updateInverseScreenCTM
.bind(Blockly.mainWorkspace));
Blockly.bindEventWithChecks_(document, 'keydown', null, Blockly.onKeyDown_);
// longStop needs to run to stop the context menu from showing up. It
// should run regardless of what other touch event handlers have run.